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All-New Press Previews of Final Fantasy XV's First 5 Chapters

Koozek

Member
I will keep this thread updated will all the new incoming previews from playing the first 5 chapters (~15 hours or so).


***
Update:

Here's a handy story summary video that brings you up to speed with the whole FFXV lore (from the movie, anime etc.):

The complete story of Final Fantasy 15 (up until the game starts)

***


English previews:

Polygon:

"After all this time, it feels impossible that I’m about to write these words, but here it goes: Final Fantasy 15 is good. In its first 15 hours, at least, it’s very good.

[...]

In 15 hours with Final Fantasy 15 I experienced dozens of moments like this, little developments that had me actually squealing with delight. I still have some concerns, like whether the story will pay off in the long-term, or why some of the voice acting is so rough, or how the camera can get really finicky during intense, close-quarters combat scenarios. But any complaints I have feel really petty right now in light of what Square Enix seems to have accomplished with Final Fantasy 15.

That is: It’s made Final Fantasy relevant again. They’ve actually done it. I cannot wait to play more."



Article:
http://www.polygon.com/2016/10/19/1...-video-square-enix-ps4-playstation-4-xbox-one

Spoiler-free 60min highlights video:
https://www.youtube.com/watch?v=VeE6wKMr9I0


IGN:


Eurogamer:


GameSpot:

"The narrative told in FFXV's first five chapters is captivating, offering an enticing setup for an epic conflict. [...]

The brief time it takes to access FFXV's open world makes it stand apart from past entries. But none of this would mean anything if the combat system wasn’t up to par. Fortunately, this aspect has been the highlight of my experiences thus far, providing tense and exhilarating battles against a variety of creatures both small and large. [...]

Whether for fans or newcomers, the game's numerous mechanics and activities proved rich and engaging. What remains out in the world of Eos is undeniably alluring, and I can't wait to explore more of it once the game finally launches this November." (Thanks to PshycoNinja for the quotes)

Article:
http://www.gamespot.com/articles/final-fantasy-15s-first-15-hours/1100-6444584/

Video:
http://www.gamespot.com/videos/five-things-we-learned-from-final-fantasy-15/2300-6435232/

Youtube link:
https://www.youtube.com/watch?v=zz0W_u__JS8


GameSpot podcast/show:
Final Fantasy XV: Our Thoughts So Far - The Lobby
Final Fantasy XV preview build kept Matt busy for about 15 hours. 5 chapters later he details his experience.



GamesRadar:

"Where Final Fantasy 15's story is winning me over, though, is in its moment-to-moment scenarios and side quests, and there are some truly impressive set-pieces within those opening chapters. [...]

As much as the combat and those big set-pieces are Final Fantasy 15’s more impressive draw, it's the small moments that I cherished the most. [...]

Final Fantasy 15's world is visually striking, existing on the cusp between the real and the fantastical, and it's really easy to get lost in simply being here, drinking everything in while enjoying the playful banter between these four anime bros. It's a deeply strange juxtaposition, and having those grounded moments where you get lost in the routine of everyday life in a world where a giant freaking crystal meteor just hangs out in the middle of a big open valley makes it all the more intoxicating.


But that's the paradox of the open-world, especially in a series as narrative-driven as Final Fantasy, where the pull of the main plot is diametrically opposed to the desire to seek out and craft your own stories. I'm not sure how (or even if) Final Fantasy 15's later chapters will attempt to fix the issues I have with its story, but even if it doesn't, I've enjoyed my time exploring its strange world and experiencing what it has to offer, and I can't wait to see where it goes next."

Article:
http://www.gamesradar.com/15-hours-with-final-fantasy-15s-strange-open-world/

Video:
https://www.youtube.com/watch?v=q--4bdpM6dg


Destructoid:

"Most of our heroes might look generic at a glance but they're emotive, have more intriguing motivations than a lot of previous Final Fantasy party members, and the world -- Eos -- is easily the best part. Think of it like a wondrous jacked-up Spira from X, with a bigger budget and less tacky nonsense like Blitzball (I actually don't hate it despite said tackiness, but that's a discussion for another day).

