jim-jam bongs said:I've kind of tired of this game. It's probably because I played it so much in such a short space of time but once the strengths of the game lose their shine it really does get pretty mediocre. Not that I haven't enjoyed the time I spent with it, it was certainly top-tier in the writing stakes which is important to me. But the gameplay is ultimately just too full of bugs, glitches and downright stupid design-choices, like high-level Shadow Operative being absurdly overpowered so that they didn't need to find a more interesting way to make stealth viable in the end-game.
This might seem pretty harsh, but earlier in this thread I likened AP to Deus Ex. On a more sober evaluation I'd say it's closer to Invisible War in most areas.
You might want to just give it some time away. When I finished my first playthrough after a 3 day marathon session and started my 2nd run I wasn't feeling it that much. Felt burned out on it. But then I didn't play it for a day or two and came back and resumed playing my 2nd run in small doses and I've been having a blast quite literally.
Also if you think SO breaks the game (which it does, but that's why you don't get the good length one until pretty far in the game), then on your next playthrough make a build that doesn't get SO. Spend your points elsewhere and try something else. I don't have SO with my 2nd run build and I'm using heavy armor so my sound dampening is like...1 or 2 max. They hear me from half the map away and see me from even further back. I walk into an area and everyone guard comes running straight at me guns blazing. But that's why I have heavy armor and heavy weapons to take them on