Freshmaker
I am Korean.
It's the one from GameFAQs, so yes.Prime Blue said:Okay, so you constantly referred to the GameFAQs translation and now you're saying you referred to the translation I posted?
It's the one from GameFAQs, so yes.Prime Blue said:Okay, so you constantly referred to the GameFAQs translation and now you're saying you referred to the translation I posted?
That one is the one from GameFAQs?Freshmaker said:It's the one from GameFAQs, so yes.
you still don't say what you think about the first point:Rahul said:Like I said, you can go with that theory if you want. I don't see much point in us sitting here trying to explain away each other's theories; we obviously both believe in a particular one..
I don't think the flower field is particularly significant other than being an image of something that Squall finds comforting and romantic, given that he always sees Rinoa there.konstarGAF said:you still don't say what you think about the first point:
flower field that appears 3 times and the reason Ultimecia Knows that Squall is going to die and that Rinoa saves him sending him the feather and goes to heaven.
Can you answer that? it's all i ask
and i don't believe in any theory until i play the game again. The first time i played i didn't see that R=U or Laguna = Squall father and the game made perfect sense to me. It's one of the best rpgs i ever played and one of the best endings i ever watch. I didn't even saw this image until checking this thread:
![]()
Saying that looks like Rinoa is because someone in this thread commented that and seemed plausible. I she Elleone? OK, need to play the game again.
Verbatum actually. Yes it is. So very is.Prime Blue said:
Holepunch said:I haven't read the whole thread but... going with the whole "Squall is dead" theory then the Ellone-Laguna dream sequence sidestory nearly all of it gets unwritten. That would be fine except only nearly all of it gets unwritten, it still has it's beginning.
From what I recall, in disc 1...
-Ellone visits Squall at the infirmary right at the beginning of the game.
-Squall and Quistis save Ellone from an evil giant hornet monster (grenaldo?). No one knows who Ellone is at this point.
-Squall, Selphie and Zell all mysteriously pass out on the train and have the same dream. They don't actually realize it they all had the same dream.
-Later they pass out in the forest and have another Laguna dream, afterwards talking with each other realizing they've all been having the same dream.
At this point, Squall would die under the theory. The rest of Ellone being Squall's sister (or something, can't quite remember their relationship) would be a falsified dream made by Squall. Squall's dream explains the previous events. However because Squall is dead this does not explain the mysterious events so the real reason for their dream sequences or Ellone's importance (if any) is all left a giant gaping plothole.
Diablos said:I don't think he dies. Well, he may, but FF8 is a time loop where things kept repeating until they were able to stop it, unknowingly.
charlequin said:Yes. "Storytelling," that's a useful word. It is composed of two root words: "story" and "telling." Let's focus on that latter one: storytelling does not, in fact, involve leaving things out of the telling entirely and requiring people to perform insane plot analysis in order to "unlock" the true, secret "underlying" meaning of the narrative; it involves telling the readers or viewers a story.
Well, I know why: because you made up a random theory to "explain" why a badly-written story was actually super-good and like all such interpretations, it ignores the bits that don't fit while investing an insane amount of importance into even minor elements that do.
Why is "world-building" necessary in a storyline that isn't real? What is the purpose of spending time on irrelevant side-stories that hypothetical-Squall, in such a situation, would never waste a moment imagining? If this is the ultimate purpose of the narrative -- the entire reason for the story's existence -- why are there so few clues that no one playing the game upon its release understood this purpose, and so many elements that quite straightforwardly push towards a literal interpretation of the story?
The theory you're offering isn't a new or clever idea; it's been used in many works before, like Owl Creek Bridge mentioned above (the Wikipedia entry even lists many of them), or the Gilliam film, or even the episode of HouseBrazil. What you will see, consistently, in these stories, are two parts: a dramatic (either immediate or gradual) change in tone and thematic content to mark the shift into an "unreal" part of the narrative, and a reveal (and emotional catharsis) at the end that explains what happened (so the observer can actually interpret the narrative they've just experienced[/i]) and, more importantly, why, so we can understand how this knowledge aids the narrative."No Reason"
If your theory transformed the bloated, inconsistent, meandering narrative of FF8 into a taut, purposeful story where every element had immense resonance and purpose, that'd be one thing, but you're just transforming it into a bloated, inconsistent, meandering narrative that also requires secret arcane knowledge and in-depth analysis outside of the actual experience of playing the game to "unlock."
