Dead ringer.
http://i.imgur.com/yCLxlZvl.jpg[IMG][/QUOTE]
I hate you...
[quote="Sblargh, post: 107935044"]It's a spreadsheet game, basically, lots of numbers, lots of stats, very litle in terms of graphics, but everything can be edited, it is crazy detailed. The vanilla game is set on a fictional universe (tho there is something WWE-like; something TNA-like and so on), but there are mods that try to convert it to the real world.
But if you can get past the lack of graphics by using the awesome powers of your imagination and roleplaying capabilities, then you can create the promotion you want down to the last details, to the problems a puro hardcore lucha would have finding its audience, to other companies actively buying yout talent just to screw you and a million of other things. It has this Europa Universallis quality of turning a lot of real world interactions into numbers.
Gameplaywise is very good, too. I tried a lot of cheap things and couldn't get away with none of it. You can't push some talent without displeasing others; you can't go totally mainstream to grab that sponsor money and still have gimmicks that aren't easy to grasp by the general audience, and on and on. You can build a totally mainstream product and worry about heels, faces, storylines, horrible wrestlers who have to stay on top because of charisma and you can build an almost-shoot enviroment with no gimmicks, no use of anything that doesn't look realistic, very few promos, and so having to deal with finding people who are skilled enough to pull this off, the money difficulties because people who like stuff like gimmicks and storyline won't touch you, and so on. You can create anything and nothing comes without its own balance, a lot of times not obvious, from local hardcore promotions doing shows to 30 people to WWE-like organization, it's never really easy to figure out how to make everything work smoothly.
And there's still a lot of stuff I'm leaving behind. If you can get behind playing a spreadsheet game, I highly recommend it.[/QUOTE]
Sound interesting. I think there is a demo? I should give that a shot.