Assassin's Creed: Revelations Review Thread

JaseC said:
I know how vsync works, but you weren't referring to the framerate - just the tearing.
Tearing and bad framerates are two sides of the same problem. One doesn't go without the other ;)
 
thanks Blim for the quick reply. :)

The crazy thing about PoP, is that I hear they are alpha/beta testing the game right now... But I guess they move the studios to Europe... But then again some of my other friends have said that the game is canceled. Its always in the flux of being made or being canceled. :( I was just wondering what has happened as on Wiki page POP 2012 project has been stated to be in development. ?_?
 
Blimblim said:
Tearing and bad framerates are two sides of the same problem. One doesn't go without the other ;)

Yeah, I edited in "per se". :p My point is that if the tearing was a problem, then it either wasn't beforehand (v-sync was present in v1.00 but later removed to increase performance) or now isn't (v-sync patched in at the cost of performance).

The only reason I remember this at all is because somebody in particular was dumbfounded that AC2 PS3 made no use of v-sync since it was/is present in the original.
 
Blimblim said:
Very mild spoiler :
Altaïr's ending is great, it would be a shame to miss it
Ugh, that does sound kind of interesting. Still, I will resist and buy it sometime on sale or early next year. Tomorrow is Rayman + Skyrim day.
 
Zapages said:
thanks Blim for the quick reply. :)

The crazy thing about PoP, is that I hear they are alpha/beta testing the game right now... But I guess they move the studios to Europe... But then again some of my other friends have said that the game is canceled. Its always in the flux of being made or being canceled. :( I was just wondering what has happened as on Wiki page POP 2012 project has been stated to be in development. ?_?
BGE2 is "in development" too, it doesn't mean there is an actual production team on it though. A skeleton crew of a few people working on prototypes and concepts is enough to keep a project alive in case someone decides to give the green light to production.
 
Someone needs to tell me why these games are so popular. I know it pissed me off that I couldn't even crouch in what was supposed to be a stealthy/assassin game. It's just more of the same...

Don't hurt me. Please?
 
Blimblim said:
And you'd be wrong. Do you realize that Ubisoft Montreal has more than 2500 employees right now? And that the development of both ACB and ACR (and AC2 to a smaller part) was also done by 5 other Ubisoft studios around the world?
As far as I know the core of the Montreal team who worked on these 2 games is from the Prince of Persia 2008 team, and quite a big part of the original Assassin's Creed team, especially the technology team, has been working on AC3 since before AC2 was released.
AC3 has without a doubt been in preproduction for at least 2 years with a medium sized team, and will now get the hundreds and hundreds of developers who worked on ACB and ACR to help do the actual production work on it.

Please tell me you are not speaking about AC1, because that game on PS3 was one of the most tearing happy game I've ever seen.

I'll happily get a game as good as Revelations every year for the next 10 year if they keep it at this level. And I'm not joking. Give me a new city, new tombs and a good enough story to support the missions every year, and I'll be happy.

That's way too many cooks in the kitchen.
 
Tadale said:
I'm mostly talking about review text. Nearly every one I skimmed through mentioned some franchise fatigue.

To me, "backlash" vis a vis game reviews means punishing the game/developer with extremely harsh criticism and low scores. I'm not seeing that here. I'm seeing reviewers, who are probably not "emotionally invested" in AC as someone like me is, mention that there have been a lot of AC games in a short amount of time. Which is true. And the scores aren't bad at all.
 
ProfessorMoran said:
That's way too many cooks in the kitchen.
Still works well surprisingly. The pacing and story flows really well. I dunno how they do it. That director is genius.
 
Blimblim said:
BGE2 is "in development" too, it doesn't mean there is an actual production team on it though. A skeleton crew of a few people working on prototypes and concepts is enough to keep a project alive in case someone decides to give the green light to production.

right... Very true... I guess when something is good they will go with the production team and go from there. Thanks dude. :)

I am still go to BB for AC: R 35 dollars is a steal for this game. :)
 
Zapages said:
right... Very true... I guess when something is good they will go with the production team and go from there. Thanks dude. :)

I am still go to BB for AC: R 35 dollars is a steal for this game. :)

You Americans have these heavy discounts or B2G1F deals so often that I find myself wondering why you (as a people in general, not the singular) complain about the $60 RRP. :p
 
Maybe it's just me, but even though I greatly enjoy the games, i'm just tired of the Renaissance, Italy, and Ezio.