Even if XV crashes and burns with a horrible mid to endgame (is anyone else really jazzed to see what the superbosses will be like?), I think Eos will carry the adventure. It's gorgeous and teeming with life and personality, and there's going to be a hefty community around the high level of food porn present in XV. It's fantastic. The same goes for traveling around by foot, Chocobo, or car -- it really just grows on you over time until you're stuck in the world, committed to seeing it through until the end. Folks who dig the meandering nature of the pair of Xenoblade games will fit right in."


https://www.destructoid.com/i-played-a-good-chunk-of-final-fantasy-xv-and-it-seems-fine-394020.phtml


USGamer:

Part 1:

Final Fantasy XV Travel Diary, Day One: Against All Odds
- Jeremy goes hands-on with six hours of Square Enix's troubled RPG and finds all that time and trouble have happily paid off with an excellent new take on Final Fantasy.


"That's an enormous burden for a single game to shoulder, and by all rights FFXV should be a failure. A spectacular failure, at that. Yet I've put in half a dozen hours with the game now, starting from the very beginning, and I'm pleasantly surprised to find they may just have pulled off what by all rights should be an impossible feat. [...]

And, incidentally, I could have finished the game's first chapter in far fewer than six hours. But FFXV really sets you loose once the introduction has rolled, and I've spent most of my time wandering the wastes in search of hidden quests (there are a few!), secret fishing spots (I found a doozy tucked away in some ruins), completing monster hunts (and there are still quite a few in this region that are well beyond my team's current capabilities), and generally just seeing where I can go (basically anywhere that isn't walled off). Square Enix has a lot riding on this game, and despite all odds, FFXV just might be able to shoulder those impossible expectations.
"​

Part 2:

Final Fantasy XV Travel Diary, Day Two: Force Your Way
- An in-depth look at Final Fantasy XV's combat system, and how it's improved from the early demos.


It's possible to play it as a pure, real-time action game... but I don't recommend it. Combat can be hectic, and not necessarily in a good way. Enemies don't have as many tells on their actions as in a good action game like Bayonetta, and they have a tendency to gang up on Noctis. You can make use of defensive phasing, but FFXV doesn't quite come together as an action game... which is fine. It's an RPG, and despite the enormous shift in its underlying design philosophy from previous games in the series, I've found myself surprised by how much it evokes classic Final Fantasy. It's a nebulous thing, the idea of "feel" and "fidelity," but there's more of it here than I would have anticipated.​

Part 3:

Final Fantasy XV Travel Diary, Day Three: Authentic Road Trip
- The greatest strength of this Japanese RPG just might be how perfectly it captures the experience of trekking through the American hinterlands.


So yes: Final Fantasy XV feels nostalgic. It contains constant callbacks to earlier games in the series, of course — that's to be expected for a Final Fantasy game. Even though battles take place seamlessly in the game world, even though there's no victory fanfare when battles can flow one into the other, even though you're battling monsters in real-time with minimal use of menus, it still captures a certain ineffable sense of Final Fantasy. But for someone who grew up ranging across America's so-called "flyover states," this game improbably kindles some long-forgotten memories.

It's a strange juxtaposition, smashing Final Fantasy aesthetics and tropes together with what amounts to a road trip across what appears to be a thinly veiled simulation of the rural United States. But it works. Roaming vast spaces that are something besides the generic fantasy lands or non-specific wildernesses of other enormous games creates a subtle anchor for a story that amounts to one part Final Fantasy VI, one part Game of Thrones. A big part of what drove me to explore the desolate corners of Liede was the quality and familiarity of the land, and that sensation has only grown since I've reached the Duscae province.

And I've still only seen a small percentage of the overall game world, and completed an even smaller fraction of its quests and story. And that's OK by me. I haven't been hooked by a game world like this in a long, long time, and I'm more than happy to take this experience slowly and savor it.​

Part 4:

Final Fantasy XV Travel Diary, Final Day: Stray Thoughts and Observations
- There's still plenty to see and do in Duscae, but it's time to close the book on this massive RPG (until November 29).


I could honestly go on for quite a while longer about FFXV. I haven't been this hooked on a game in years. Like everyone else who has played these first few chapters of the game, I have no idea how the final product will turn out, or if it will maintain my interest all the way through to the end. Still, that I've enjoyed it as much as I have for as long as I have already comes as a huge (and quite pleasant) surprise. This project has experience so much tumult over the past decade that I never really expected it to see the light of day — let alone to turn out so well.

