Ah, thought as much. Pretty useless then, getting the effect bar full doesn't seem to be an issue once you get to the intermediate alchemy skills.Things like "Super Quality"? Then no, it doesn't do anything.
Ah, thought as much. Pretty useless then, getting the effect bar full doesn't seem to be an issue once you get to the intermediate alchemy skills.Things like "Super Quality"? Then no, it doesn't do anything.
That sounds like a major, major issue.
Can they patch typos?
It's actually not clear to me that the small/large thing is a typo, just a really dumb re-definition from Small/Medium/Large/Xtra Large to... wait for it: Light/Moderate/Severe.
uhh I don't understand but I'll tryThink the final dungeon is open now. Does it warn you prior to the final boss?
Ruins have fallen and the location has been found.
uhh I don't understand but I'll try
warning that the ruins fall and you lose access to the previous dungeon? Nope.
Basically a point of no return. Like "HEY IT WOULD BE BEST IF WE'RE PREPPED GUYZZZZ" kinda thing. So I don't just waltz in unaware and go "ohshi-"
yup, this. if you can beat our fave birdy, you should have no problem beating the final boss.You walk in and go through a few areas, then a cutscene, then you go to the next area and there's the fight
yup, this. if you can beat our fave birdy, you should have no problem beating the final boss.
breaking all four honeycombs and picking the second option is a different story. try that one. you'll lose one day upon dying but you'll know what true despair feels like
Well,as for "why honeycombs"? iunno. it makes sense given the story focus on nature and revitalizating the land and shit. Bees, man. Important mofos.
ahh gawd I'm stupid for missing the obvious.Well,I guess she's called the Bumblebee Princess for a reason!
ahh gawd I'm stupid for missing the obvious.
edit: damn man this thread ;_; I should post this in the Atelier thread where it's more active but I'm banking on you guys just lurking instead.
I wanna clear up the character event frontline stuff because I didn't adequately explain. Guess I got lazy to type anymore than necessary when I made that post.
Having the characters you want events for on the frontline is a fact. You get points fastest when they're on the frontline and slower at the backline. No points accumulated in reserve. Having them battle with them on the frontline is not needed; you don't get extra points or anything for battling. When you're going out, it'd be wise to leave whatever characters you want on the frontline. Then the next time you go out, pick a different pair to raise their points.
This way, you don't have to actively rotate characters around and stress about it. You can do this with synthesizing stuff, too. Synth for X days, rotate, synth for another X days with a different pair, repeat.
It'd be best to leave the other alchemist in reserve and rotate them in only for tough fights.
This actually explains how I was able to get Threia and Reyfer's endings despite not using them very much in battles, and why Lucille's is the one I might not get (because like who wants to use Lucille anyways, right? I put her in reserve really early on).
Tried the hard version of last boss
what the fuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuck
Dismantle Melty Metal for Aroma Materia. You can find those at Searing Wastes.
From my experience so far which search actions come up seems random. Just retry in different areas until it becomes available.
So I made my canned food and now what?
It's kinda odd the corner tasks didn't get revealed.
Any good place to raise my adventure levels? I got about 3 more to go. Do I fight dragons again or something?
And Alchemy Level as well. I already made everything I could and I'm still three levels short.
I don't see any new place to explore. I just feel even more directionless than I have before.
I don't know much about the Atelier series, but I'm interested in trying it. Is this a good one to start with or should I pick an earlier title? Will I be missing any plot elements from previous games?
Do I need to have played Ayesha before this?
I'm glad people are fighting her now.
I was raging by myself back then but you guys can rage together
I gave up. I just can't do enough damage fast enough.
I knocked em down to about 2/3 of max health and was then one-shotted over and over.
I gave up. I just can't do enough damage fast enough.
loooolI knocked em down to about 2/3 of max health and was then one-shotted over and over.
looool
When she enters Winter mode, it's make or break time. No way in heck you can keep up healing and reviving after she's finished that attack.
Give us some hot tipz, ohlawd
My friend found out that if you put Evade Danger, Show Illusions, and Light Movement on Armor, and Evade Danger, Show Illusions, and Planetary Soul on Feather Charms and Concealing Hood/Skin(?) that you can basically dodge everything. Though it does lower your damage output compared to other builds. That doesn't matter much though if you basically never get hit anyway.
Someone test this on the final boss. I would love to hear results.My friend found out that if you put Evade Danger, Show Illusions, and Light Movement on Armor, and Evade Danger, Show Illusions, and Planetary Soul on Feather Charms and Concealing Hood/Skin(?) that you can basically dodge everything. Though it does lower your damage output compared to other builds. That doesn't matter much though if you basically never get hit anyway.
My friend found out that if you put Evade Danger, Show Illusions, and Light Movement on Armor, and Evade Danger, Show Illusions, and Planetary Soul on Feather Charms and Concealing Hood/Skin(?) that you can basically dodge everything. Though it does lower your damage output compared to other builds. That doesn't matter much though if you basically never get hit anyway.
Someone test this on the final boss. I would love to hear results.