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Axios: Microsoft misses Xbox Game Pass subscriber target for second year

Sony is blocking MS attemp to negotiate with those devs. If you cant understand that, then this topic isnt going anywhere.

IF that clause didnt exist, MS will enter the negotiation part. If the devs agree to it. MS would put those games on gamepass. If they dont, then they would go to the next game.
Sony is blocking MS from getting Victoria on gamepass?

Not every studios would have the same mindset. There are pro gamepass who wants to reach more audience, and there are anti gamepass, who are looking after their pocket.

So, money is the issue, like I said.
 
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feynoob

Banned
The fact that Phil Spencer himself said subscriptions ain't the future and growth is slowing says it all. Many people thought subscriptions and specifically, gamepass, were going to take over the industry and become the normal way people consume content.
It will be, should cloud gaming find its foot.
Current console wise, it wont. There are limited consoles in the world, and half of those users would subscribe to services like this.

Your only option is one way, which doesnt need a console, and can be used everywhere. Its why they are fully investing in cloud gaming.
 

feynoob

Banned
Sony is blocking MS from getting Victoria on gamepass?
Do you have selective memory?
This is what I mean, when I say, we wont reach anywhere with this argument.

Sony not blocking the game wont guarentee them getting those games on gamepass.

If the devs agree to it. MS would put those games on gamepass. If they dont, then they would go to the next game.
Read this part clearly. Victoria 3 is the result of failed negotiation.
 
The 86% was from July 2019 to June 2020. The pandemic was barely starting. There was no widespread shutdowns yet.

Are you kidding ? The most important shutdowns during pandemic occured during march to june 2020 in EU and US (east) for example... (Italia, France, England, Spain etc...)

Some example => https://medium.com/super-jump/the-state-of-gaming-in-the-usa-and-europe-in-2020-a45133b53b32

"The US faced roughly two months of COVID-induced lockdown earlier this year, and it’s no surprise that, as mentioned above, consumers spent a lot of money on video games. In fact, this first quarter saw the highest total of spending on video game products in US history, up 9% over Q1 of 2019. Things really took off in the second quarter, with April showing a 73% increase year over year, May coming in at +52%, and June at +26% (Data from NPD)."
 
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Do you have selective memory?
This is what I mean, when I say, we wont reach anywhere with this argument.

Sony not blocking the game wont guarentee them getting those games on gamepass.


Read this part clearly. Victoria 3 is the result of failed negotiation.

No, you need to make your points clearer. I asked you repeatedly why Victoria 3 is no longer coming to gamepass.

So, why don't you drop the stuck up attitude and answer the question. If it's not money, and it's not Sony, then why isn't Victoria 3 coming to gamepass.
 
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feynoob

Banned
No, you need to make your points clearer. I asked you repeatedly why Victoria 3 is no longer coming to gamepass.

So, why don't you drop the stuck up attitude and answer the question. If it's not money, and it's not Sony, then why isn't Victoria 3 coming to gamepass.
And I clearly stated that very well.
MS bringing games to gamepass from 3rd party is not always succesful. This is them losing victoria 3 from windows store, and gamepass. Its up to developers whether to accept MS deal or not.

What part of negotiation do you not understand? Do you think games, are magically dropped on gamepass?
 
This is exactly what they want. Get the vital money making games, put them on their service, then offer their service to everyone who wants those games for their customers.
Yeah MS was trying to push GP on PS, but Sony gave MS the finger and will not alow GP on PS like....NEVER
 
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feynoob

Banned
What part of the question are you failing to grasp? Why did the devs not accept MS's offer. If it's not money then what? This isn't hard.

Shocked Fried Rice GIF by Nigel Ng (Uncle Roger)


I am done with this topic.
 

Mibu no ookami

Demoted Member® Pro™
Yeah MS was trying to push GP on on PS, but Sony gave MS the finger and will not alow GP on PS like....NEVER

I mean how would it even work? MS offers Sony 30% of GP of the revenue generated from GP subscribers on the PSN? How would you ascertain that? You'd have to have a similar setup where you'd buy specifically game pass for PlayStation.

