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Arma 3 Alpha - March 5th - 25 Euros

owlbeak

Member
Played for 6 hours straight last night and the best change is the CONTROLS. What a difference they make. CQC is 100x better thanks to snappy, responsive aiming and the ability to acquire and shoot at targets quickly.

I'm in love <3.
 
Anyone else get random deaths in MP? You just fall over dead and it doesn't say anyone killed you, just says you died. There is no sound either, you just fall over silently
 

smr00

Banned
So what is there to do in the Arma beta exactly? Do you just play MP or with bots?

Interested in checking it out but want to know a little more about before i drop the $. That and i am afraid my GTX 660 won't run it all that well.
 

owlbeak

Member
So what is there to do in the Arma beta exactly? Do you just play MP or with bots?

Interested in checking it out but want to know a little more about before i drop the $. That and i am afraid my GTX 660 won't run it all that well.
4 Single player showcases (missions), multiplayer deathmatch modes, a couple of Co-op missions, a portion of the vehicles and weapons, the mission editor, and full mod support.

There are already a bunch of missions and mods available (www.armaholic.com).
 

Longshot

Member
So what is there to do in the Arma beta exactly? Do you just play MP or with bots?
Most of my time spent in Arma games is in the mission editor, endless fun to be had there. If you've got the time, patience and imagination then there's really nothing you can't do, Arma literally has thousands of mods, lots of which will be compatible with Arma 3.

[EDIT: Kinda of funny how the Arma vets are having trouble with the inventory/grenade key now, must be killing each other too much, haha]
 

Orgun

Member
So what is there to do in the Arma beta exactly? Do you just play MP or with bots?

Interested in checking it out but want to know a little more about before i drop the $. That and i am afraid my GTX 660 won't run it all that well.

ARMA games are usually more dependent on CPU. I have a i5 and a GTX 460 and it runs fine (20-40 fps).

Multiplayer is amazing. The editor adds endless options and the mods are already coming in.

[EDIT: Kinda of funny how the Arma vets are having trouble with the inventory/grenade key now, must be killing each other too much, haha]

Haha it's become SOP to rebind that.
 

owlbeak

Member
[EDIT: Kinda of funny how the Arma vets are having trouble with the inventory/grenade key now, must be killing each other too much, haha]
Playing Co-op last night, spent an hour sneaking through the island to our objective, snuck into enemy base, I walked up to a body and pressed 'G' to look at their gear.... killed myself and two teammates. :'(

Rebound.
 

Sethos

Banned
So what Alpha bugs are people experiencing so far?

Personally;

- As host playing any co-op mission with a handful of AIs, my FPS will suddenly tank. We're talking sub-10 FPS and tends to stay there until you restart the game.

- When changing uniforms, it might not update on the other players PCs, so you could look like you are running around an old uniform ( Tends to be scuba gear ) with the ( shitty ) underwater weapon.

- AI seeing you through anything, even the ArmA 2 AI didn't have this kind of Xray vision and we've even experienced being shot through massive boulders. Next minute they don't even care if you are there.

- My biggest problem: Sometimes you just stand up out of nowhere, at the most inappropriate times. Usually when you hit something like a rock or a crate, he stands up. Man that has gotten me killed so many times already

- Shadows for the scuba feet fins are still visible on dry land when they are hanging on the side, so it looks like you still have them on.

- Crashes under certain conditions messing around with equipment and creates. Like, we were gearing up and I dragged a Holo scope on to my gun, my game crashed. While the game was timing out for my friend he did the same, crash.

- The lowest prone position, where he's laying on his side, he starts to slide in place almost every single time for me.

- Left down and right down in the view option, for the POV hat on a joystick are reversed.

