Yo, the season pass is on salefor Xbox One
There's a place at Satan's table for you sir.
Yo, the season pass is on salefor Xbox One
In other news Kunos announced the biggest and best patch for console players yet coming next week. Must be the lobbies thing.
Never heard anyone ever talk about the AC career on the PC and personally I've played it for about 2 hours out of close to 300h now.
Never heard anyone ever talk about the AC career on the PC and personally I've played it for about 2 hours out of close to 300h now.
In other news Kunos announced the biggest and best patch for console players yet coming next week. Must be the lobbies thing.
Yo, AC is on sale on PC but apparently no season pass and only single DLC's.
As for me, I think I'm getting close to being done with the game, because I've hit a point where I've pretty much stopped enjoying singleplayer and multiplayer is too professional for my skill and playing using a controller.
The career mode started okay like I said before, but it eventually turned into a snoozefest mixed with an insane grind. I've advanced to the GT series and they're horrible in terms of providing enjoyement, because they're all the same. You have six series and the only difference is what car you're driving. The tracks and other conditions are the same. Would it be that hard to rotate tracks or to come up with new ideas for events? I mean for God's sake, the career mode doesn't even feature tracks like Zandvoort or Nordschleife (!). Oh, and there's the GT Extreme series if you have really a lot of free time. 60-70 minute races and there's 7 of them in a single championship. Completing all the GT series would probably take me around 50 hours.
Ok, so if not career, then why not check out special events? They look nice on first glance, but the problem with them is that the difficulty spike is INSANE. For instance time attacks in the career never ask you to earn more than 5000 points. In special events 5000 points will get you bronze and to get gold you need 15000! This means you have to perfectly understand the rules of this mode and have like a flawless run of 10 laps. The races are even worse, because the kind of medal you get is tied to the AI difficulty level. Hard AI will only get you silver medal and to get the gold you need the AI on alien level. Oh, and some races are very short so even if you're a player with godlike abilities you have to be in a hurry to overtake the entire grid before the finish line. I know I could play just for the fun of it, but I like winning or at least finishing on the podium and the special events make it impossible for me to do that. ;p
So yeah, sorry for the wall of text. I'll have some fun with the cars I like in quick races and then I'm probably selling the game or it'll end up on the shelf for good. No thanks to the DLC's, because they're also tied to special events and I don't need more problems.
So yeah, sorry for the wall of text. I'll have some fun with the cars I like in quick races and then I'm probably selling the game or it'll end up on the shelf for good. No thanks to the DLC's, because they're also tied to special events and I don't need more problems.
The Scottish track isn't coming to consoles this month, is it?
The Scottish track isn't coming to consoles this month, is it?
Despite our best efforts, we are unable to launch our next major console update at the end of this month, as hoped. However, were pushing hard and fingers crossed, we should have a release date to share with you all very soon. Were almost there!
Thank you all so much for your continued patience and support - It means so much to the team!
This update is full of incredible content and features, including Custom Online Lobbies, Custom Championships and much more. Stay tuned for more info...
Middle of May and still no date? AC is my go-to driving game at the moment but I'm starting to crave more content. I've almost, almost, pushed the button on the £25 season pass but just know it'll halve in price as soon as I do, especially with the main game on sale on PSN right now.
I've read that Kunos reckon they've cracked some of the AI issues too, specifically the reluctance for them to overtake slower cars. Hopefully that'll also make it into the next console update.
Assetto Corsa‏Verified account @AC_assettocorsa 16m16 minutes ago
More
Update v 1.14, feat all-new FREE content, inc 5 cars, our Highlands track, Custom Lobbies & more will launch on May 17th for @PlayStation 4
Assetto Corsa Console Community Update (V 1.14)
Hi everyone! Today, we wanted to give our console community a rundown on what to expect in our next major console update. As many of you know, we were hoping to release in April, but despite our best efforts, it just wasnt possible. However, be rest assured, were pushing incredibly hard right now to get this update out to you as soon as possible and we hope to share a launch date with you all soon.
CONSOLE UPDATE V 1.14 NOTES
Featuring all-new FREE bonus content, including 5 cars, as well as our home made Highlands track! The perfect track doesnt exist. Thats why we created one.