It's hard to believe we're just four weeks away from its launch, but the proof is in the playing. There's a tough month ahead for me, waiting to get my hands on the final release of the game, but I'm happy to be going into this long-awaited RPG knowing that I'll enjoy what lies ahead for me.​


Update:
Code:
[IMG]http://i.imgur.com/Cq9vS6G.png[/IMG]


Game Informer:


Kotaku:
Answering Your Best Final Fantasy XV Questions
- I have played 10 hours of Final Fantasy XV, a video game about how One Direction spends their days off, and I’m pleased to report that so far, it’s good. Very good. Maybe even excellent.


"Compared to the demos, does it play the same, or does it feel refined? -@ZChocobo

Combat feels significantly better in the final game than it does in both demos, especially Platinum. (In retrospect, Platinum was a terrible way for Square to showcase Final Fantasy XV — playing as real Noctis feels nothing like playing Dream Child Noctis.) There’s a certain rhythm that you can’t really wrap your head around until you’ve played the game for a few hours. In the real FFXV, you can’t expect to defeat tough monsters just by mashing buttons; you have to dodge, switch weapons, and warp to safe ground to recharge your MP. Noctis has access to an array of powerful weapons called the Royal Arms, each of which can do a great deal of damage but only at the cost of your health. There are a lot of moving pieces, in other words, which is very much unlike the two demos."


"Does the game do a good job of making you care about the characters/plot? -@PatrickKul

Yes. I didn’t think Noct and crew would grow on me as much as they have, but their endless banter has grown on me. There have been moments both big and small that have gradually made me care about Gladio and Ignis and Prompto—good old annoying Prompto—far more than I thought I would. At least one optional cut-scene has popped out of nowhere and surprised me with its raw emotion and intimacy. (Prompto!)"


"In footage I’ve seen, seems like the characters constantly talk to each other. Do they ever stop, and does this get annoying? -@bri_provan

No, they never stop. No, it hasn’t gotten annoying for me yet. The dialogue is generally entertaining and well-written, outside of some awful puns. (“I see the sea!”)"


BitSocket:


DailyStar.uk:
Final Fantasy XV Preview - Beautiful, colossal, phenomenal. A must buy on release day.

"For me, Final Fantasy XV felt more like an open-world RPG like The Witcher 3 rather than a Final Fantasy title but that’s definitely not a bad thing.

It takes everything that’s traditionally associated with the series and turned it upside-down and I absolutely loved it.

As a huge Final Fantasy fan, we were always afraid that the changes proposed by Square-Enix would ruin the experience but if anything, they’ve made it even better.

Still, we would 100% recommend picking Final Fantasy XV up when it finally releases because there really is no other game like it on the market right now.

We've no doubt that Final Fantasy fans will love the new direction of the series.

But equally, by not adhering to the conventions of the previous games we also think this will be the perfect Final Fantasy title for newcomers to jump in.
"

http://www.dailystar.co.uk/tech/gam...XV-Gameplay-Preview-Release-Date-PS4-Xbox-One


GamerSyde:
In case anyone cares, we've got some HQ videos from the first few hours of the game. Nothing exciting in terms of content, but quality should be the best for this game yet :)
http://www.gamersyde.com/news_ffxv_videos_maison-18486_en.html

(Also our podcast with our impressions from these few hours)
---

French previews:

Micromania TV_France:


GameBlog.fr:


JeuxVideo:


Japanese previews:

Famitsu:


4Gamer:

Italian videos:

Everyeye.it:


Gamereactor.it:


German previews:

Gamereactor:

"Final Fantasy XV scheint ein pompöses Abenteuer zu werden, das etliche Stunden zum Bewältigen fordern wird. Die Eröffnung erinnert ein bisschen zu stark an ein generisches MMO und es bleibt zu sehen, ob die zweite Hälfte besser wird. Noctis und seine Gang sind eine schöne Gruppe von Charakteren und wer die japanische Gestaltung erst einmal geschluckt hat, wird sich schnell in sie verlieben. Die Welt, die Umgebungen, die Musik und die Atmosphäre sind auf ihren Höhepunkten und es sieht mehr und mehr danach aus, als bringe der neue Teil Final Fantasy dahin zurück, wo es einst war."

