I had no idea the sniper rifle did that, when it actually happened in game I had an 'oh my god THEY DIDN'T' moment, and then giggled like a school girl. embarrassing for everyone involved.Salazar said:Sniping in Bulletstorm is fucken superb.
I am usually dreadful at "guide the projectile" stuff in games, but this suits me very nicely. Don't know how far I am through the SP, but I'm not really too bothered. I will play this again. I am frightfully keen to show it to people.
I don't care a single bit for points, combos or leaderboard score-chasing.Agyar said:I'm glad other people are recognising the great things Bulletstorm does within the FPS genre. I could see and feel it straight out of the gate, which is why (as some people will know) I've been advocating it strongly from the demo alone.
I can't wait for my copy to arrive next week so I can dive in and fuck some fools up.
I had more fun watching my mate beating it than playing through the entire awful shit-fest that is Killzone 3.Bernbaum said:Sell me on Bulletstorm.
jambo said:What act are you up to?
It isn't about scoring. It's about, effectively, trying new things to earn more "money" (which is presented as points, which many mistake for a score) to further upgrde your weapons and abilities. The constant stream of new scenarios and weapons is masterfully balanced in relation to the "economy".Bernbaum said:I don't care a single bit for points, combos or leaderboard score-chasing.
I am interested in the moment to moment feel of the gunplay and variety in level design.
The 'Echoes' mode will go untouched.
Sell me on Bulletstorm.
HolyCheck said:lol thats how it was asked! (I was drunk and it seemed funny at the time!)
I don't care about score attack or points or multiplayer in anyway. The story is good enough to carry me along fantastically designed levels with incredibly solid mechanics that reward fun gunplay rather than just going for headshots. I haven't felt forced to change my playstyle just to maximise my points which was the biggest surprise for me. It also looks great. Plus you are a drunken space pirate.Bernbaum said:I don't care a single bit for points, combos or leaderboard score-chasing.
I am interested in the moment to moment feel of the gunplay and variety in level design.
The 'Echoes' mode will go untouched.
Sell me on Bulletstorm.
Salazar said:3, if I remember right. Getting close to the "damsel in distress".
Making heavy, almost comically frequent use of the slide to knock over creeps.
Choc said:Gutter journalism continues
Salazar said:The only (non-violent) way they will die is if numbskulls stop watching.
Choc said:http://www.sankakucomplex.com/2011/02/26/3ds-causes-mass-eye-pain-needs-15m-break-every-30m/
in other news apparently most places in JP didnt sell out
interesting
There are a lot of porno links on that page.Choc said:http://www.sankakucomplex.com/2011/02/26/3ds-causes-mass-eye-pain-needs-15m-break-every-30m/
in other news apparently most places in JP didnt sell out
interesting
You have the load the page first, and then click on it, but Readability will do what you want.Agyar said:Got a link I can read at work without animu cat girl porno covering my screen?
Choc said:
...the parallax barrier screen requires users eyes to be at a certain distance from the screen to be in the sweet spot for 3D to work perfectly. Moving your head in and out of this sweet spot causes image blurring and eye strain.
True, and they're probably using the 3D slider at "full", but one would think that during a two-hour gaming session-- if you're on a couch or whatever--you would move and shift position quite a bit, putting you in and out of the sweet spot more than a few times.jambo said:Fucking people not using the 3DS properly.
jambo said:Fucking people not using the 3DS properly.
Mar said:Blind defence of Nintendo technology much?
Mar said:It is a concern that the main feature of this new system causes issues with eyesight for a lot of people. The guys at Giant Bomb say exactly the same thing. After extended periods anything besides turning 3D off entirely can be troubling and cause eye strain and motion sickness.
I honestly worry how this is going to affect young kids eyes as they are growing up. Sure Nintendo say kids under a certain age shouldn't use it, but that's like telling kids they can't eat a lolly pop.
FreeFallin' said:You mean my eyes will get sore while playing a 3DS while riding my bike to places? D: Hopefully by the time I get to a place where I want to get back into portable gaming there is new tech that makes this less of an issue. For now 3D in my pocket will have to wait.
legend166 said:wat?
Dont ask me to quote a study, because I can't, but I believe that a separate non-Nintendo organization has deemed the tech safe for developing eyes, despite Nintendo's "WE REALLY DON'T WANT TO BE SUED" warning.Mar said:Blind defence of Nintendo technology much?
It is a concern that the main feature of this new system causes issues with eyesight for a lot of people. The guys at Giant Bomb say exactly the same thing. After extended periods anything besides turning 3D off entirely can be troubling and cause eye strain and motion sickness.
I honestly worry how this is going to affect young kids eyes as they are growing up. Sure Nintendo say kids under a certain age shouldn't use it, but that's like telling kids they can't eat a lolly pop.
jambo said:http://i.imgur.com/857IM.jpg