Sathsquatch said:I was reading the 1up article on Xbox 360's first party efforts when I came across this:
"Rare's fantasy action-adventure Kameo is finally coming to life as an Xbox 360 launch project, on a scale far bigger than originally imagined. The one-on-one monster battles envisioned for its GameCube incarnation are now massive melees with more than 2,000 creatures on-screen, each driven by its own individual AI. Meanwhile, Rare may not be the only former Nintendo partisan finding a new home at Microsoft...but we won't be able to talk about this until E3 properly kicks off next week."
Who could they be talking about?
Sorry if this happens to be old.
But I **LIKED** Those 1-1 looking battles on the Gamecube. Looked like you'd need a bit of strategy. Choosing the best animals, using them as bait to lure them away from you so you can get past them. Now it looks like we'll be basically shovelling enemies out of the way. Pfft.