Really don't see how this is possible, when you're managing more on top of the usual. You don't even use motion controls, so your punch options are obviously limited compared to what I'm doing, which is apparent when you can only site hitting the boards as it that's the standard. Then you talk about counter punching not mattering because of the board, yet then you say you don't have to worry about precision. But if you were precise, wouldn't you be able to counter punch and be effective?I'm not using rush on purpose. I never said I was winning everything, like you can't stop implying. I'm simply talking about how I have taken to the map. But if all of your knowledge comes from playing folks who aren't even close to the mindset you are competitively, let alone skill wise, how can you know what you're saying is true?So if one person is on the board and the other isn't, it's an easy win for the person on the board.
If both players are on boards the match is dumbed down to the simplest abilities. I say that you don't have to worry about movement because the board does it all for you. Normally you have to be precise with your movement because there's recovery on dashes and a good player will punish you if you mistime a dash or jump. On boards none of that matters. Move however you want and there's a high probability you'll avoid anything the opponent tries to hit you with.
You're not using the rush attack at all, yet you're saying I'm the one who lacks in experience? I didn't have a problem against the press because as you said, they're 99% terrible. It's against people of slightly higher skill where the huge limitations of skate park become clear. You don't need to know how movement works so long as you know to keep moving. You don't need to know how to hit-confirm a Rush attack, avoid punches, or any of that.