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Are the console makers paying Rockstar to not release Grand Theft Auto VI on the PC day and date?

DenchDeckard

Moderated wildly
They are crazy to miss PC this time. I don't think they will eclipse GTA V sales records just on console. I am sure it will be close but the 360 and PS3 gen was crazy bigger than consoles today.
 

Dazraell

Member
Rockstar and Take-Two know players are willing to double dip and are using this as a way to squeeze more money from players. They done it since PS2 games
 

lifa-cobex

Member
No, it is rockstar milking players, next question?
Rockstar games is the biggest example of customers double dipping.

GTA releases on console. Wins GOTY, 5 stars, yada yada
Year or two down the line. GTA on PC. Higher resolution and high frame rate.
Same market buys it again.

I don't like it but It would be daft if they didn't do it.
 

Mr Hyde

Member
No. Rockstar knows they have suckers like me in the bag. I bought GTA 5 for PS3, PS4 and PS5. Will probably get it for PC too since I want it portable on my Ally.
 
They are crazy to miss PC this time. I don't think they will eclipse GTA V sales records just on console. I am sure it will be close but the 360 and PS3 gen was crazy bigger than consoles today.
What? You guys must live in an alternate reality.

PS5 has sold over 60M.

By the time GTAVI releases, PS5 will have sold around the same as PS3's overall sales...like lifetime sales. In what world was the PS3 bigger?

GTA as a franchise is bigger now than it was back then as well. It will eclipse all previous records. It's the most awaited videogame in history.
 

deriks

4-Time GIF/Meme God
Step 1: witness that Rockstar always releases game on console first and ports to PC a year or two later
Step 2: wonder why Rockstar is releasing their next game on console first
Step 3: decide that the console makers are doing a conspiracy
To this be perfect it would have a brainlet meme
 

Leo9

Member
What? You guys must live in an alternate reality.

PS5 has sold over 60M.

By the time GTAVI releases, PS5 will have sold around the same as PS3's overall sales...like lifetime sales. In what world was the PS3 bigger?

GTA as a franchise is bigger now than it was back then as well. It will eclipse all previous records. It's the most awaited videogame in history.
What about the Xbox 360.
I'm pretty sure that 360 + PS3 > Series S/X + PS5.
 
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TheUsual

Gold Member
My uncle who works at Rockstar told me you're correct, op.

He personally saw both Uncle Phil and Herman Hulst hand deliver their checks and bow before the GTA development team before being escorted out.
 

SJRB

Gold Member
What Rockstar is doing is called “double-dipping”: sell the console version first and the PC version a year later so people will buy both and you get double the income.
 

poppabk

Cheeks Spread for Digital Only Future
Given the below, what money is left on the table?
oplBZDT.jpeg
The GTA+ subscription, Shark Cash, and whatever other monetization is heading our way.
 

FunkMiller

Member
No. Of course not. Rockstar are greedy for that double dip money.

Also, they probably feel like they have enough on their plate getting the fucking thing to run on the shitbox Series S, let alone anything else.
 

jm89

Member
Keep posting these dumb threads L Lumpyoatmeal

Soon we will have psychological profile to determine who who hurt you

Spoiler : Probably sony

Don't worry I can stream GTA 6 on YouTube and you can press buttons on your keyboard to pretend your playing
 
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This is a no question. Rockstar knows a majority of people who buy GTA on consoles will double dip later when the PC port releases. It's just that simple. They did it with GTA V and RDR 2, there is no reason to change it for GTA VI when their strategy clearly works. Even someone like me who has no interest in GTA beyond the sandbox potential will buy it day-1 and on both consoles and PC. Rockstar has us by the balls because no one offers what they do.
 

Quasicat

Member
I want to see how this game performs on a Series S. I know it will work well enough on the Series X and PS5, but Microsoft requires that it hits both consoles and I just don’t know how it would run.
 
