http://kritz.net/personal/TheShittyWizard.html
There's the final, as it was submitted version of my uni game. I will hopefully never touch it again.
There is now a terrible help screen you can access, made 15 minutes before submission because apparently we needed one of those. In addition I also made the powerup system in about an hour, after waiting 13 weeks for a teammate to make one. Though all said and done, I am still kind of proud of how that game ended up. Unfortunately there's a high chance it will be the last uni game I will make.
So I'm not sure how I want to progress with my wonderful game creation production from here. Most people at the UTAS are too busy on their actual degrees to make a game as a side project. I've also kind of been ruined on the idea of group work. I don't really want to make a game online with other people on the basis that not being able to see eachother work will be too much of a pain.
Guess I'll see where it goes. I don't think I will be able to solo a serious game project, because I just can't commit that much time.
Oh well. Back to algorithm assignments.