AUDI QUATTRO S1 E2
Introduced back in 1984, the Audi Sport Quattro S1 E2 revolutionized rallying. Just like the other manufacturers, Audi used the lenient homologation requirements to create a new rally car. All the car maker needed for homologation was a production run of a mere 200 cars.
Blomqvists spectacular, sideways driving style suited the Sport quattro perfectly. By flicking the tail out, the Swede overcame the natural understeer of the nose-heavy Audi. He won five of the twelve rounds and was crowned the 1984 World Champion. Mikkola and Roehrl also won a round, which was enough to clinch the constructors trophy.
MAZDA MX5 NA
The Mazda MX5 NA was presented in Chicago on February 1989. Provided with an all-steel body shell and a light-weight aluminium hood, in Japan it was sold as Eunos Roadster.
MAZDA 787B
Back in 1991, Mazda became the first Japanese manufacturer to win the 24 hours of Le Mans, with the Mazda 787B. This Group C sports prototype weighed in at just 845kg and was capable of reaching top speeds of over 340 km/h, as well as producing 690bhp at 8000rpm, thanks to its Wankel rotary engine.
BMW M4 AKRAPOVIC
The M4s engine brace, trunk lid and the roof are all made of Carbon Fiber Reinforced Plastic (CFRP) to shed pounds. But the real masterpiece for both is the CFRP driveshaft a one-piece unit that offers exceptional strength while reducing rotating mass, resulting in a tighter drive with less counteractive momentum. The Evolution performance exhaust system for the BMW consists of a single-central muffler with valves and bigger link pipe tubes with a middle muffler, all designed to make the performance and workmanship of the Evolution as perfect as its looks. In-depth engineering has produced a sound completely different from the stock system, giving a deep and sporty sound.
LAMBORGHINI GALLARDO SL Step3
What do you get if you unleash some dedicated tuners on the Gallardo engine? A bi-turbo highly modified engine that is capable of doing more than 850bhp on pump fuel and more than 1200bhp on race fuel and full turbo boost.
The chassis has also been tuned accordingly with stiffer springs and dampers all around. Nevertheless you better watch out when you decide to give full boost. The performance is simply out of this world and the car can spin all four tyres in curva grande at monza in 6th gear Remember, you need to brake 1 to 2 km before every turn as it takes some space to slow down from ultrasonic speeds!
PORSCHE PACK #3 CAR: PORSCHE 911 RSR 2017
Available as a free update for the PORSCHE PACK 3 DLC, the 2017 Le Mans and WEC racing machine produces around 510bhp at 8000rpm. This brand new Porsche GTE/GTLM racecar has been designed from scratch, and features an ultra-modern, flat-six engine positioned in front of the rear axle.
HIGHLANDS LAYOUTS
The perfect track doesnt exist. Thats why we created one.
Highlands The original layout, 8152 meters long, filled with fast flowing path with curves and several jumps.
Highlands Long An extension of the original layout, 12191 meters long and has all the characteristics of the original layout. This layout features some slower curves, a fast series of left and right turns, after a passage between rocks and the distinctive 3km long Cabhag straight
Highlands Drift A configuration born to create long powerslides with supercars and hypercars. At 5167 meters long, this layout features long, flat and smooth curves, perfect for holding a constant power slide. The tower lùb, guards the surroundings at the top of the hill.
Highlands Short The shortest configuration, only 1714 meters, but based entirely inside the city. Incredibly intense and requires the concentration of a pro.
All four layouts share the same starting positions and pit lane, as well as the first corner and final 2 corners.
UPGRADED PHYSICS ENGINE
* Updated minimum pressures and optimum pressures for various cars.
* New v10 tyre wear algorithms more sensitive to load for all cars.
* Graining is now reducing when driving in good temperature conditions.
* New and updated V10 street, semislick, vintage, and race slicks tyres for all cars. A total of 151 cars updated.
* Updates for cars that already had V10 tyres.
* Updated chassis balance and inertias for all 151 available cars.
* Updated engine coast braking for street cars.
* Updated Brake heat for the following cars
* Shelby Cobra
* Lamborghini Miura
* Alfa Romeo GTA
* Abarth 595
* Ford Escort RS
* Ford GT40
* Lotus 25
* Lotus 49
* Maserati 250F 6C and 12C
* Lotus 72D
* Ferrari 312T
* Ferrari F40
COCKPIT VIEW ADJUSTMENT
It will be possible to adjust and customize the cockpit view during a game session.
