Insane Metal
Member
This couldn't run at 60fps? What the hell?
One console is. And its holding back the games performanceconsoles are weak, sacrifices have to be made.
That is the default HUD and how the game was designed around for. Also how they chose to showcase the game. So its fair to judge by how I see it.The HUD is customizable and you can disable almost all of the things there if you want.
They probably have everything enabled for floor demo purposes.
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I'd be interested to see how it looks and plays in third person. I'm afraid it's going to suck since they haven't shown it in that perspective. Similar to Skyrim.
which's exactly like outer worlds. like it's all going through motions, while happening in a vacuum...This looks a little dry.
When it comes to RPG, I only play WRPG.Doesn't look great to me.
I really don't like the art style, but I can't quite put my finger on exactly why.
I'm also just not a WRPG kind of guy which is probably why the actual gameplay looks bad to me.
Hopefully it's good for the people that are excited for it.
Yes! They could just make it an old-school text adventure, graphics are 100% irrelevant in an RPG.People graphics whoring when it's an RPG, if looks are good/serviceable, but story/mechanics/progression/choice are amazing, that's what's important in a RPG.
Didn't you hear, it has lumen and nanite and RT. So what if it is mediocre looking, those buzz words alone make it "next gen". Ergo it will run at 30 fps on current gen consoles, while also looking worse than some last gen games.This is the amazing next gen game that people were saying they are fine giving up 60fps for in the other thread?
Yep. There are plenty of successful games with below-par graphics, but people love them because of their combat.Forget graphics (insane they cant get this running at 60fps on Xbox).....but Jesus christ the combat/ enemy ai is boring af.
Perhaps that's why Obsidian still has not shown anything in 3rd person mode yet. The animations would be extremely weird.
He's a judge.Why is the character holding a book, is he a book worm?
Nothing more immersive than characters running around with weapons held under their chins all day, just like in real life.Why? I think it's more immersive that way.
Good, so all my move sets and animations will only be slightly hobbled by the accommodation of first person.Good thing you can play through the whole game in third person
Cause first person RPGs are a bizarre throwback that have been replaced by third person. In a post Witcher 3 / Elden Ring / Baldur's Gate 3 world, it makes no sense.How come?
Bethesda's Creation Engine gets a lot of shit, but when I played The Outer Worlds I really missed the physics, interactivity, and NPC scripting of New Vegas. I'm concerned that Avowed will feel similarly lifeless. Since this video shows a dungeon crawl, I can't judge the game's urban sprawls, but the environments here lead me to expect another static world. Wish they could use Bethesda's engine again.
There is an ability wheel for the blue guy, he burns down the web door after instructing him to do it, so there is that. During fights it looks like he fights on his own like companions in Skyrim, but it might be the player not bothering with his abilities.How much control you have over companions?
Can you equip them and change their skills etc?
Yesterday Dragon Age showed you can make a party that compliments you, even though you cannot directly control them.
Something like that here would be cool.
Plus there's another Bethesda-owned engine, id Tech, that's shared between ZeniMax studios. It'd be awesome to see the Creation Engine shared in the same way.Bethesda's engine they should allow to be used by anyone at MS. Some of the games will really benefit from it.
If game becomes a hit, you can release regular expansions with ease, using it.
Cool.There is an ability wheel for the blue guy, he burns down the web door after instructing him to do it, so there is that. During fights it looks like he fights on his own like companions in Skyrim, but it might be the player not bothering with his abilities.
Saw no inventory screen for him but it would be weird if you can't change his equipment.
MS should make this happen. It will lead to more unique and interesting games.Plus there's another Bethesda-owned engine, id Tech, that's shared between ZeniMax studios. It'd be awesome to see the Creation Engine shared in the same way.
Oh man, and imagine—every game using it would be so moddable!
Bethesda's Creation Engine gets a lot of shit, but when I played The Outer Worlds I really missed the physics, interactivity, and NPC scripting of New Vegas. I'm concerned that Avowed will feel similarly lifeless. Since this video shows a dungeon crawl, I can't judge the game's urban sprawls, but the environments here lead me to expect another static world. Wish they could use Bethesda's engine again.
Bethesda's engine they should allow to be used by anyone at MS. Some of the games will really benefit from it.
If game becomes a hit, you can release regular expansions with ease, using it.
Yeah Creation Engine is great, stuff fly when things go boom and it just makes everything more immersive. Skyrim in VR with some mods is an amazing experience even today.Plus there's another Bethesda-owned engine, id Tech, that's shared between ZeniMax studios. It'd be awesome to see the Creation Engine shared in the same way.
Oh man, and imagine—every game using it would be so moddable!
Huh... yeah, I see it.It looks like a VR game...without the VR.
Yeah, looks very much like Asgard's Wrath 2, but Asgard's Wrath 2 looks and plays very well for a VR game, running on a mobile processor. It's also super fun.It looks like a VR game...without the VR.
So in framerate which is not going to Xbox, how wonderful...
"It's a first-person, single-player game, you don't necessarily need that 60 frames."
Then show the game in 60fps, lol.
Exactly this. Nothing here looks good enough at all to say it needs to be 30fps.This couldn't run at 60fps? What the hell?
I'm about to write a lengthy reply to this argument, so just bear with me while I...Bethesda's engine they should allow to be used by anyone at MS. Some of the games will really benefit from it.
How much control you have over companions?
Can you equip them and change their skills etc?
Yesterday Dragon Age showed you can make a party that compliments you, even though you cannot directly control them.
Something like that here would be cool.