I caved and bought this (at a reduced price) finally. AC3 was so bad that I thought I had sworn off the series entirely, but some reactions in this thread and elsewhere convinced me to give AC4 a shot. I'm ten hours in and really enjoying it. It's not quite up to the level of the best in the series (AC1, ACB, and ACR), but it does well with what the series has always done best: exploration and environmental storytelling.
One of my favorite minor additions is the use of an icon overlay when you are perched at viewpoints. It means I rarely (if ever) have to use the map screen, which avoids the "paint by numbers" feeling of completing tasks and finding items. It feels organic to play without the HUD (I play with only the SSI on), and they've thankfully played down the cinematic storytelling. Most of the narrative is gleaned from the environment and game systems (which is what was great about ACR). The only real misstep is the present-day narrative. I liked the Desmond storylines in most of the other games and loved the conspiracy theory stuff, but this is just goofy and sloppy and unnecessary.
Still too early for a final verdict, but so far, I'm pleasantly surprised.
One of my favorite minor additions is the use of an icon overlay when you are perched at viewpoints. It means I rarely (if ever) have to use the map screen, which avoids the "paint by numbers" feeling of completing tasks and finding items. It feels organic to play without the HUD (I play with only the SSI on), and they've thankfully played down the cinematic storytelling. Most of the narrative is gleaned from the environment and game systems (which is what was great about ACR). The only real misstep is the present-day narrative. I liked the Desmond storylines in most of the other games and loved the conspiracy theory stuff, but this is just goofy and sloppy and unnecessary.
Still too early for a final verdict, but so far, I'm pleasantly surprised.