Sure it is. Ultimately the premise of any story that's told is that there is a conclusion that makes the time and effort invested in exploring it worthwhile. When someone drones on and on about events with no coherence or relevance like that kid in Psychonauts, we say they "don't know how to tell a story" because a successful story innately possesses some purpose that both compels you to follow it to its conclusion and in some way leaves you satisfied even after it is over.
FFVIII has a quite cliche story, told badly and laden down with nonsensical and bizarre elements, but ultimately there's at least a few basic story threads you can follow through it: guy-gets-girl, jerk-becomes-nice-guy, hero-defeats-villain, acquaintances-become-friends. Your take, on the other hand, doesn't really have any narrative purpose -- it's the story of a guy who was an asshole, and then died, and then made up a bunch of shit which ultimately didn't matter because he was dead, and none of the actual mysteries of the living world that the dead asshole was involved in before he died were solved before he died and deprived us of the opportunity to learn about them.
EDIT: Or, shorter me:
If you think that is "verbatim", you'd better have your eyes checked. :lolFreshmaker said:Verbatum actually. Yes it is. So very is.
Probably! Doesn't make the theory any less awesome, though.Bitmap Frogs said:Not trying to be a douch, but fans squeezing their brains to fill the plot holes in japanese media is old.
Look, SquareEnix isn't doing high-art stuff, if there are plot holes, if there's sillyness, if some things are weird it's just because they didn't know how to do better or they thought it was good enough as it was.
If you ask me, given how massive the FF projects become and the intrinsically collaborative nature of it I'd say it's all a result of every major figure in the production pulling things into their own vision, the resulting game being the coalesced mess of the intentions of their developers.
ElFly said:Ellone being Ultimecia would be really awesome.
She couldn't send herself back in time, so she needed to kidnap herself. From the future.
Read further into that GF thread. They revised it a few times. What they came up with is exactly what you keep posting.Prime Blue said:If you think that is "verbatim", you'd better have your eyes checked. :lol
Rahul said:I prefer to call it "intentionally left untold" rather than "plot hole". In my view, the brilliance of the first disc is that it sets up a world which Squall can imagine he becomes important to. Who Ellone is, how she knows him and why Squall dreams about Laguna is left unexplained, because regardless of what is really going on, the game is a character study of Squall and his internal dialogues, and doesn't intend to explain every single thing going on like other games would.
Holepunch said:Well either the gobsmackingly impossible is "intentionally left untold" or Squall intentionally doesn't die.
It seems to me you affronted a theory with little evidence supporting it other than theres no evidence entirely disproving it. When a piece or part doesn't go along with the theory you simply ignore it rather than adjusting the theory accordingly.
In fact, here's a theory. Squall is actually a Moomba pretending to be Squall.
Squall's relationship to Laguna and Ellone is real, but long ago when Squall was ten or so the Moomba found Squall and devoured him. He now wears Squall's skin as a disguise.
The fatal iceshard piercing Squall's body did not kill him because Squall is actually a Moomba, and recovered with "magical healing Moomba power." No wound? Moomba power. That's why Moombas are made into slaves, because they can just take so much abuse with their owners without dying. When you claim Squall conjured up Moombas because he identifies as a lion you actually got it backwards. Squall IS a Moomba and that's why he identifies as a lion. In fact, the reason Squall is such a loner and doesn't care about his friends is because he's a lion and he simply doesn't care for humans. Squall's affection towards Rinoa is actually desire to devour Rinoa's dog, Angelo. Angelo only shows up when Rinoa is badly hurt which is why Squall always tries to seek out Rinoa especially when things are looking bad for Rinoa; for another chance to ingest delicious dog. Moomba's acknowledge Squall as one of their own pride and that's why they share gifts with him.
