Anthropomorphic animals in games | Does it influence your buying decision?

I avoided Dust because of it....there is a certain style of furry art I just try to avoid....that said I LOVE anthropomorphic characters in games....Ratchet, Daxter, etc....just not ones that pander to furries....I find it very odd when people where their fetish on their sleeve...I would have the reaction to somone wearing a ball gag in public

But what is "pandering to furries"?

Don't know, it just strikes me as having a sort of style that looks like it was made by someone who legitimately is in to drawing humanoid animals. It rubs me the wrong way for some reason. Star Fox doesn't, Sonic doesn't, but it does.
I've never gotten why people single Solatorobo out. What makes it any more "furry" than any other game with cartoon animals?

I think I get what you're trying to say.

Red (the protagonist) looks okay, along with some other male characters.

It's the female cast that looks off. Like something you'd find in a doujin. All same-face with flat faces, even the female canine characters look like that.

Solatorobo-Red-The-Hunter-DS-Screenshot-1.jpg


I feel like the question in the thread is when the game is less cartoony or at least more anatomically detailed.
While I don't mind them I usually don't prefer them. But I do think that someone like Warzard's Leo is badass:

LUYupRP.gif

...why can't I unsee Leo's pecs bouncing
 
What the fuck are you talking about?


Anthropomorphism means, roughly, ascribing human characteristics to anything not human. No less, no more. It doesn't mean "animal people." So yes, he's anthropomorphic in displaying human intelligence.

Also, he can fucking drive a car.

For more examples of anthropomorphism that aren't animal people, see: The Brave Little Toaster.

Dust, or Dusk, whatever the game that gets brought up, the artwork just looks like it was made by a person who really seems to like humanoid animals. Not that there's anything wrong with that, it just sort of isn't my tea really and I don't want to play it because it looks unappealing.

And for Donkey Kong, I dunno, I saw him grouped alongside some of the more humanoid animals (like the ones who talk and wear full clothes) and thought that was sort of weird. Like I see Sonic as more of an anthropomorphic animal than D.K. But Donkey Kong rocks though, one my favorite designs in gaming.
 
Like, to go in-depth with what I meant...

Like with the Shining Force characters posted, or with Toriyama's animal people that were common in early Dragon Ball and Frog, those all seem like the artist adapting his usual style of drawing human characters into drawing anthropomorphic characters, more or less using the same general principals bar adding more animal-like characteristics.

But then with Dust and Solatarobo, it seems like drawing animal humans is basically what they started drawing from the outset, bar of course learning basic anatomy and such in drawing classes, and their normal style rather than an extension of their style. I don't think they want to really sex up their characters or anything, I just feel that they're a bit too gung-ho about using anthropomorphic animals for my taste, and that's a turn off, as bias as that may be to say.
 
I can see something about Solatorobo


These characters look okay. Defined muzzle, look appealing.

But then you have this...


Which definitely evokes that "pandering" feel like you'd see in doujin stuff.

Seems to be a problem whenever female characters are involved. Even Tail Concerto has the problem (compare Waffle to the princess dog).
 
Unless it's some blatant fetish pandering, I don't care. A lot of people are saying they stayed away from dust because of it's furry art style but I think the real problem those people had isn't that dust was furry but that the style felt very amateurish in how it came across in the game. Dust and overgrowth have been brought up a few times so I'll use those as examples. On the left is a rabbit character from dust and on the right is rabbit character art from overgrowth. Neither is necessarily more "furry" than the other but one is more realistically represented and better drawn. It's not furry art that's making you avoid a game, it's just what you perceive as poor art.
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Pretty much what this guy said. Dust problem isn't the characters, it's the horrible art. Just look at the coloring make my eyes bleed (sorry for the hyperbole, but it's true that the coloring contribute much to the horrible art).
 
Yep.

There are obviously exceptions, but if your game looks like it's shoe horned in as a medium for your fetish its not getting bought. Dust is the biggest example.
 
I'm actually not sure if it influences my buying decision.
I didn't buy Dust for almost that reason though. I just really don't like the art style. Just not for me.
 
This thread would have been better had it stipulated that everyone posting *had* to supply their own hand-drawn character of what they consider "acceptable" furry art. Because it's really easy to judge other people's art and produce none of your own.

Just for fun, y'know.
 
Yep.

There are obviously exceptions, but if your game looks like it's shoe horned in as a medium for your fetish its not getting bought. Dust is the biggest example.

But dust doesn't have any fetishistic art in it, it just has bad art.

I don't think you and a lot of people know what fetishistic is.
 
But dust doesn't have any fetishistic art in it, it just has bad art.

I don't think you and a lot of people know what fetishistic is.

It reminds me of shitty deviantart GRADE fetish furry artwork. It looks like any second the characters will start inflating or scat swapping.

edit - edited the word grade in
 
It reminds me of shitty deviantart fetish furry artwork. It looks like any second the characters will start inflating or scat swapping.

Then that just means the character has bad art.

Also furries left deviantart long ago, silly. The ones left are donut steel artists. And sonic witnesses.
 