Now does this version of GamePass have the same value as PC and console? i.e. Does GP coming to PS mean that Microsoft Studios games all publish on PlayStation? I.e. Halo?

The reality is that even at 30% of revenue (which would be significant profit, without cost), why would Sony want to do this? First, they aren't going to get Halo and other games almost certainly right? Second, this would impact both PS+, their individual software royalties from 3rd parties, AND their brand value.
 

feynoob

Banned
Should have just said

"I don't know"
I told you about it in everyway. You wont understand it, if you have other thoughts.

You cant expect people to accept your deal, because you think whatever you are working on is profitable in the long term. There would always be people, who would be against it. People who would look after their interest. People who want to take the risk of gaining more money.

Until gamepass reaches that critical moment(35+m userbase), everyone would have those doubts. Its a part of running a business.

Sony marketing deal is just a tiny bit of that puzzle. Since MS main obstacle is convincing those people, that gamepass is good for them. And it wont ruin them financially.
 
I told you about it in everyway. You wont understand it, if you have other thoughts.

What a fucking copout response. Just stick with "I don't know" and be done with it.

You cant expect people to accept your deal, because you think whatever you are working on is profitable in the long term. There would always be people, who would be against it. People who would look after their interest. People who want to take the risk of gaining more money.

So, once again, as I keep telling you, it's an issue of money.
 
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feynoob

Banned
I mean how would it even work? MS offers Sony 30% of GP of the revenue generated from GP subscribers on the PSN? How would you ascertain that? You'd have to have a similar setup where you'd buy specifically game pass for PlayStation.

Now does this version of GamePass have the same value as PC and console? i.e. Does GP coming to PS mean that Microsoft Studios games all publish on PlayStation? I.e. Halo?

The reality is that even at 30% of revenue (which would be significant profit, without cost), why would Sony want to do this? First, they aren't going to get Halo and other games almost certainly right? Second, this would impact both PS+, their individual software royalties from 3rd parties, AND their brand value.
This is like Apple trying to iphones, on samsung stores. It just doesnt make sense for either company.

MS is loosing the ability to increase their console userbase. Sony is losing their revenue.

No sane business man would agree to this deal.
 

Mibu no ookami

Demoted Member® Pro™
This is like Apple trying to iphones, on samsung stores. It just doesnt make sense for either company.

MS is loosing the ability to increase their console userbase. Sony is losing their revenue.

No sane business man would agree to this deal.

Ultimately, I don't envision GamePass surviving in its current state. Netflix learned the same lesson. Eventually, the cost of external content becomes too expensive and destroys your margins.

I think it'll become more expensive, and more Microsoft-focused with indies and the occasional big 3rd party title. Find any major subscription service that hasn't run into this.
 

feynoob

Banned
Now give a reason
  • Excutive bonuses for the company.
  • Believing in your product having a higher success.
  • Not trusting the new model, for bring more money.
  • Money the other party offering is not good.
  • The said platform not having enough users to cover the estimated loss sales.

There are others, which I have no idea about.

But that is the gist of it
 

feynoob

Banned
Ultimately, I don't envision GamePass surviving in its current state. Netflix learned the same lesson. Eventually, the cost of external content becomes too expensive and destroys your margins.

I think it'll become more expensive, and more Microsoft-focused with indies and the occasional big 3rd party title. Find any major subscription service that hasn't run into this.
It can survive, depending on how MS handles the console production side of it. That is what holding back gamepass console.

They also need to increase investment in pc side of gamepass. That is the highly important part right now. With slow console production, and the conversion rate, PC seems to be the driving factor of increasing those numbers.
Games like Wow, Riot games, and rts games would generally attract PC users to the service.

IF MS can accumalte 20m pc users in 3-5 years, it would be a great deal for them.
 
Maybe struggling is the wrong summary.

I think they are still supplied constrained in certain markets, especially in the US. That's a struggle and Spencer did say that they would be supply constrained this holiday.