CUSTOM LOBBIES
Initialize a new server instance with custom configuration. Configuration options include: privacy (invite-only, public, password-protected), cars, car skins, track, sessions (durations and types), track conditions, assist levels, realism levels.
CUSTOM CHAMPIONSHIPS
Create any number of championships with any number of events. Configuration options include: opponent cars, skin and names, tracks, track conditions, race and other sessions duration, point system. (3 presets)
The problem is, big update, no pro support still..I mean come on...the devs have to get the memo....Even a basic update with 1800p checkerboarding, better AA and AF would do.I feel like I'm talking to myself in here at the moment - has interest in AC really dropped off to zero, even with the big update released yesterday? Anyway, here goes.
Does this game control well with a controller? Or does it have any control issues like project cars has? Thanks.
Thank you. Maybe I'll bite.I have almost 200 hours with a 360 controller. No complaints from me.
Thank you. Maybe I'll bite.
The update is quite impressive, as I thought I would, I love the custom championship creator, quite why every sim doesn't have this is beyond me (it's not perfect though, it's a little uninitiative and unwieldy to use)
Tyre physics are a good improvement, especially when using a controller, looking forward to future patches.
By the way, specially for Mascot , the Season Pass is in sale in the PSN (-60%, 11,99€ here, EU Store). I'm grabbing it.
Thanks very much (and to Dan via PM)..!
It's £9.99 here in the UK. Bought!
Oddly, when in-game, selecting any track or car from the season pass takes me back to the PSN Store, where I then get informed I have already purchased that item. It doesn't do this every single time I select a pass item, does it?
Also, my PSN wallet was showing zero funds prior to the purchase, which means Sony have stiffed me out of around £25 which i had in there. Do funds expire? I had to buy the season pass with a credit card.
The PSN Store had to update when i went to buy the season pass this morning (and did so successfully before i tried to buy anything), so I'm hoping it's a temporary glitch.
Edit: after further investigation it seems like Sony emptied my wallet last week and took additional funds from my credit card to auto-renew PS+ at full price, even though it was set to NOT auto-renew. Does this get reset during system updates or something? Fuckers.
Wit pleasure, I was also waiting for a sale and I remembered your post here. With Assetto Corsa Season Pass you need to buy each pack individually, they should show as "free" after buying the pass, at least that was my case (not appearing as "already bought". And the issue with PSN funds and autorenewal is weird as fuck, I hope you solve it, I always the autorenewal option in the web store after subscribing for another PS+ year.
Edit: after further investigation it seems like Sony emptied my wallet last week and took additional funds from my credit card to auto-renew PS+ at full price, even though it was set to NOT auto-renew. Does this get reset during system updates or something? Fuckers.
Cool! Glad you dodged it.Thanks to you, I checked my settings and I had it ON too, just checked it few months ago that it's off, when my friend had auto-renew unintentionally too. What the fuck.
E: That's it, fuck this, removed my PayPal info from there.
Has anyone noticed a drop in overall frame-rate on PS Pro with the recent update? I thought I was imagining it until a friend mentioned the same. It's particularly bad on Zandvoort. Like pre-Boost Mode bad.
With or without AI?
Sorry, full grid of 16 cars. I know a lot of people just hot lap on an empty track in AC.
Haven't tested it with just me on track.
I've noticed the performance is worse with AI than without post patch, I wonder if they've done something with the AI, maybe related to the new tyre physics?
I don't play much with the AI, because it's rubbish, and the latest patch has made they really slow, hopefully the 1.15 update with the latest PC AI will improve things.
On a different note, online is now rubbish since the addition of custom servers, which don't really work very well either.
Aye, it could be the new tyre model I guess. It's a shame because it ran pretty flawlessly before and to be honest, I was already happy with the tyres..!
I wonder if DF or NX Gamer could run a quick post-patch analysis?
I've asked about post-patch PS Pro performance on the official AC forums. Fully expecting a ban.
/s
Where did you post it?, link?
Oooo, good call.It just occurred to me that the recent Playstation FW update might have deactivated my Boost Mode (like it reset my auto renewal of PS+). I'll check at lunchtime.