Do we have pics with MFAA on yet?
where was that shot taken? I want to go find that place
I am about to leave for work, but will do some comparison shots when I get home. Unfortunately, i hear it doesn't work with SLI yet.
Do we have pics with MFAA on yet?
I believe so since Ubisoft may use a brand new engine for the next Assassin's Creed that will surely suit the consoles architecture thus making it more optimized for them and PC: http://www.thegamescabin.com/news-assassins-creed-unity-dev-may-utilise-brand-new-engine-next-game/
Nope. I stated playing AC3 and hated it. Started with AC4 as well, and got bored really quickly.
3 is basically the wrap up of the whole Desmond story and probably the best AC rivaling AC2, despite it's problems, 4 is like a spin off made from the sub pirating missions from 3 and that's about it,even it's references to the older games go nowhere, bit like the story so you can skip 4.The game looks really sick. I´d love to play it. But I havn´t played 3rd and 4th and I´m not sure I wanna play them.
Would I miss out a lot by skipping them?
Whoa...didn't know so much hyperbole could fit into one paragraph. I don't think Black Flag is pulling this off...
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I love how this looks on my Xbone, but after seeing all these PC screens, I'm worried that it will come out that I could have played this in 1080p on my PS4 except for some Ubi Political Statement Parity BS, and I'll really be sad. . . .
Its not parity. Trust me, the PS4 GPU isn't capable of 1080p in that game even though its more powerful than Xbox one.
Wow. Depressing that consoles are already that behind PCs this early into their life cycle. Gonna have to get a PC someday.
Its not parity. Trust me, the PS4 GPU isn't capable of 1080p in that game even though its more powerful than Xbox one.
Is this supposed to look good? It looks like I forgot to put my contacts in, but I didn't!
The hell are you talking about, there is plenty of GI there. just the fact that its subtle and not boosted to hell and back does not mean it isn't there, this is a way darker scene then those in ACU. and inconsistent my ass, the fact that they use a PBR renderer means that everything behaves the same and realistic.
I can't make any definitive judgements on The Order until I can really see it on my own TV. As of right now, even if it had the same new features that Unity has -- Unity still bests it in art direction alone.
-M
I wish I could see this game on PC with my own eyes so I could see what you see in it because from what I saw from the PS4 version, everything was subpar aside from crowd size.Nope. The game is the most taxing of any game to date. Sure, there may be some unoptimized code.. but overall, I think the results speak for themselves.. the hardware is going to work hard getting these kinds of visuals.
Black flag has more impressive foliage, water and IQ by far.I can't believe anyone could possibly say AC4 looks better than AC:U in ANY aspect.
I wish I could see this game on PC with my own eyes so I could see what you see in it because from what I saw from the PS4 version, everything was subpar aside from crowd size.
Devs are eventually going to find ways to get around the limitations as the gen goes on. Next year's AC for instance probably will have the same if not better visual fidelity at the cost of less npcs.Wow. Depressing that consoles are already that behind PCs this early into their life cycle. Gonna have to get a PC someday.
It's already been established that Unity only improves the hair simulation and facial animation during cutscenes, everything else is the same as during gameplay except for a few instances where the lighting in cutscenes is better due to hand placed lights to make it look even better.not to mention that the order looks cg always in game and in cut scenes because use the same of everything in both the situations, unity not...it's so easy to look good in cut scene, but it's useless in 2014, we're not in ps3 era anymore.
Is this supposed to look good? It looks like I forgot to put my contacts in, but I didn't!
I can't make any definitive judgements on The Order until I can really see it on my own TV. As of right now, even if it had the same new features that Unity has -- Unity still bests it in art direction alone.
-M
Posted this elsewhere, but since you asked, here's a comparison of MSAAx2 vs MFAAx2:Do we have pics with MFAA on yet?
Posted this elsewhere, but since you asked, here's a comparison of MSAAx2 vs MFAAx2:
http://screenshotcomparison.com/comparison/100699
Its something that will be even more apparent in motion, though. It has temporal AA improvements similar to TXAA.
Fuck you.I dunno how many of you can appreciate this, but having a 4K monitor and seeing some of these pics and games in native 4K is simply unreal. Downsampling is a nice alternative for those who cant afford or don't want a 4K monitor, but seeing it in native is simply on another level.
Great pics everyone!
Noticeable in a lot of areas, yea. The crowd looks better, which is a big one for this sort of game. It unfortunately doesn't seem to do a whole lot for foliage, though.Super noticeable on the wood planks on the gallows or whatever they are.
