I have no interest in the vinyl, but that PS2 case would look damn good next to my copies of Freq & Amp.
Done. Once they ship out the vinyl, we'll do a giveaway of my copy. Only for people who can prove they pledged! So go pledge. It doesn't matter how much. Any pledge gets you into the drawing.
Good point. I'll give away my PS2 box, too. Maybe the t-shirt, too. We'll see once I have them in hand. Honestly, I just want to play the game.
Good point. I'll give away my PS2 box, too. Maybe the t-shirt, too. We'll see once I have them in hand. Honestly, I just want to play the game.
Same here. Can't wait to see how the final songlist shapes up.
I hope they keep the bosses secret. Did anyone else go in blind and have their jaw drop when SLIPKNOT was unveiled? Last thing I expected. Same with Robot Rockerz and Synthesized.
It is going up faster right now.Maybe it's because of the PlayStation blog posts, but the number of backers seems to increase faster.
I don't know why, but I'm also really nervous to see this project reach its goal!
Cool PlayStation Blog post we were able to get up that has some cool "Origin" info on the original game:
http://blog.us.playstation.com/2014...-lesson-the-origins-of-amplitude-2/#sf3035396
My favorite image is of the title screen for an in-development build of Amplitude that showed it as "FreQuency 2." We actually found that YESTERDAY.
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And before anyone gets into it again and starts throwing around conspiracy theories, this doesn't mean Sony's funding the game or whatever. They've been very supportive in helping us promote the Kickstarter and we super appreciate it.
I wish we lived in a world where there were 35,000+ people willing to back this on Kickstarter. Perhaps we do - it's not over yet.
So what happends if it's only at 770k (or even 774999) when the kickstarter ends? Was the whole campaign really totally useless then...? Won't happen of course, but I just would like to know.
So what happends if it's only at 770k (or even 774999) when the kickstarter ends? Was the whole campaign really totally useless then...? Won't happen of course, but I just would like to know.
Same here. Can't wait to see how the final songlist shapes up.
I hope they keep the bosses secret. Did anyone else go in blind and have their jaw drop when SLIPKNOT was unveiled? Last thing I expected. Same with Robot Rockerz and Synthesized.
If the first game was Frequency, and the second Amplitude, shouldn't this one be called "Wavelength'?
it doesn't happen, everyone gets their money back
Yes it will all be in vainBut they are nearly there!!
If the first game was Frequency, and the second Amplitude, shouldn't this one be called "Wavelength'?
They already made Phase, for the iPod. It was... not great.Technically it should be "Phase"
Don't even know what this game really is about, but I've pledged because it remainded me of wipeout.
Don't even know what this game really is about, but I've pledged because it remainded me of wipeout.
It's not really anything like wipeout, but now I want to see a music based racing game...
Technically it should be "Phase"
Already had that on the iPod Classic, though.
Slipknot. Ugh. Worst song on the soundtrack, bar none.
just around 56k left.
Slipknot. Ugh. Worst song on the soundtrack, bar none.
Hope this game has dial up online play!
Hard as hell though. Personally my least favorite was the fricking Pink song. At least I Am Hated was hardcore.
That was my biggest issue with Amplitude and why I prefer Frequency. It just aligns better with my musical taste.
Hope this game has dial up online play!
That was also a weird song because the stems seemed a bit off iirc.
No way this would happen considering some devs themselves would probably put some (or more) money in.So what happends if it's only at 770k (or even 774999) when the kickstarter ends? Was the whole campaign really totally useless then...? Won't happen of course, but I just would like to know.
Large donation.Just jumped 10k? Wow. Was that a single large donation or just a surge of backers?
Nice to see Sony trying to get this project more visibility.
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I wonder if this will get an E3 mention from Sony along with the other 8 bazillion indie games they'll have there? Even if it's just the logo on a slide with the list if indie developers.
Stretch goals of Vita & Peoject Morpheus next?