Airtight case; Squall is a Moomba.
jaxword said:I personally do not see much evidence that the writers intended for Rinoa to be Ultimecia.
HOWEVER, I will say that DISSIDIA has Ultimecia give lines that are rather odd, almost as if she knows Squall well, and that she has an emotional investment in him.
Take that as you will.
I read the thread. Disregarding your lax interpretation of the words "exactly" and "verbatim", I think we're now right back to where we originally were.Freshmaker said:Read further into that GF thread. They revised it a few times. What they came up with is exactly what you keep posting.
But somehow your version is bulletproof. *cough*
Except that it's not.Prime Blue said:I read the thread. Disregarding your lax interpretation of the words "exactly" and "verbatim", I think we're now right back to where we originally were.
You don't like it because it doesn't support your theory. That doesn't stop this retranslation from being right, though.
And why is that again, please? :lolFreshmaker said:Except that it's not.
Prime Blue said:And why is that again, please? :lol
I think now we're starting the real fun.
The original doesn't contain anything like "hailing the very one whom you have condemned for generations". There's no denying that the scene was translated very loosely for the English market.pancakesandsex said:From where I'm standing both of you are competing for the gold in the special olympics, because both the original translation and the lolgamefaqsloluwhatever one that was posted here have the same intent, only one is written in far more coherent English. Guess "witch" isn't the better one.
Prime Blue said:The original doesn't contain anything like "hailing the very one whom you have condemned for generations". There's no denying that the scene was translated very loosely for the English market.
Seeing how the English version made Freshmaker and other people assume the unjust persecution of Ultimecia, I think there certainly is a difference.pancakesandsex said:It sure does. It's right there in your "translation" plain as day. The meaning was completely unchanged.
Prime Blue said:Seeing how the English version made Freshmaker and other people assume the unjust persecution of Ultimecia, I think there certainly is a difference.
Unfortunately, no.Himuro said:Were you drunk?
anaron said:Unfortunately, no.
Pretty sure my account was hacked. Password wasn't working today.
This is weeeeeeeeeeird. :/
Probably was a mistranslation.anaron said:Pretty sure my account was hacked. Password wasn't working today.
Prime Blue said:Probably was a mistranslation.
...
![]()
anaron said:Unfortunately, no.
Pretty sure my account was hacked. Password wasn't working today.
This is weeeeeeeeeeird. :/
Or Anaron was possessed by Ultimecia
anaron said:Wouldn't it just add SO much more to the whole thing?
'Hacked' probably wasn't the ideal word to use. It's looking like a family member who hasn't been able to get an account on GAF used mine to express some thoughts. :lol
anaron said:Wouldn't it just add SO much more to the whole thing?
'Hacked' probably wasn't the ideal word to use. It's looking like a family member who hasn't been able to get an account on GAF used mine to express some thoughts. :lol
Yes! :lolcosmicblizzard said:I think a better explanation is you're dying and GAF is just your pre-death dream. Why else would people say the things they do here and talk about crazy theories?
I bet you that family member loves Rinoa.
More like the purgatory. :lolcosmicblizzard said:I think a better explanation is you're dying and GAF is just your pre-death dream.
:lolcosmicblizzard said:I think a better explanation is you're dying and GAF is just your pre-death dream. Why else would people say the things they do here and talk about crazy theories?
This is what you say in your article:Rahul said:I don't know what you're trying to say with your "Ultimecia knows that Squall is goint to die" and "Rinoa saves him sending him the feather".
Despite the Ultimania guide supporting that conclusion as well. :lolPrime Blue said:Seeing how the English version made Freshmaker and other people assume the unjust persecution of Ultimecia, I think there certainly is a difference.
Yes she is.MrDenny said:I just recently replayed the game.
Is Julia Rinoa's mother?