Anybody else not care about gamergate?
I'm kind of addicted to it at the moment. I can't look away.
Call me ignorant but I don't even know what it's about .
The opening paragraphs of the wikipedia article are a pretty good summary: http://en.wikipedia.org/wiki/Gamergate_controversy
Pasting it because wikipedia.
Gamergate (sometimes referred to as the hashtag #GamerGate) is a controversy within video game culture concerning misogynistic attacks on various indie game developers, video game journalists, and other personalities involved with the video game industry. These attacks have included doxxing and death threats that led three women to decide to leave their homes when sent threats that included their addresses. Those that support GamerGate as a consumer movement claim that they are simply concerned with ethical issues in video game journalism, particularly conflicts of interest between journalists and developers, and that those performing the attacks are a minority that do not represent their goals. GamerGate supporters' apparent unwillingness or inability to control the harassers, and the group's focus on independent developers rather than the larger companies, has resulted in a widespread discrediting of its views and aims in mainstream sources. The harassment campaigns against women, combative rhetoric, and criticism of those examining video games from feminist or other minority perspectives has resulted in the movement being widely viewed as fighting a culture war against the increasing diversity of video game culture.[1][2][3][4][5][6][7][8]
The controversy first came to wider attention due to the sustained harassment that developer Zoe Quinn was subjected to after an ex-boyfriend attacked her in a blog post, which included several allegations that included one that said she was romantically involved with with Nathan Grayson, a Kotaku journalist.[9] Some Internet users, particularly on 4chan and Reddit, began attacking Quinn under the false assumption that her relationship resulted in favorable media reviews for her recently released game Depression Quest. Although these concerns about journalistic impropriety proved unfounded,[10][a] allegations about journalistic ethics continued to clash with acts of harassment and misogyny as Zoe Quinn fled her home due to threats against her life.[12] Around the same time, feminist media critic Anita Sarkeesian released a new video in her series looking at the depiction of women in video games, which previously garnered criticism and harassment from the gaming community, leading to a new round of harassment and death threats that also led her to flee her home.[14] As the controversy continued, new topics of debate arose that have included perceived changes or threats to the "gamer" identity as a result of the ongoing maturation and diversification of the gaming industry.[2][3][4][5] In October 2014, renewed death threats to Sarkeesian over a planned talk at a university and new death threats to indie game developer Brianna Wu brought further international attention to the controversy.[15]
The rising popularity of the medium, and greater emphasis on games as a potential art form, has led to a commensurate focus on social criticism within gaming media and indie works.[7][11][16] This shift has been argued to have prompted the opposition from traditional "hardcore" gamers who view games purely as a form of entertainment.[6][7][11][17] This opposition has been argued to be the origin of the personal harassment of female figures in the industry rather than constructive cultural conversations.[12][7] The harassment campaign against Quinn attracted significant mainstream media attention which focused on the sexist, misogynistic and trolling elements within the gamer community. Allegations of impropriety in gaming media have prompted policy changes at several outlets, and commentators generally agree that systemic problems in the gaming media need to be discussed; however, the harassment and misogyny associated with Gamergate is seen as having poisoned the well. Furthermore, the choice to focus the campaign on a heretofore relatively obscure independent developer rather than AAA publishers has led to questions about its motivations.