That's what I've seen so far, nothing too big and should be easily fixed much of it. Really enjoying the game.
 

owlbeak

Member
- When changing uniforms, it might not update on the other players PCs, so you could look like you are running around an old uniform ( Tends to be scuba gear ) with the ( shitty ) underwater weapon.
Okay, so it's not just me, but that gun can't hit anything, right? Seems like I was unloading on people from less than 30m and it would not hit anyone.

Only big bugs I've run into though are sometimes people being ejected from vehicles for no reason. They just fall out.
 

Sethos

Banned
Okay, so it's not just me, but that gun can't hit anything, right? Seems like I was unloading on people from less than 30m and it would not hit anyone.

Only big bugs I've run into though are sometimes people being ejected from vehicles for no reason. They just fall out.

Me and my friend are sure it must be a bug. I mean, yes it's an underwater weapon that uses subsonic ammunition and has a short effective range - Got that. This weapon however is useless beyond ANYTHING, I've had people run 15m in front of me and it simply did not hit them. We have to use the sidearm to get some kills.

It's definitely broken.
 

Xyber

Member
So what Alpha bugs are people experiencing so far?

- My biggest problem: Sometimes you just stand up out of nowhere, at the most inappropriate times. Usually when you hit something like a rock or a create, he stands up. Man that has gotten me killed so many times already

For me it is that he decides to go prone if I walk off small ledges sometimes.
 
So what Alpha bugs are people experiencing so far?

Personally;

- As host playing any co-op mission with a handful of AIs, my FPS will suddenly tank. We're talking sub-10 FPS and tends to stay there until you restart the game.

- When changing uniforms, it might not update on the other players PCs, so you could look like you are running around an old uniform ( Tends to be scuba gear ) with the ( shitty ) underwater weapon.

- AI seeing you through anything, even the ArmA 2 AI didn't have this kind of Xray vision and we've even experienced being shot through massive boulders. Next minute they don't even care if you are there.

- My biggest problem: Sometimes you just stand up out of nowhere, at the most inappropriate times. Usually when you hit something like a rock or a crate, he stands up. Man that has gotten me killed so many times already

- Shadows for the scuba feet fins are still visible on dry land when they are hanging on the side, so it looks like you still have them on.

- Crashes under certain conditions messing around with equipment and creates. Like, we were gearing up and I dragged a Holo scope on to my gun, my game crashed. While the game was timing out for my friend he did the same, crash.

- The lowest prone position, where he's laying on his side, he starts to slide in place almost every single time for me.

- Left down and right down in the view option, for the POV hat on a joystick are reversed.

That's what I've seen so far, nothing too big and should be easily fixed much of it. Really enjoying the game.

Do they have an easy way to submit these bugs similar to what Minecraft is doing? That would be excellent.
 

owlbeak

Member
Me and my friend are sure it must be a bug. I mean, yes it's an underwater weapon that uses subsonic ammunition and has a short effective range - Got that. This weapon however is useless beyond ANYTHING, I've had people run 15m in front of me and it simply did not hit them. We have to use the sidearm to get some kills.

It's definitely broken.
Okay, that's what I figured. Hopefully just a bug!
 

smr00

Banned
Ok you guys convinced me.

I pray it runs well on my GTX 660. I can run BF3 pretty much on max settings at 55-60fps, Far Cry 3 on max settings 55-60fps (everything max but medium-high shadows)

Goddamn you GAF for making me spend money on all these games.
 

FlyinJ

Douchebag. Yes, me.
I seem to remember there being something you could place in the editor for ARMA 2 that would randomly generate a mission for you. Is that thing in the ARMA 3 editor?
 

Aleph

Member
I wonder if they will make a tutorial for this game, like ARMA II had. The controls can be a tad confusing.
 

FordGTGuy

Banned
Me and my friend are sure it must be a bug. I mean, yes it's an underwater weapon that uses subsonic ammunition and has a short effective range - Got that. This weapon however is useless beyond ANYTHING, I've had people run 15m in front of me and it simply did not hit them. We have to use the sidearm to get some kills.

It's definitely broken.

