Atelier Yumia: The Alchemist of Memories & the Envisioned Land releases March 21, 2025 on PlayStation, Switch, Xbox and PC

Atelier Yumia Countdown Illustration - 9 Days Left

Source - Gust Twitter account

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In the upcoming alchemy JRPG "Atelier Yumia: The Alchemist of Memories & the Envisioned Land" available March 21st, a collaboration with "Tales of Graces f Remastered", an RPG from Bandai Namco Entertainment, has been confirmed

A collaboration costume from "Tales of Graces f Remastered" will be available as a free DLC in "Atelier Yumia". Please look forward to further information on the timing of its release.

Also, to commemorate this collaboration, a special illustration by the illustrator Benitama was released today. The illustration features "Yumia", the protagonist of "Atelier Yumia" and "Asbel", the protagonist of "Tales of Graces f Remastered", standing side-by-side wearing the collaboration costume.
 
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🙏

Game locked.
Two long games on rental. Say goodbye to all your free time, lol!

This week's Famitsu review scores are in.
  • Alter Age (PS5, Xbox Series, PS4, Xbox One, Switch) – 8/7/7/7 [29/40]
  • Atelier Yumia: The Alchemist of Memories & the Envisioned Land (PS5, Xbox Series, PS4, Xbox One, Switch) – 9/8/8/9 [34/40]
    • The game takes around 50 hours to clear, or 80 hours with side activities.
 
I guess the game is still heavy on crafting, right? That's the only thing stopping me from trying an Atelier game. Everything else seems up my alley though.

Is this one a good starting point?
 

this is demo gameplay , at least you can pet cats and dogs in the demo unlike some other game which is glitchy as hell
 
Dang. Bad timing if Xenoblade Chronicles X comes out on the same day. I will be playing this game and skipping Xenoblade. I never got into that series.
[h3][/h3]
 
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I like the character designs in this game, but they didn't hit Ryza tier. Though, I guess that was lightning in a bottle that you can't predict/replicate.

I'd love to buy this at launch, I just don't have the gaming time right now with other games I'm playing. Mainly MonHun, but XBCX is right around the corner too. This late winter/early spring has been brutal with interesting releases already.
 
Tried the demo again on steamdeck and it holds a steady 30 on Mid settings so it falls within my acceptable steamdeck performance margins (runs fine on desktop ofc).

But that broken jittery camera - it's like the worst out-of-the-box Unreal student-project-grade implementation ever. Insane that they'd even consider releasing it in that state. I don't know how much they know about Game Camera Development Culture, but I'm an expert; honor and shame (etc...)

As soon as they fix the camera (which they apparently have stated they will), I'll pick it up.
 
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Steam reviews are not off to a good start. Seems the game could use some patches. Lack of video settings and some other issues. Not a lot of fans of the new combat and alchemy. I pre-ordered and have installed on PC and Steam Deck. Less than 20 gigs? Yet they say 40 gigs needed? Did they forget hi res textures? I have other things to play and will wrap those up and get to this in a few months when hopefully some of the issues have been fixed. I always played these games on PS previously and this is my first game of the series on PC. On PS, these games worked great out of the box on release day.

EDIT: I also think the release date of this game really hurt sales. Nobody seems to give a shit about this game. I do not think they will see anything near Ryza sales.
 
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Why are so many people salty over the battle system? I guess it's based on nostalgia for Turn Based battles or so?

In my case, I never liked turn based combat, even as a lad playing stuff like FF2 (née 4) back in the SNES days so this suits me fine :messenger_heart:
 
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Looking forward to diving in and carrying on from the demo. I wasn't going to preorder since some changes kind of put me off, but after giving the demo a chance I had quite a lot of fun, rare for me lately so I had to get it.
 
Few things: camera is jerky as fuck all in close quarters, no English dub, open world reminds me of BotW at first impressions, and normal difficulty is ridiculously easy. Seems to be a good game, but lacks polish for a $70 title. One thing I hate is after every battle, the camera swings in front of Yumia while she grabs her foot, then swings rapidly behind her when environments allow. Are they trying to give me motion sickness?
 
One thing I hate is after every battle, the camera swings in front of Yumia while she grabs her foot, then swings rapidly behind her when environments allow. Are they trying to give me motion sickness?

I like what they're trying to do with all the "dynamic" portraits. I love the pause menu animation of everyone walking into the scene actually; I think it's really adorable.
 