Google-translated:
"Final Fantasy XV seems to be a pompous adventure that will take some hours to cope with, the opening remarks a bit too much to a generic MMO, and it remains to see if the second half gets better. Are a wonderful group of characters and whoever has swallowed the Japanese design will soon fall in love with them. The world, the surroundings, the music and the atmosphere are at their climaxes and it looks more and more as if the new part of Final Fantasy back to where it used to be."

http://www.gamereactor.de/Vorschauen/357643/Final+Fantasy+XV/


Gameswelt:
Article:
http://www.gameswelt.de/final-fantasy-xv/preview/der-rpg-kracher-des-jahres,267015

"Ja, Final Fantasy XV wird gut – sogar richtig, richtig gut. Das neue Kampfsystem macht Spaß und artet nicht in stumpfes Button-Mashing aus, sondern bietet durch das Waffen- und Zaubersystem eine taktische Komponente, die dafür sorgt, dass auch kleinere Gegner durchaus gefährlich werden können. Die Welt gehört zu den eindrucksvollsten Spielwelten, die ich jemals gesehen habe, und die vier Hauptcharaktere sind nicht nur sympathisch, sondern auch realistisch geschrieben.

Ein paar technische Ungereimtheiten gibt es hier und da noch, aber es ist erstaunlich, wie viel Square Enix in diesen wenigen Monaten noch aus dem Spiel herausgeholt hat. Für mich hat Final Fantasy XV auf jeden Fall das Potenzial, das Spiel des Jahres zu werden. Hoffen wir mal, dass die fertige Version den sehr guten ersten Eindruck bestätigen kann.
"

Google-translated:
"Yes, Final Fantasy XV will be good - even right, really good. The new fighting system is fun and does not lead to blunt button-mashing, but offers a tactical component through the weapon and spell system, which makes it possible for even smaller opponents to become dangerous. The world is one of the most impressive playing worlds I've ever seen, and the four main characters are not just sympathetic, but also realistic.

There are a few technical inconsistencies here and there, but it is amazing how much Square Enix got out of the game in these few months. For me, Final Fantasy XV definitely has the potential to become the game of the year. Let's hope that the finished version can confirm the very good first impression.
"

I only had a short look over it, but it's very positiv with saying stuff like "one of the most impressive gameworlds I've ever seen." They also say the German VO is good and the main characters are well written.
Criticism goes to the camera and some animation problems.

Video:
http://www.gameswelt.tv/final-fantasy-xv/video-preview,54819


Spanish previews:

Vandal.net:


Eurogamer Spain:


Russian previews:

NIM.ru:


---------



UPDATE:
Here's a nice summary video with highlights of all the recent footage (thanks for posting, @jett):

FINAL FANTASY XV - First 4 Chapters Gameplay Highlights l Full Game First 15 Hours Summary
 
This is so hype I was just wandering around in duscae last night lol the wait is unbearable at this point and these previews definitely don't help
 

DrBretto

Banned
This much new info during a news drought like this should have us on page 35 by now. I don't think there's anything left to do but wait. Just gimme the game already and let me get started!
 
Even if XV crashes and burns with a horrible mid to endgame (is anyone else really jazzed to see what the superbosses will be like?), I think Eos will carry the adventure. It's gorgeous and teeming with life and personality, and there's going to be a hefty community around the high level of food porn present in XV. It's fantastic. The same goes for traveling around by foot, Chocobo, or car -- it really just grows on you over time until you're stuck in the world, committed to seeing it through until the end. Folks who dig the meandering nature of the pair of Xenoblade games will fit right in."

Well, this quote certainly won't attract people that like to shit on XCX :D

I'm so excited for FF15. I think it's going to blow everyone away. The epic singleplayer GOTY-contender that Witcher was last year.
 

ced

Member
I know the impressions are good but just looking at videos, the combat, camera and all the guys running into each other looks like a fucking mess.
 

anddo0

Member
So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.
 

~Cross~

Member
Whys that polygon thread so damn salty?? If you needed anymore proof the review thread will be crap...