This is a no question. Rockstar knows a majority of people who buy GTA on consoles will double dip later when the PC port releases. It's just that simple. They did it with GTA V and RDR 2, there is no reason to change it for GTA VI when their strategy clearly works. Even someone like me who has no interest in GTA beyond the sandbox potential will buy it day-1 and on both consoles and PC. Rockstar has us by the balls because no one offers what they do.

I dunno... how many people do you think own either console AND a high end enough PC to make it worthwhile?

I suppose you could buy the game on console to play the story; and buy it again on PC to play the MP for free.
 

ARK1391

Member
As much as people insist game pirating is barely a thing, Rockstar disagrees and waits a couple years before bringing the game to pc.
This is the real reason. Why release the game on PC day and date with consoles when they know piracy will cut into profits. If they put it on consoles first, everyone is guaranteed to buy it.
 
This is the real reason. Why release the game on PC day and date with consoles when they know piracy will cut into profits. If they put it on consoles first, everyone is guaranteed to buy it.

That and it gives the PCMR another year to upgrade... so they don't claim it's "UnOpTimIzEd ShIt" when their 3060 doesn't get 60 fps.
 

Holammer

Member
Yes, probably; and it likely happens for NHL too.
Even Nintendo paid Capcom 6M to hold back Monster Hunter: Rise on PC, as show in the 2020 Capcom ransomware leak. In one of the few time we got a glimpse of how the sausage is made.

Question is how it works, do MS/Sony pay in cash, or do they offer a more favourable revenue share per unit sold.
 

rodrigolfp

Haptic Gamepads 4 Life
No. Double/triple buyers are very real so they release the potato version before then the PC version.
 

Haint

Member
It made some level of sense 15+ years ago when Steam and PC were viewed by publishers as a niche nerd platform that was nothing but pirates, but market is very different today where PC releases frequently match or outsell console versions. Publishers are learning the hard way they ignore PC at their own peril, just ask SQENIX.

GTA6 revenue will probably match or exceed 5 by virtue of the higher base price and multiple $100+ premium editions with GTA Online shit, but in terms of raw unit sales, I also doubt a next-gen only console only release will match GTA5 numbers. Certainly they are willingly giving up like 30-50% of potential unit sales and however many years of GTA Online revenue by delaying PC. There's a very real chance GTA6 week 1 won't match Wukong's estimated 14 million units.
 
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Fess

Member
If Switch 2 has the same hardware close to a PS4 or PS4 Pro or something...good luck with that.
I think it can happen through some dlss frame gen solution. It’s been rumoured to be able to run AAA games, and unless Xbox dies in a year it’ll run on Series S so they’ll a heavily downscaled version to iterate on.
 

cireza

Member
There is a secret coalition of console peasants against the PC master-race for GTA6, but this is a secret so don't repeat it.
 
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Yes, probably; and it likely happens for NHL too.
Even Nintendo paid Capcom 6M to hold back Monster Hunter: Rise on PC, as show in the 2020 Capcom ransomware leak. In one of the few time we got a glimpse of how the sausage is made.

Question is how it works, do MS/Sony pay in cash, or do they offer a more favourable revenue share per unit sold.
I didn’t even knew that happened to Capcom, I’m looking at it now, Holammer. I would imagine them paying Rockstar in cash; I honestly wouldn’t even be surprised if they are not only getting cash but also a better revenue share per unit sold like you stated. Rockstar has been doing this since GTA III back then when the series got pushed by the machine.
 
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StueyDuck

Member
Going back some years I remember the original GTA coming out and it was kind of underground-ish, not too many people I know personally talked about it then. Eventually GTA II came out, me personally I really got into this game and love the multiplayer aspect of it but at the time the go to mainstream game that had this style was the Driver game. Fast forward there was a growing hype amongst everyone for an upcoming game, that game was GTA III; Unfortunately, you couldn't get it on the PC day and date like GTA II which was terrible. Obviously the game became a killer app at the time. Vice City was coming along and the hype once again was there amongst everyone but once again you had to get it on console, same with GTA San Andreas and so forth. Right now today the PC is probably the most profitable place for videogames. What's stopping Tim Sweeney from throwing a Fortnite bag of money to get GTA VI on the Epic Game store day and date as the console? In the future can a company like Tencent out bid the console makers to support in theory a platform on the PC with the GTA series day and date?
Didn't know GTAnon was a thing
 

Kerotan

Member
The real question is ps6 or pc version first. My guess is the pc version then ps6 a year later. Master race eh.
 