If you scroll the mouse wheel you can reload with ammo that will be effective out of water. Unlike most games you need to be careful about what kind of ammo you're using in your guns also.
 

Sethos

Banned
If you scroll the mouse wheel you can reload with ammo that will be effective out of water. Unlike most games you need to be careful about what kind of ammo you're using in your guns also.

Never had any options of reloading any other ammo with it, will have to check that out.
 

owlbeak

Member
If you scroll the mouse wheel you can reload with ammo that will be effective out of water. Unlike most games you need to be careful about what kind of ammo you're using in your guns also.
I tried that hoping it would fix it, but it just seems the gun is wildly inaccurate, or bugged. Not sure what is happening with it.

Edit: In the custom mission I ran, the other ammo was not available from the mouse wheel menu. I had to go into the inventory and drag the other magazine out of my bag and onto the magazine slot for it to change.
 

Sethos

Banned
Whoever created the mission forgot to add normal ammo for the gun, they definitely need to fix the subsonic ammo it should still be deadly out of water.

Exactly, thanks for pointing out the potential for other ammunition but the default ammo should still be able to kill at a range of 15m. I feel completely helpless with that weapon, always a mad dash to find a new one.
 

FordGTGuy

Banned
Seems my biggest gripe is still plaguing the game, the AI still have this ability to notice you even if your in complete cover.
 

Sethos

Banned
I tried that hoping it would fix it, but it just seems the gun is wildly inaccurate, or bugged. Not sure what is happening with it.

Edit: In the custom mission I ran, the other ammo was not available from the mouse wheel menu. I had to go into the inventory and drag the other magazine out of my bag and onto the magazine slot for it to change.

Just checked the mission I played, there is various ammo types ( It's default, you don't have to assign it ) but you can't select it in the scroll menu. Probably the reason why I missed it.

Seems my biggest gripe is still plaguing the game, the AI still have this ability to notice you even if your in complete cover.

The AI is a disaster right now. I'm honestly just waiting for some of the brilliant AI mods that A2 had.
 

FordGTGuy

Banned
Am I the only one that hesitates in shooting in this game?

In every other FPS I've ever played I have no trouble shooting and killing whatever comes in front of me but ARMA feels so real that I hesitate like I'm actually contemplating if what I'm doing is right.

I know it's weird but I can't seem to shake it no matter how long I play it.
 

FordGTGuy

Banned
is this ATOC graphic glitch a bug or something my GPU does not support?

NVIDIA 560TI

http://cloud-2.steampowered.com/ugc/919004825152665909/828F71F56F37A6C569C4558501F6C8F2FB8FC27B/

Need to set ATOC to Arma 2 trees to get normal graphics

Running a 560 ti and I'm not having this issue.

027CE56F4FB963B3ACEA784A1602EE7E7C0168E0

68FCE24574369CD29BDCAEBFE44A340B1ECFA87F
 

FlyinJ

Douchebag. Yes, me.
Really? They are fairly straight forward.

Yeah, hold your mouse over a 6 inch hotspot on a vehicle and hope the icon looks like a wheel and not a gun with an arrow pointing to a box... then press use. No, wait, you can't press use... you need to scroll your mousewheel in any direction to bring up a menu, then press space bar to select what you want to do from a list of commands.

Now that's some straight forward UI!
 

Sethos

Banned
Yeah, hold your mouse over a 6 inch hotspot on a vehicle and hope the icon looks like a wheel and not a gun with an arrow pointing to a box... then press use. No, wait, you can't press use... you need to scroll your mousewheel in any direction to bring up a menu, then press space bar to select what you want to do from a list of commands.

Now that's some straight forward UI!

You could just scroll with the mouse wheel and click with the mouse wheel to carry out the selected action. Even a halfwit should be able to use that system and it's fast.
 

FlyinJ

Douchebag. Yes, me.
You could just scroll with the mouse wheel and click with the mouse wheel to carry out the selected action. Even a halfwit should be able to use that system and it's fast.