I also think that they need additional content for the mass market (personally I am very happy cause my brain is still thinking about citizen sleeper and norco and excited about sommerville/Pentiment/signalis) to push series s sales.
Got it. This holiday is hopefully the last time they are supply constrained.
 
Ain't paying a single dollar to games that I'll never own.
E4PYQ-1XEAM2ib9


 

GHG

Member
AKA our games make too much money for anyone to realistically offer us enough money to add our games day one

This is the thing that gets me with the complaints surrounding Sony's marketing deal clauses, do people realistically think Activision would have agreed to do some sort of day one gamepass deal considering the amount of money they rake in year after year from full priced sales? If they felt gamepass would have been more attractive then they wouldn't have signed that contract (same goes for all the other developers and publishers Sony have marketing deals with).

Where are all these big 3rd party AAA blockbuster games appearing on gamepass day one? Because I'm not seeing them.

Firstly the publishers who own these kinds of games have no reason to even sit down at the negotiation table and secondly, even if they did, the amount of money required would be obscene. Microsoft know this, which is why they've gone the acquisition route. So I don't know why they're attempting to frame their recent moves as being motivated by 3rd party marketing clauses locking them out of doing day 1 gamepass deals for certain games. You would have to be born yesterday to believe that.
 
It will be, should cloud gaming find its foot.
Current console wise, it wont. There are limited consoles in the world, and half of those users would subscribe to services like this.

Your only option is one way, which doesnt need a console, and can be used everywhere. Its why they are fully investing in cloud gaming.

says who? even phil spencer is claiming otherwise and they would know. why would cloud gaming find its foot? nobody cares about cloud gaming and never will. google and sony already know it and microsoft have realised it and have recently said that consumer adoption is slow. cloud gaming is like the "doomsday is coming". its forever coming but never actually comes! i still remember people saying most people will be playing over the cloud by 2020! lol.
 
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This is the thing that gets me with the complaints surrounding Sony's marketing deal clauses, do people realistically think Activision would have agreed to do some sort of day one gamepass deal considering the amount of money they rake in year after year from full priced sales? If they felt gamepass would have been more attractive then they wouldn't have signed that contract (same goes for all the other developers and publishers Sony have marketing deals with).

Where are all these big 3rd party AAA blockbuster games appearing on gamepass day one? Because I'm not seeing them.

Firstly the publishers who own these kinds of games have no reason to even sit down at the negotiation table and secondly, even if they did, the amount of money required would be obscene. Microsoft know this, which is why they've gone the acquisition route. So I don't know why they're attempting to frame their recent moves as being motivated by 3rd party marketing clauses locking them out of doing day 1 gamepass deals for certain games. You would have to be born yesterday to believe that.

Yup. Microsoft might be able to spend obscene amounts of money, but it's apparent the ones in charge of gamepass third party relations don't have that same privilege. Their budget is tight enough that they have to wait for games like guardians to flop before they can even sit at the negotiation table
 

Mibu no ookami

Demoted Member® Pro™
It can survive, depending on how MS handles the console production side of it. That is what holding back gamepass console.

They also need to increase investment in pc side of gamepass. That is the highly important part right now. With slow console production, and the conversion rate, PC seems to be the driving factor of increasing those numbers.
Games like Wow, Riot games, and rts games would generally attract PC users to the service.

IF MS can accumalte 20m pc users in 3-5 years, it would be a great deal for them.

The bigger problem Microsoft isn't considering with Game Pass is the difficulty of retaining subscribers can and will impact the ability to retain consumers from one console to the next. Unless you physically or digitally own this software and you're able to play it on the next system, there really isn't a sense of forced retention here.

PC is definitely the driver here, but Microsoft has to ask themselves if PC gamers haven't jumped in now, what will make them jump next year. You make some good points around WOW and others, but it'll be interesting to see how they maintain those numbers and whether they canabolize revenue.
 

feynoob

Banned
says who? even phil spencer is claiming otherwise and they would know. why would cloud gaming find its foot? nobody cares about cloud gaming and never will. google and sony already know it and microsoft have realised it and have recently said that consumer adoption is slow. cloud gaming is like the "doomsday is coming". its forever coming but never actually comes!
Cloud gaming is early youtube as of now. It would be a hit, if they keep investing and improving it
The reason why it matters, is because the accessibility it has. The ability to access your games from a browser, smart tv, and to an extend your mobile phone means reaching a larger audience.