I mean sure, I love the character, but at this point it almost feels like the entire series takes place in Italy. There was all that awesome concept are from a while back that showed a ton of assassins from different countries and time periods, and with a yearly series, I think a change of palette would work wonders for my own personal enjoyment with the series. Even though with each iteration the mechanics are great, the additions are nice and feel nice, and it always feels like a more polished game, since the setting stagnates, it feels more of the same while really changing it up in great ways just because of where/when the game takes place.

I think it's one thing that a yearly franchise like CoD gets right, in that they alternate between setting/time period with each release so it at least feels somewhat different (though to the degree of how much is definitely up for debate). I think if the AC franchise was not a yearly series anymore, and had 2-3 years spacing out each release, a lot of the reviews for the game would feel different, even if it kept Ezio for 3 games. When it's so consecutive, it's easy to get bored fast.

I would kill for a modern day AC, and then the next year set it in ancient China, and then the next year either modern again or a totally new setting. Taking the art and time period into consideration, I think a lot more variety could be added to the game by simply using different technologies from those time periods.

Either way, I look forward to getting my hands on the PC version because I genuinely enjoy the series and each iteration... When it finally comes out, that is.
 
It's kinda amusing that this game's defense force is essentially demanding better scores just because MW3 got 9's and 10's. "This other crappy annual game got a great score, so the crappy annual game I like should have gotten a great score too!"

Honestly, I like that reviewers are willing to shave off a point for unimaginative annual sequels that still retain quality but add little to the formula.

I hope this just pushes Ubisoft towards making a game that actually develops the story, gameplay, and settings further. It seems pretty clear that the last two have been treading water.
 
I love how every Modern Warfare 3 review says 'it's more of the same'... and then it gets 9s.

AC is more of the same, but it only warrants 7s and 8s.

Whatever. I know its the game I'll enjoy most this year.
 
Zapages said:
right... Very true... I guess when something is good they will go with the production team and go from there. Thanks dude. :)

I am still go to BB for AC: R 35 dollars is a steal for this game. :)

Hmm... how well did The Forgotten Sands do in sales? I really hope the sequel to '08 is still alive somewhere, in some design doc or concept artist's desk.
 
infinityBCRT said:
I think the real lesson here is "Who gives a shit?". If you liked AC2, you'll like Brotherhood. If you liked Brotherhood, you'll like Revelations. So enjoy it.

Agree 100%. All I want out of Revelations is the conclusion of Ezio's story and for the gameplay not to drop off from Brotherhood. Nothing in the reviews I've read so far leads me to believe that I will be disappointed. Very much looking forward to this one.
 
Thoraxes said:
Maybe it's just me, but even though I greatly enjoy the games, i'm just tired of the Renaissance, Italy, and Ezio.
This game takes place outside of Italy, away from the Renaissance and features a lot of Altair as well as Ezio.
 
happy that the reviews are lower. maybe ubisoft will only tread water for one expansion game with their next era leap.
 
Zoibie said:
Hmm... how well did The Forgotten Sands do in sales? I really hope the sequel to '08 is still alive somewhere, in some design doc or concept artist's desk.

it did terrible and worse than The Two Thrones.
 
border said:
It's kinda amusing that this game's defense force is essentially demanding better scores just because MW3 got 9's and 10's. "This other crappy annual game got a great score, so the one I like should have gotten a great score too!"

Honestly, I like that reviewers are willing to shave off a point for unimaginative annual sequels that still retain quality but add little to the forumula.

I hope this just pushes Ubisoft towards making a game that actually develops the story, gameplay, and settings further. It seems pretty clear that the last two have been treading water.
No, people are asking for the score for MW3 to be lowered. not for this to be raised and how was Assassins Creed 2 treading on water?
 