I just don't know what to say if you think that holding your mouse over a hotspot on a vehicle and requiring the user to scroll the mousewheel to bring up actions is intuitive.

Name one other interface in games or anything else where that convention is used.

EDIT: Actually, don't answer that. I've had this argument with ARMA players since the first one, and they get far too defensive about the complete shit UI this game has.
 

FordGTGuy

Banned
You could just scroll with the mouse wheel and click with the mouse wheel to carry out the selected action. Even a halfwit should be able to use that system and it's fast.

Just because it isn't popular doesn't make it bad, works pretty damn good in my opinion.

ARMA isn't like GTA you don't just get in a vehicle.
 

Sethos

Banned
I just don't know what to say if you think that holding your mouse over a hotspot on a vehicle and requiring the user to scroll the mousewheel to bring up actions is intuitive.

Name one other interface in games or anything else where that convention is used.

Not sure what to tell you. It works, it's fast and it allows you to performance multiple actions from one side of a vehicle.
 

FlyinJ

Douchebag. Yes, me.
Just because it isn't popular doesn't make it bad, works pretty damn good in my opinion.

ARMA isn't like GTA you don't just get in a vehicle.

The interface would be immensely improved with "hold use, radial wheel comes up, pick option and release".

Trying to twiddle up and down on the incredibly touchy and inaccurate mousewheel while in the heat of combat is clunky and terrible. Even worse when your mousewheel accidentally clicks one option too far and instead of getting in the vehicle, it brings up an inventory screen.
 

Sethos

Banned
The interface would be immensely improved with "hold use, radial wheel comes up, pick option and release".

Radial wheel? Hold to bring up? Oh god, that's your answer, a console solution? You certainly haven't played this game in any heated situation.
 
Everyone take a deep breath. I'm somewhere in the middle--I think that Arma's contextual menu is very flexible and easy to use (literally, scroll the wheel, select your option, middle mouse click), but, at least in Arma 2, it was far from perfect, particularly with vehicles. It wouldn't always show all options for the vehicle (all seats, Gear, etc.)--sometimes you'd have to crouch or prone to get access to certain options because of some weird detection.

EDIT: It's one of those things that I think can be improved, but I don't really know what the best way to do it would be. I don't think a radial menu is the way.
 

Karak

Member
I wonder if they will make a tutorial for this game, like ARMA II had. The controls can be a tad confusing.

They may. This is a common complaint and sometimes the ARMA series can appear more complex then it actually is.
 

fleck0

Member
Hopped in for a few minutes to check if Track IR works by default, it does. Just have to enable it on the controller setup menu
 
Everyone take a deep breath. I'm somewhere in the middle--I think that Arma's contextual menu is very flexible and easy to use (literally, scroll the wheel, select your option, middle mouse click), but, at least in Arma 2, it was far from perfect, particularly with vehicles. It wouldn't always show all options for the vehicle (all seats, Gear, etc.)--sometimes you'd have to crouch or prone to get access to certain options because of some weird detection.

EDIT: It's one of those things that I think can be improved, but I don't really know what the best way to do it would be. I don't think a radial menu is the way.
Crouching and prone isn't how to get those options.

On most vehicles you need to walk to the trunk or other storage area to get the "gear option". Same goes for entering the vehicle on the drivers side to get the "enter drivers seat" option. Gunners seat is same.

It's a sim. I like it.
 

cripterion

Member
Decided to try the multiplayer. Got in a Teamdeathmatch game with 40 people. Ran over to a wall... game crashed :/

The showcases are nice though, hopefully they'll have decent A.I when the game comes out.
 

void666

Banned
I use the keyboard arrows to walk so i need to rebind some movements to the surrounding keys. But some keys just won't work.
And i usualy swap left and right mouse buttons. But if i do this right mouse button will zoom and fire.
 
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