Well from what I played of the Order AC Unity does not look remotely as good. Most beautiful open world game maybe.. Most technically demanding or advanced game so far maybe... But AC unity does not look CG. Order does. It looks like a Square Enix movie in motion at times.
Here come the 300p GIF's to prove you wrong!Not from the videos I've seen...
Like with the console versions of Unity the order probably looks better on actual tv screens. It doesn't impress me much because it's very obvious what kinda compromises they had to make to get it to look that good, hence the seemingly very large amounts of linearity and the loss of freedom in level design. Don't expect to see me gushing over the next David Cage game for the same reasons.Not from the videos I've seen...
Devs are eventually going to find ways to get around the limitations as the gen goes on. Next year's AC for instance probably will have the same if not better visual fidelity at the cost of less npcs.
It's already been established that Unity only improves the hair simulation and facial animation during cutscenes, everything else is the same as during gameplay except for a few instances where the lighting in cutscenes is better due to hand placed lights to make it look even better.
Everything looks better when its farther away.Like with the console versions of Unity the order probably looks better on actual tv screens.
Well from what I played of the Order AC Unity does not look remotely as good. Most beautiful open world game maybe.. Most technically demanding or advanced game so far maybe... But AC unity does not look CG. Order does. It looks like a Square Enix movie in motion at times.
Like with the console versions of Unity the order probably looks better on actual tv screens. It doesn't impress me much because it's very obvious what kinda compromises they had to make to get it to look that good, hence the seemingly very large amounts of linearity and the loss of freedom in level design. Don't expect to see me gushing over the next David Cage game for the same reasons.
So did you not enjoy Infamous SS either? Because it did the exact same thing.And so ? It's always a difference for me. The order is the same ALWAYS, in cut scenes and gameplay, i don't want to see any difference between cut scenes models and gameplay models. EVER! I hate this thing with all myself!
I sit quite close to my television actually.Everything looks better when its farther away.
Not from the videos I've seen...
Like with the console versions of Unity the order probably looks better on actual tv screens. It doesn't impress me much because it's very obvious what kinda compromises they had to make to get it to look that good, hence the seemingly very large amounts of linearity and the loss of freedom in level design. Don't expect to see me gushing over the next David Cage game for the same reasons.
Damn, beautiful words, i can't wait! And in the december playstation event will be show new gameplay from never seen sections of the game on a stage demo! Yes!
I wasn't talking about the gameplay being linear, I was speculating about the compromises the Order devs had to make to achieve that graphical fidelity so early into the gen.I disagree. Lets move along.
This is a graphics leap thread. Level design is not the topic of discussion and not that AC unity level design is a work of art in any shape or form. Hopefully Order wont run like shit like AC Unity does.
Well then its not going to look any better on a TV than it does on a monitor. Unless you have a nicer display on your TV than with your monitor, of course! Which may be true for a lot of people, I suppose.I sit quite close to my television actually.
because you have already played all levels from the game, sure...
So did you not enjoy Infamous SS either? Because it did the exact same thing.
I sit quite close to my television actually.
Well technically speaking my macbook pro which I don't use for gaming is 15-inch (1440 x 900) while my television 40 inches and 1080p. I'm not a big pc gamer.Well then its not going to look any better on a TV than it does on a monitor. Unless you have a nicer display on your TV than with your monitor, of course! Which may be true for a lot of people, I suppose.
Pretty sure that both Knack and Killzone have the same models for cutscenes and gameplay. And Infamous too in several instances. Although sometimes you can tell when the transition isn't completely smooth. http://gfycat.com/MealyScientificBabirusai never played infamous, sorry. But i hate this thing in every game, exclusive or multiplatform game. And seems that the order is the first game for ps4 to do this or maybe not ? Same models for cutscene and gameplay are in other games for ps4 ?
You're doing the same thing by proclaiming everything is the same for cutscenes and gameplay!!! You have no idea what the whole game is like and if they enhance certain scenes.
I disagree. Lets move along.
This is a graphics leap thread. Level design is not the topic of discussion and not that AC unity level design is a work of art in any shape or form. Hopefully Order wont run like shit like AC Unity does.
Is that confirmed? I have no doubt the game will be a looker. I played it recently and it looks absolutely stunning. The gameplay portions are what I am worried about extremely. Let us hope those fears are addressed in December.
Black flag has more impressive foliage, water and IQ by far.
Well technically speaking my macbook pro which I don't use for gaming is 15-inch (1440 x 900) while my television 40 inches and 1080p. I'm not a big pc gamer.
Pretty sure that both Knack and Killzone have the same models for cutscenes and gameplay. And Infamous too in several instances. Although sometimes you can tell when the transition isn't completely smooth. http://gfycat.com/MealyScientificBabirusa