JaseC said:
Edit: On the subject of AC3, I sincerely hope Ubi bring back the player-directed approach to assassinations. Leaving the player to his/her own devices as to how best to approach each target was, by far, the best aspect of the original game.

This is quite possible the best thing AC1 had and that was somehow MIA in the sequels, the feeling of stalking your prey and planing for the right moment was replaced for a more scripted-action oriented way of doing things.
 
DaBuddaDa said:
This game takes place outside of Italy, away from the Renaissance and features a lot of Altair as well as Ezio.
The Renaissance is a time period of a cultural and technological movement, not a place, in which the game (Ezio portions) takes place.

As for Italy yes, I do see that it's away from that for much of the game (based on what i'm reading in these reviews.

Also from the reviews, they all seem to mention that the Altair and Desmond quests seem to be much shorter in the game when compared to the Ezio portions, proportionally speaking that is. I guess I would just like to see more of them maybe, or just a new character.
 
The Omega Man said:
This is quite possible the best thing AC1 had and that was somehow MIA in the sequels, the feeling of stalking your prey and planing for the right moment was replaced for a more scripted-action oriented way of doing things.
You can do that, to a point, with the Borgia towers/Den assaults in Brotherhood and Revelations. It certainly isn't anything close to the complexity of AC1's assassinations, but at least it's free form.
 
Thoraxes said:
Also from the reviews, they all seem to mention that the Altair and Desmond quests seem to be much shorter in the game when compared to the Ezio portions, proportionally speaking that is. I guess I would just like to see more of them maybe, or just a new character.

or they could just be rushing through the game? I really don't know... But time will tell.
 
Zapages said:
or they could just be rushing through the game? I really don't know... But time will tell.
The Altaïr/Desmond stuff is completely linear, so you can't really rush through them.
 
The Omega Man said:
This is quite possible the best thing AC1 had and that was somehow MIA in the sequels, the feeling of stalking your prey and planing for the right moment was replaced for a more scripted-action oriented way of doing things.

that is why AC 1 was so awesome to me compared to the rest of the AC universe. :(
 
I'm definitely surprised that Revelations is getting lower review scores than Brotherhood. I'm still getting the game cause I want to see a proper ending to Ezio and Altair, but I hope that the main problems in the reviews won't detract the enjoyment of the game that much.
 
Zapages said:
or they could just be rushing through the game? I really don't know... But time will tell.
Yeah, i'm thinking that could definitely be a possibility, given the nature of this November. Sometimes they do over-exaggerate things in their reviews too, so could be an aspect of that as well.
 
CrazyDude said:
No, people are asking for the score for MW3 to be lowered. not for this to be raised and how was Assassins Creed 2 treading on water?

Looking at the Metacritic page for MW3, it looks like very few reputable sites actually gave it a score above 9.

"The last two" games I was referring to are Revelations and Brotherhood. Probably could have phrased it better.

I was interested to see where the story would go after AC2, but the cash-ins that followed make me worried that I won't be able to jump back in once they actually produce a proper sequel.
 
I'm surprised by these scores, something tells me they're pulling the Uncharted 3 logic where they're annoyed by 'more of the same' rather than judging it on it's own merits. Brotherhood added so much shit and improved upon part 2 and I would surmise Revelations did the same. But even if it doesn't it should still get similar scores imo. Not every sequel has to revamp everything and be revolutionary.

Gonna read some of the reviews now though to see the justification. I don't hold a lot of weight with reviewers these days because most of them seem like blabbering elitist douchebags but usually they would circle jerk a game this popular and give it glowing reviews even if it didn't deserve it. So if someone 'important' gives it a 7 then something must really be off.
 
Zapages said:
or they could just be rushing through the game? I really don't know... But time will tell.
GT review mentioned Desmond stuff isn't essential to beating the game, but neither was any of the Truth/Subject 16 stuff in previous games either. But I'd STRONGLY recommend everyone to do those things as they were probably some of the best parts of the previous games and I expect the Desmond stuff to be similar here.
 
Thoraxes said:
The Renaissance is a time period of a cultural and technological movement, not a place, in which the game (Ezio portions) takes place.
The Renaissance was as much a place as it was a cultural and technological movement. It was a cultural and technological movement that occurred in a specific region of Europe, namely Italy. I guarantee you the tone and character of Constantinople will be very, very different from say, Florence. Perhaps you're more sick of the wider, more general time period of the 15th/16th century, and the technology that naturally is available during those times?
 
