Rez said:
I've never understood playing games, sleeping or web-browsing in lectures. Attendance isn't compulsory. Why even go?
This isn't so much directed at you so much as it is a general comment.
Alright, now that I'm home and have gotten shit out of the way:
I agree.
... okay, actual comments:
I find that I go the non-compulsory things (specific to the ones that I find boring) simply because I have something on after it, and might as well go. Or, alternatively, I like being with the group I've caught up with and we usually talk after the lecture about stuff and it acts as a good meeting point. (note we don't talk during lectures)
I don't mean to imply that I actively go to shit I have no interest in, because I do totally listen to most lectures I show up for. There is only a single lecture I skip, and I skip it because it's the only thing on for the day and I'm not really learning much from said lecture anyway.
In the case of me playing my 3DS, I'll usually bring out my phone or some reading material or something if I find I don't care to pay attention to what's being taught today. In programming I'm usually paying attention, although today the lecturer recovered some stuff we'd been learning the past few weeks which I had already covered (specifically he was giving us info for what to do for our practical test, of which I've already completed). That was enough time to sneak in a quick game of SF.
I know I'm making this post seem defensive (which it kinda is but frankly I'm indifferent either way), but I thought I'd justify myself and let it be known I'm not a total slacker and enjoy the learning experience of uni.
As for tutorials, I'm usually the guy who initiates the class conversation (or at least tries to prevent the awkward silences that happen when the tutorial guy says a question or tries to start a conversation themselves), which usually isn't the
greatest thing to do if I was seeking peer reviews of my social performance or whatever, but I like to think that having discussion about the work is far more engaging than everyone staring at lecture notes and scribbling down code or question answers or whatever. (The conversation thing holds true especially well in my Game Fundamentals course, where today the class conversation was "Holy shit, Nolan North" and talking about Super Meat Boy as a great example of modern refined platformers (I made sure to add VVVVVV to the discussion, too));
I've forgotten what this post was about.