KungFucius

King Snowflake
This. They obviously have data that people double dip when it’s tiered
There is no proof that this is significant. Where could they get the data from? What is obvious is that people will buy it at least once regardless. I will whine about it and get it on PS5 day 1.
 

Trogdor1123

Member
There is no proof that this is significant. Where could they get the data from? What is obvious is that people will buy it at least once regardless. I will whine about it and get it on PS5 day 1.
You don’t think they can track this to some degree? Isn’t there a 2k log in or something?

Im not computer expert but to believe they can’t, and don’t, track this doesn’t seem likely
 
The real question is ps6 or pc version first. My guess is the pc version then ps6 a year later. Master race eh.
With the recent announcement of the PS5 Pro it’s not surprising at all to see how much Sony is charging customers. They are banking on GTA 6 selling this thing. At this point there is no doubt in my mind Sony is paying Rockstar to not release GTA 6 on the PC day and date..
 
I'm in here getting ready to collect some receipts, that didn't take too long.

https://www.gamesindustry.biz/stories-from-30-years-of-playstation

The GTA exclusivity deal was partially a reaction to Xbox​

"We were worried when we saw Xbox coming," Deering remembered. "We knew exclusivity was the name of the game in a lot of fields, like Sky TV with sports. Just as Christmas was approaching when Xbox would launch, a few of us went out to our favourite third-party publishers and developers, and we asked them, 'How would you like a special deal if you keep your next generation game on PlayStation exclusive for a two-year period?' And one of the deals we made was with Take-Two for the next three Grand Theft Auto games. At the time, it wasn't clear that Grand Theft Auto 3 was going to be as huge as it was, because it used to be a top down game.


"It was very lucky for us. And actually lucky for them, because they got a discount on the royalty they paid. Those deals aren't uncommon in industries with platforms. Including today with things like social media."
___________

My question now is what about GTA 4 and GTA 5 for the console makers?
 

PeteBull

Member
Rockstar are smart motherfuckers, they know their customers well, we will at the very least double dip as long as gta6 is amazing game, first buy will be at its current console launch, 2nd buy will be either with pc version or with next gen console port, and many of us will triple dip too :)
Gta5 sold over 205m copies so far, ofc they want gta6 to reach that number too, if not even beat it, cant do it w/o ports/remasters and double/triple dipping :)
 

Portugeezer

Member
I'm in here getting ready to collect some receipts, that didn't take too long.

https://www.gamesindustry.biz/stories-from-30-years-of-playstation

The GTA exclusivity deal was partially a reaction to Xbox​

"We were worried when we saw Xbox coming," Deering remembered. "We knew exclusivity was the name of the game in a lot of fields, like Sky TV with sports. Just as Christmas was approaching when Xbox would launch, a few of us went out to our favourite third-party publishers and developers, and we asked them, 'How would you like a special deal if you keep your next generation game on PlayStation exclusive for a two-year period?' And one of the deals we made was with Take-Two for the next three Grand Theft Auto games. At the time, it wasn't clear that Grand Theft Auto 3 was going to be as huge as it was, because it used to be a top down game.


"It was very lucky for us. And actually lucky for them, because they got a discount on the royalty they paid. Those deals aren't uncommon in industries with platforms. Including today with things like social media."
___________

My question now is what about GTA 4 and GTA 5 for the console makers?
Where is the receipt? Look at the context of the article you posted; it's not relevant to GTA6.
 
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