oh my god, the side activities for capturing territories where you have to go in an area, kill a bunch of enemies and the full sync is to rescue rooks and keep them alive is one of the worst things I have seen in any assassins creed game...and I have literally 100% completed them all.
First of all, when a Rook is freed, he just seems to immediately alert every enemy in the area. And then they rush straight into all of the enemies
Secondly, if the Rook gets hit 2 or 3 times then they die. You have to start over, because if one Rook dies then you fail the full sync
Thirdly,you cant tell when a Rook will be freed. There are enemies pathing back and forth through the area, some of them are intended to be watching that Rook but you cant really tell for sure. I was just planning out a path to take where one would hopefully be freed upon killing the last enemy near them...nope, some enemy pretty far away triggered them being set loose.
and lastly, there are multiple rooks to free in this area that I am in right now. I would have to come up with some crazy route to keep 1 enemy that triggers them being freed alive while not getting any alerts at all...even when a group of people are bunched together and walk together.
This is fucking ridiculous