One thing I hate is after every battle, the camera swings in front of Yumia while she grabs her foot, then swings rapidly behind her when environments allow. Are they trying to give me motion sickness?
This sounds like a leftover remnant of a former turn-based developer. Hopefully they'll patch the game over time. I'm looking forward to whatever this becomes next year.
 
I like what they're trying to do with all the "dynamic" portraits. I love the pause menu animation of everyone walking into the scene actually; I think it's really adorable.
The tune after battles reminds me of Persona 4, and the little menu dings sound like old FF.
 
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Heartily recommend trying Hard mode. It definitely makes the battles take longer which at least means there's a chance to interact with the mechanics. Feels pretty good compared to the Normal mode where everything just insta-dies before you can even get a combo off.
 
Heartily recommend trying Hard mode. It definitely makes the battles take longer which at least means there's a chance to interact with the mechanics. Feels pretty good compared to the Normal mode where everything just insta-dies before you can even get a combo off.
Let us know if this changes later in the game. Sometimes normal mode in JP games will trick players by being too easy at the start and then having a difficulty spike after a certain amount of time.
 
So I installed it and played it quick to make sure it works on my Steam Deck. Loaded up fine and immediately asks you to change any settings. So the people complaining that you can't change settings must be blind. It then dumps you into the beginning of the game with a tutorial. I didn't play more than 15 minutes. But it ran fine on the Steam Deck in my opinion. With mostly standard settings, it ran at between 30 and 60 fps. The combat did not impress me so far. Like all action games, you can hardly see what is going on. The most annoying thing so far is they are doing the area transition animations that are so common and ridiculous in games. Squeezing between doors, crawling under debris, etc. That stuff has never looked natural and I would almost prefer a load screen from time to time.
 
Let us know if this changes later in the game. Sometimes normal mode in JP games will trick players by being too easy at the start and then having a difficulty spike after a certain amount of time.

So as expected, I broke down and got the full game lol.

Started on Hard this time. It's definitely a better experience. It's not just about damage sponging; mobs now chain cast the tankbuster/dodge-required attacks so it feels a bit like We-Have-Bayonetta-At-Home. Spamming your own abilities will leave you on cooldowns at critical times so you need to pace yourself. I didn't really understand how to equip Support Items from the demo playthrough (need to equip them in the Party menu, not the Battle menu but you can only do it in the base).

Enjoying it a lot actually. If it gets too grindy later I can always change the difficulty whenever, which I'll probably do for steamdeck cozy material-gathering and turn it back up for actual combat when I'm at the PC.
 
Got the game in the mail today, but sadly it's gonna remain unopened until I finish Shadows.

A cutesy JRPG is probably gonna be a nice change of pace after a serious game like that.
 

Some more QoL updates inbound. Looks promising mostly though I actually like the Battle Results screen.It's kinda weird they're going to default it to OFF after the patch rather than just letting people turn it off? But it's also easy to turn it back on if I want to so can't complain really.
 
Gustshop Cosmo Combo Set (90000 yen!)

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Still waiting for mine to arrive, but I have been playing the digital version for a few days now. Love the game very much so far but yeah definitely turn the difficulty to VERY HARD mode or at least HARD mode to appreciate the game and the combat properly.

Taking my time as I'm waiting for the patch to skip/fast forward the starting synthesis scene.
 
The demo was very enjoyable despite some issues, definitely buying with my next paycheck. It's also the kind of game that doesn't seem to get big price cuts so there's little point waiting.
 
So as expected, I broke down and got the full game lol.

Started on Hard this time. It's definitely a better experience. It's not just about damage sponging; mobs now chain cast the tankbuster/dodge-required attacks so it feels a bit like We-Have-Bayonetta-At-Home. Spamming your own abilities will leave you on cooldowns at critical times so you need to pace yourself. I didn't really understand how to equip Support Items from the demo playthrough (need to equip them in the Party menu, not the Battle menu but you can only do it in the base).

Enjoying it a lot actually. If it gets too grindy later I can always change the difficulty whenever, which I'll probably do for steamdeck cozy material-gathering and turn it back up for actual combat when I'm at the PC.

I had to change Ryza to hard as well (wish there was a trophy attached to that) and it made the game way better. The only time I had to turn it down was for the extra bosses for the trophy. Other then that I completed the whole game on hard.

The demo was very enjoyable despite some issues, definitely buying with my next paycheck. It's also the kind of game that doesn't seem to get big price cuts so there's little point waiting.

This series is very stingy with price cuts. They just recently had a sell on all the games as well so I doubt we see one for a while.
 
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