Beat the game about 30 minutes ago still watching the ending credits
This game is actually really hard to nail down, it does a lot of great things and but it also has some baffling design to go along with it.
Loved:
Paris the city is great and a lot different from the locales we've had, imo it's nothing like other settings, it feels desperate and dingy, a violent and chaotic place.
The side missions are varied and interesting imo I especially like the murder mysteries
The co-op the missions have multiple objectives and are fun to do, even with random people. I'd LOVE to actually be in full fledged club (I was kicked out of my last one for seemingly no reason)
Elise is a great character, I really liked her. Also very cute
The lighting is also really good.
The mission design was actually really good imo, probably had some of the best actual missions in an AC game in a long time. My 2 favorite missions are climbing the Eifel Tower and chasing the hot air balloon. I love Assassinations even though I usually ended up going the Altair route after doing a lot of sneaking.
Hated:
The stealth, I appreciate the re emphasis on being stealthy because it was a lot harder to fight people but..... if you're going to emphasis stealth you have to give players the tools to use it. How is Ubi's biggest franchise and it has the WORST stealth mechanics? FC3, FC4, SC: Blacklist, Watch Doggies all have better stealth mechanics, better ways to distract guards but in this game..... nope! you can barely move from cover to cover. Your only option for distracting a guard is the stupid cherry bomb. Why can't I move bodies/hide them? that's redunkulous in a stealth game. Where's my whistle? I know it was OP but dang gimme sometinh
Da glitches- I made it through most of the game unscathed but in the back half I got some glitches getting stuck in hay etc. But the Co-op was very glitchy, invisible enemies, not being able to attack enemies a lot of weirdness.
Co-op was also pretty laggy at times which threw off the whole combat thing.
Combat- I guess different stroke for different folks and maybe it was supposed to be more like fencing but gosh it was just so slow, and then you had to pay a ton of sync point to open up the better moves dahell.jpg weak
Microtransactions up the wazoo/annoying companion app. IT's a shame bc the AC companion app on black flag was really great but this was a complete piece of trash.
??
- Did they actually live up to the new mission design stuff? did prior missions have any impact on future missions? I think there were 2 "tailing" missions in the whole game but they were talking a lot of stuff before the game came out.
If I were going to rate this I'd probably give it like a 7.5 it some a lot of good ideas for the series but just not executed well enough.
In the annals of AC rankings hmm AC:B>AC2>AC4>AC3>AC:U>AC:R
At times I felt like the game was actively preventing me from having fun with it and was just trying to frustrate me. But a other turns it was a very fun experience.