Like I said in the other thread Extremely Shocking- FFXV Positive impressions leave haters shook.

So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.

Did yo play anything after TGS or are you basing this on the early Duscae and Platinum demo? Because every demo after that has had some pretty good word of mouth.
 
So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.
That's not what they're saying. They're just stating that their opinion is based on the first 15 hours only. It might turn to shit later; they don't know yet.
 
So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.

I have feeling the setpieces are what are going to keep people invested in the main story. I'm not sure if we'll actually get something emotionally investing in that compared to those little quiet moments in between that everyone seems to be raving about. Really the plot seems extremely simple, and whether that's a plus or minus in the long run remains to be seen.
 

Ralemont

not me
So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.

As for your concern about momentum I think that's exactly what SE wanted to prevent by making the final stretch of the game more linear.
 

Servbot24

Banned
So many hyped replies.. Are we reading the previews or just posting our level of anticipation?

The Destructoid quotes in particular are a little disturbing... I hope the game doesn't lose steam midway/end game like some of the previews imply. I hate the feeling of having to finish a game just because of time invested. I'm still excited, but having played both demos, and reading numerous previews. I'm keeping my expectations in check.

Huh? None of the previous have even made it midway through the game.
 

reKon

Banned
The first quote from the Destructoid article that OP posted makes me so happy and hyped. Jacked up Spiral? Hell yes!
 

Sub_Level

wants to fuck an Asian grill.
It's good to see positive impressions.

One thing I'm wondering from the Gamespot video is whether magic is gonna be worth the hassle. Why spend time making magic items when you can just spam normal attacks and dodge? Hopefully there are tough enemies that make it worth doing.
 
It's good to see positive impressions.

One thing I'm wondering from the Gamespot video is whether magic is gonna be worth the hassle. Why spend time making magic items when you can just spam normal attacks and dodge? Hopefully there are tough enemies that make it worth doing.
Have we seen any Marlboros after that Game Over video?
 
Have we seen any Marlboros after that Game Over video?
Nope we've seen the lil smaller ones chase Noctis lol but didn't fight it.

Bombs looked hella tough tho and without blizzard that Eurogamer player probably would've had a tough time. Im sure there are more elemental enemies
 
I've been saying it for years, but Square-Enix was not going to let this game out the door if it was a disaster. Just wasn't going to happen.

They need FFXV to be good - probably more-so than any FF since the very first.


I'm trying not to let the cart get in front of the horses here just based on previews, but the overall potential for this project to be something really special has been lingering around for a while now, IMO. It's just had that feeling to me - and I'll definitely eat a piping hot plate of crow if I'm wrong and this game is a critical bomb.

Like every FF game before it there will be divisive opinions- some more blindingly glowing than others, some more venomously vitriolic than others, but I'm optimistic Tabata and his hardworking team have put in the work & created a quality game.
Can't wait.
 
I've been saying it for years, but Square-Enix was not going to let this game out the door if it was a disaster. Just wasn't going to happen.

They need FFXV to be good - probably more-so than any FF since the very first.


I'm trying not to let the cart get in front of the horses here just based on previews, but the overall potential for this project to be something really special has been lingering around for a while now, IMO. It's just had that feeling to me - and I'll definitely eat a piping hot plate of crow if I'm wrong and this game is a critical bomb.

Like every FF game before it there will be divisive opinions- some more blindingly glowing than others, some more venomously vitriolic than others, but I'm optimistic Tabata and his hardworking team have put in the work & created a quality game.
Can't wait.


Yupppppppppppppppppp, nice to see less complaining about the world now too, it's sinking in everyone's minds :)
 

Aters

Member
I always find previews unreliable, latest example being Mafia III. Though at least SE just send preview copies to their home instead of inviting them to some fancy events, and it's 15 hours long instead of 3.
 

StriderHND

Neo Member
It's nice to see that all the previews are giving positive reviews about the game even if there is doubts about Mid Game and End Game Story
 

LowParry

Member
If these were say like an hour of play time previews, I'd be pretty skeptical. But this being 15 hours, I think it's safe to assume the positive nature of the game is legit. Hopefully the end game pays off.

My Pro is ready.
 
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