Ubisoft has gone to the well too many times and I can't help but think it's affected their review scores.

I find it really difficult to get excited about another renaissance game with Ezio.

I'll wait for a significant price drop before picking it up.
 
I have to imagine reviewers are docking it for being similar to 2 and Brotherhood. 3 games with the same protagonist and similar structure and whatnot within three Novembers. Not swaying me at all. I'm picking it up tomorrow. I expect next year we'll see a pretty sizable jolt to the formula, seeing as it's 2012, which is what the entire series has been leading towards. They could literally take it anywhere they want post 1500's. I'm excited for Revelations single player and multiplayer, (even though I think I only hit level 8 in Brotherhood, I still loved it) but next year should be something special.
 
I wonder if Call of Duty escaped some of the "it's all the same" backlash since it at least flip flopped between Modern Warfare and Black Ops over the last iterations and never had two Modern Warfare games directly in a row.
 
dream said:
This is probably going to sound so stupid but, at this point, I think I kind of just want to read a synopsis of the story rather than play Revelations...
I'm sure iNvidious01's AC3 |OT| will have you covered.
 
Interfectum said:
I love how reviewers decided to be honest with Assassin's Creed reviews. I guess they figure handing out an 8 or 9 to yet another game this fall will hurt their reputations.

Pretty much every big game release this fall should have been getting scores like this instead of the 9s/10s/best game evar bullshit.


I agree. But you have to undertstand that reviews are more deceptive marketing than honest reviews. Thats how this buisness works. The holliday season has to have the "big" and "best game of all time" type of games, and the "reviews" make sure that the gamer believe they are there even if they aren`t. Its shit, but... yeah... thats how it works.
 
ultron87 said:
I wonder if Call of Duty escaped some of the "it's all the same" backlash since it at least flip flopped between Modern Warfare and Black Ops over the last iterations and never had two Modern Warfare games directly in a row.
Might be. It at least keeps things interesting, them taking place in different time periods and telling different stories.

But COD is basicly in the same line as Madden and FIFA, a lot of people buy it each year anyway. For some reason, Assassin's Creed doesn't really feel like a franchise they should release each year (at least to me). Maybe it's because it isn't a multiplayer heavy title.
 
ultron87 said:
I wonder if Call of Duty escaped some of the "it's all the same" backlash since it at least flip flopped between Modern Warfare and Black Ops over the last iterations and never had two Modern Warfare games directly in a row.
I think partially. I remember most reviews comparing Modern Warfare 3 to Modern Warfare 2, and sometimes not even mentioning Black Ops, as if they were completely different series.
 
butter_stick said:
Sounds like they need to get Jade back designing the games.

^ This.

beeim.jpg



Who's this Patrice Désilets some have mentioned in this thread?
 
DaBuddaDa said:
The Renaissance was as much a place as it was a cultural and technological movement. It was a cultural and technological movement that occurred in a specific region of Europe, namely Italy. I guarantee you the tone and character of Constantinople will be very, very different from say, Florence. Perhaps you're more sick of the wider, more general time period of the 15th/16th century, and the technology that naturally is available during those times?
Ok, how about this: No Europe from 1400-1700 in future Assassin's Creed games?

Ezio still uses technology he received from Renaissance Italy when he fights, still speaks Italian, Leonardo still makes inventions, the Church is still a bunch of assholes, the older style Templars are still trying to get rid of the Assassins, etc. I am sick of the Renaissance as a whole, all of it, from all countries that experienced their own in any fashion whether or not it be similar to Italy's or not. I'm sick of the entire time period in which the Ezio portion of the game takes place, and all of the tropes, mechanics, social interactions, people, communities, architecture, art, music, inventions, weapons, ruling systems, technology, and places featured during that time period in the game.

Yes, the game still takes place during the Renaissance, and each country had their own movement of it during this time period. It is agreed by many (though not completely confirmed) that it did most likely begin in Italy.
 
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