Fuck me, you guys are brutal. You know the person who did Dust is a GAFer, right? I understand people need a thick skin when creating art and disseminating it out to others, but some of the things I'm reading go beyond any meaningful critique into the land of hyperbolic bullshit assholery.

Yep.

There are obviously exceptions, but if your game looks like it's shoe horned in as a medium for your fetish its not getting bought. Dust is the biggest example.
Christ, what a projection. Is the implication of fetishization based on anything, or just an undoubtedly educated guess coming from your bowels?
 
Good lord.

I thank God that my tastes aren't as "refined" as some of the folks in here. I couldn't even imagine all the things that I would have missed out on if they were.
 
Christ, what a projection. Is the implication of fetishization based on anything, or just your undoubtedly educated guess?

Actually it is in the case of Dust, courtesy of google. http://yerf.metafur.org/dodrdean for you.

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Christ, what a projection. Is the implication of fetishization based on anything, or just an undoubtedly educated guess coming from your bowels?

Also thanks for the edit.

edit - after retrospect it feels like a dick move to put the portrait one.
 
Oh definitely not hating on the guy. His game is great.

Actually it is in the case of Dust, courtesy of google.

I don't see how that affects the quality of the game, nor how the characters are "fetishized". Just has a bad art style.

Might as well complain that a bunch of prolific voice actors in Japan did voice work for yaoi or hentai, or that a bunch of comic artists did drawn porn.

One things for sure, mil never touch another Animal Crossing game ever game. So damn boring

Eh, it's only boring if you try to plow through it. Playing it casually (it's a life sim) doesn't have that effect.
 
To be fair, that art is 2000/2001, and he looks to be like a middle schooler or so. I think that's a bit unfair to use against him, I mean that's 10 years ago.
 
Actually it is in the case of Dust, courtesy of google. http://yerf.metafur.org/dodrdean for you.
One of them has a different name attached to it (wife, perhaps?), so I'm not sure why that's even in there.

But setting that one aside, there's a statue -- probably meant to evoke the neo-classical movement -- and then some random characters. What's this picture dump saying? He likes drawing anthropomoprhic animals? Sure. Great. Who gives a shit? It certainly isn't anywhere near the level of deviantart inflation and scat fetish material you're comparing it to, or outright calling it.

Also thanks for the edit.
No problem! And thanks for yours -- both of them! Nothing like hitting a moving target as you dig further and further to try and prove a point.
 
Yeah, I don't think scat is even allowed in deviantart.

Feels like one of those posters who think they know what they're talking about and simply going off from popular heresay. I mean yeah, DA is a terrible place, but it doesn't allow shit like scat. I think the telltale sign is that he still believes DA is a haven for furries.
 
One of them has a different name attached to it (wife, perhaps?), so I'm not sure why that's even in there.

"Here's a collaborative effort between my wife and I... of Springkitty :)" - From the page.


But setting that one aside, there's a statue -- probably meant to evoke the neo-classical movement -- and then some random characters. What's this picture dump saying? He likes drawing anthropomoprhic animals? Sure. Great. Who gives a shit? It certainly isn't anywhere near the level of deviantart inflation and scat fetish material you're comparing it to, or outright calling it.

It looks like shit, and is a prime example of cookie cutter mascot furry artwork.

No problem! And thanks for yours -- both of them! Nothing like hitting a moving target as you dig further and further to try and prove a point.

My point was you edited your post to be ruder, without adding anything of value to your post.

He drew pictures before dust, your point?

Nothing of it, he's free to draw what he wants. ab.aterno is asking me to make a level of disconnect between author and material that is far from reasonable.

Yeah, I don't think scat is even allowed in deviantart.

Feels like one of those posters who think they know what they're talking about and simply going off from popular heresay. I mean yeah, DA is a terrible place, but it doesn't allow shit like scat. I think the telltale sign is that he still believes DA is a haven for furries.

I use deviantart as a grade of bad, so I have edited it to say "deviantart grade".
 
As long as it's not weird and the art style doesn't suck, I don't really care.

The Breath of Fire series & Suikoden series had anthropomorphic animals, and they were fine.
 
It looks like shit, and is a prime example of cookie cutter mascot furry artwork.
[...]
Nothing of it, he's free to draw what he wants. ab.aterno is asking me to make a level of disconnect between author and material that is far from reasonable.
I was responding specifically to the idea that it was made furry to fit in his fetish. That sets off my bullshit alarms because it presupposes or draws conclusions unnecessarily. Maybe you keep using "fetish" in a non-sexual context, but nothing here is even close to content created for sexual consumption. Hell, it's tame compared to the content in many games out on the market. There's more bare tits in a David Cage game.

You can think what you want of the artwork, I don't give a shit (except that people are being pretty fucking brutal in expressing their views). I'm just questioning this assertion of the motivations behind what someone else is doing.

Implying something like that based on a small slice of past work just feels gross, dude, particularly if the person is a member here.

My point was you edited your post to be ruder, without adding anything of value to your post.
I wanted to make it clear where I felt the conclusion was coming from. But fair enough -- it was unnecessarily churlish. My bad.

:(

Thanks for killing my childhood

Heck anything fan art related of whatever, genre, species, etc... Is disturbing
My childhood was killed a long, long time ago by the internet.
 
