DarienA said:Malice and Carve.. nuff said.
Kumiko Nikaido said:....and Catwoman.
WarPig said:Catwoman was Eurocom, so there's one thing you can't blame Argonaut for.
We can blame England in general, though.
DFS.
AlphaSnake said:Croc games had some appeal...to me they sorta' did. :\
Aw, man, EA isn't giving enough TLC to its licenses again!MassiveAttack said:Sorry, David. Catwoman was developed by Argonaut under a 9 month PD schedule. There is another title ending in "man" being developed by Eurocom however...
MassiveAttack said:Sorry, David. Catwoman was developed by Argonaut under a 9 month PD schedule. There is another title ending in "man" being developed by Eurocom however...
Then we Nbots would've had a total field day!SFA_AOK said:I feel bad because Vivendi screwed them around with Malice. I wonder what would have happened if it had made it out as an Xbox launch title?
etiolate said:I liked I-Ninja!
The people talking shit about Carve have never played it outside of the demo. It's not BRILLIANT but it's not Daikatana either.
Hey... Croc was on Saturn too.Tenguman said:Croc was a bad replacement to Mario-64 for PSOne only users
From everything I can gather, unlike Star Fox, Stunt Race FX was pretty much a Nintendo-only project.Sp3eD said:If they had a part in Stunt Race FX, then they made the greatest racer of the 16 bit generation. I waited years for my Stunt Race 64....
Wasn't he contracted by that point?Mejilan said:Stunt Race FX was Goddard's baby, IIRC.
MassiveAttack said:Sorry, David. Catwoman was developed by Argonaut under a 9 month PD schedule. There is another title ending in "man" being developed by Eurocom however...