Kilrogg said:
You must be very eager to try out the 3DS then!
Speaking of which, I'm a little bit worried now that I've seen the Virtual Boy Review. I hope the 3DS won't be stuffed with too many gimmicky games like the Virtual Boy. From what I've seen, the problem with VB games, apart from the eyestrain and weird red/black combination, is that even though the 3D effect enhances the games a bit, it just doesn't seem necessary. It doesn't remove any confusion one might have were they 2D, and it doesn't do anything a 2D console couldn't do. Mario Clash or Wario Land would still be 100% playable in 2D, because even without 3D you can tell which plane is the foreground and which is the background see games like Abe's Exoddus where you've got foregounds and backgrounds.
I still can't figure what kinds of gameplay 3D can allow that 2D cannot. I'm half-expecting the system not to have 3D as its major differentiating/enhancing feature compared to the DSi. It has to be something else like online features or a new kind of controls, with 3D just being the icing on the cake.
I take it that you've never played a 3d game such as a Virtual Boy game, then... I think you're looking at it the wrong way.
I mean, if you want to see the difference, first play a Virtual Boy in emulation on a computer, and then play the same game on an actual Virtual Boy. The difference is immediately apparent -- what looks like just parallax scrolling or scaling sprites in the emulated version looks instead like true 3d movement and layers in the version on the actual system. It really makes a difference, emulation does not depict the games as they are. I at least think that the difference between something looking like it's swinging in and out in the standard 2d sprite scaling sense (such as the swinging balls in level 1 of VB Wario Land played in emulation) and something actually looking like it's moving towards and away from you (such as the same obstacles in the game played on an actual VB) is significant.
As for your point about confusion, I'm not sure what you mean, but in some ways I disagree. 3d can reduce the confusion of not being sure where something is by placing it in a clearly different part of 3d space -- compare Mario Clash emulated or screenshots to the actual game for instance... sure 2d can do that, sort of, but it's better and much more effective in 3d. It also allows for 'unnecessary' but cool effects too, like how the pause menu in Wario Land seems to hover above other layers of the screen. 2d can't really do that.
VB 3d is pretty good too, far better than anything red/blue glasses can do. On that note, referring to the AVGN video again, the reason why there wasn't anything like a headstrap is that the 3d image is created by mirrors that move very quickly (fast enough to create the system's 50hz image, so 50 times per second I imagine). Each eye's picture is actually being created by a single line of LEDs, and via the mirrors it bounces each line into place fast enough that it appears to be a single image. It's red because only red LEDs were cheap and good enough at the time -- this is one reason why some in Nintendo wanted to delay the system, so that they could wait for the technology to improve so they could consider more colors. They didn't, of course.
As for the 3DS, I am interested to see how it works, and how good the 3d effects are... I don't know if I'm "very excited" yet, but I definitely am interested, yes, both because of the 3d and because I like Nintendo handhelds in general. (I don't have a DSi, but I do have a GB, GBC, GBA, and DS)
Oh, and I would say that yes, the biggest downsides to the VB are the eyestrain and the fact that it gives some people headaches. I don't get headaches from it, but some people do, and that's too bad. (It is true though that after looking into the thing and seeing nothing but black and red for a while, it usually takes a while for your eyes to adjust once you look back out into normal light...) Also you cannot watch someone else who is playing, which is bad -- you can't see it without playing yourself. Something like the 3DS which does not even require glasses would be a huge improvement on that factor at least, I think.