I dunno, I mean there's literally a picture of a buxom mouse dressed in a Sexy Santa outfit popping out of a Christmas present...
 
I dunno, I mean there's literally a picture of a buxom mouse dressed in a Sexy Santa outfit popping out of a Christmas present...

And that's why you won't see that in video games. But eh, I'd say it's on par with that cabaret dancer from The Great Mouse Detective.

With that said, I laugh at how they consider Sly Cooper, etc. "wholesome" when right off the episodic shorts you have fanservice of Carmelita.
 
Oh my, Solatorobo fans exist! I still need to finish it.

I'm still firm in saying that if a person is avoiding Dust purely on the art style/character design, they're dismissing a quality game play experience.

To put this in perspective, it's like not playing Castlevania: SotN because Twilight's characters are a different interpretation of vampire character design.
 
aw thats a shame

I would actually recommend the game, if you can find it for a decent price. Because the game is a good game, albeit a bit flawed. The game is kind of easy and a bit repetitive, but I think what helps making it a personal favorite of mine is the story, characters, setting, music, and artwork.
 
I hope Noogy is not sad at the corner now (I love Dust man, don't hear them!).

People are way too insecure in this thread, the "furry" aesthetic isn't a problem the theme is.

Nah, doesn't really bother me. I will admit I was a bit surprised to see my game in the middle of another debate, but this wouldn't be the first time. Until someone has made their own game and gone through the crunch and turmoil involved, I take their opinion very lightly. The internet is full of armchair developers, and I don't blame them. I used to be one myself.

As for the OP's question, I will say any style that isn't realistic automatically catches my attention. I guess I'm just bored of the pursuit of realism in animated content, which video games fall under. I don't care if they are chibi, anthropomorphic, or consist of talking flowers... I'm just a fan of unique visual design. I think if you can look at a screenshot of a game and say without a doubt where it's from, then at the very least the designers have done something right.

Anthropomorphic games starring animals usually don't interest me since they tend to be licensed IP or children's titles. But outside of those I think they can bring something interesting to the table. Of course, I'm nearly 40, so I probably have a very different perspective than kids that grew up with the internet.
 
For me, Anthropomorphic characters can be explained with the Uncanny Valley. If they are far away enough, sure it evokes no hostility and at best, appears cute. However, when the art tries too hard to become human-like, yet fell short: It is revolting.

http://en.wikipedia.org/wiki/Uncanny_valley

461px-Mori_Uncanny_Valley.svg.png


Furries firmly sit in the uncanny valley for me. They are not far away from human-likeness enough, yet tries to engage in human-like activities. It is unsettling as a walking corpse, a zombie. I guess in that sense, furries is as revolting to me as necrophilia.
 
I read that Dust was made by some furry. Even if that's the case I don't care. Game was awesome and at no point did it come off as creepy.
 
Some people have a really hard time separating their preconceived notions form what the style actually is. Maybe the person chose anthro characters simply because they like the aesthetics and not because they want to fuck the characters.
 
For me, Anthropomorphic characters can be explained with the Uncanny Valley. If they are far away enough, sure it evokes no hostility and at best, appears cute. However, when the art tries too hard to become human-like, yet fell short: It is revolting.

http://en.wikipedia.org/wiki/Uncanny_valley

461px-Mori_Uncanny_Valley.svg.png


Furries firmly sit in the uncanny valley for me. They are not far away from human-likeness enough, yet tries to engage in human-like activities. It is unsettling as a walking corpse, a zombie. I guess in that sense, furries is as revolting to me as necrophilia.

Human-like... you mean something like the female characters in Sine Mora?

Also you're misusing uncanny valley in your second paragraph.
 
This thread is weird.

I read that Dust was made by some furry. Even if that's the case I don't care. Game was awesome and at no point did it come off as creepy.

Dust was created by a fellow Gaffer, Noogy and I think he worked on the original Jazz Jackrabbit games and animation. I believe Dust was made entirely by only Noogy himself, he did the art, coding, programing and everything else.
 
No, i don't feel like internet prejudices against people and subcultures matter when i buy a game, it's as simple as that. Heck, I'm a gamer, aren't we part of a widely internet reviled subculture of Cheetos-stained basement-dwelling fat misogynists?

I have a thing to say about Dust, though: i don't like the art style in the game, it has some of the issues inherent to somebody learning photoshop in an age where lens flare and dodge&burn shading were still -somewhat- legal: but the sheer achievement of it it's mind boggling. I can't even imagine being able to sit down and do a dream-game without any seemingly compromise like that, my developer friends who saw it and heard it was made mostly by one guy had to check the credits because it feels like it's fucking impossible.

Dust is the kind of lifetime achievement game developers are actively discouraged to even dream about.
 
No, i don't feel like internet prejudices against people and subcultures matter when i buy a game, it's as simple as that. Heck, I'm a gamer, aren't we part of a widely internet reviled subculture of Cheetos-stained basement-dwelling fat misogynists?

Apparently they're not true because we know what real gamers are or some bullshit. But that's internet for you - nerds discriminating other nerds.
 
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