Gamepass benifits from larger audience, like netflix does. If userbase is small, it would not hit a higher target, due to limited ceiling. Which is why cloud gaming is important. Larger audience=more userbase.
 

Mibu no ookami

Demoted Member® Pro™
I don’t see how they expect the service to grow without releasing games. This year’s output as been horrible.

That's the big push behind Activision Blizzard. They need content NOW, like yesterday. Combined with Bethesda, it might be enough to limp along until their smaller studios can put out content.

Microsoft knows its over paying for Activision, but it doesn't care. They're in a bind and they know that Sony is quickly figuring out their supply issues, at some point when you see consoles on shelves, you're going to see what demand really looks like and if they are quickly outpaced now there will be no catching up.

If I were them I would have bought T2 instead.

Edit: But the problem with T2 is that GTA doesn't come out every year.
 
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feynoob

Banned
The bigger problem Microsoft isn't considering with Game Pass is the difficulty of retaining subscribers can and will impact the ability to retain consumers from one console to the next. Unless you physically or digitally own this software and you're able to play it on the next system, there really isn't a sense of forced retention here.
general audience dont care about that. Considering most played games are f2p games, which can be shut down at any moment.

As for audience retention, this is the most vital part, after userbase. Having fresh content means, keeping the current userbase happy. Not having enough content means, people would leave your service. You need all kind of content, ranging from shooter, rpg, racing, horror, fighting, jrpg, rts, kids, etc. That kind of content makes your service a little bit attractive, instead of big AAA games. Not everyone has the same taste.

PC is definitely the driver here, but Microsoft has to ask themselves if PC gamers haven't jumped in now, what will make them jump next year. You make some good points around WOW and others, but it'll be interesting to see how they maintain those numbers and whether they canabolize revenue.
"We saw usage growth across all platforms driven by the strength off console," said Nadella. "PC Game Pass subscriptions increased 159% year-over-year."
The recent focus on pc side helped those numbers rise higher. And now with riot games deal, it could increase faster.
 
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NickFire

Member
The bigger problem Microsoft isn't considering with Game Pass is the difficulty of retaining subscribers can and will impact the ability to retain consumers from one console to the next. Unless you physically or digitally own this software and you're able to play it on the next system, there really isn't a sense of forced retention here.
I am on the fence about this one. Part of me agrees with you. Another part thinks GP could increase brand loyalty when a new gen starts down the road because of backwards compatibility. With the days of clean breaks behind us, the library carries over now. So a GP user leaving Xbox next gen would be facing a blank library when new games will be sparse. Of course, do the masses actually care about that when picking a console in a new gen? It's a fair question I think.
 

Thirty7ven

Banned
Those who think MS overshot their estimates on purpose need to remember this didn’t happen in a vacuum. High demand for next gen, Xbox series S, Xcloud, their biggest hitters in Forza and Halo, with no price hike anywhere.

I said it before and I will say it again, it was easy to fill GP with a stream of quality content because it happened near the end of last gen. It’s no so easy right now, but it’s easier on PC… until it isn’t anymore.

Netflix of gaming? Netflix released 395 new shows in 2021.
 
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reksveks

Member
Microsoft knows its over paying for Activision, but it doesn't care.
The premium wasn't crazy at the time, it may have been better than the zynga deal.

It will be interesting to see how the B and K revenue will do in next week earning reports.
 
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Mibu no ookami

Demoted Member® Pro™
The premium wasn't crazy at the time, it may have been better than the zynga deal.

It will be interesting to see how the B and K revenue will do in next week earning reports.

It was crazy because everyone knew that Activision was overvalued at the time. Their stock is entirely held up by this deal.
 

reksveks

Member
It was crazy because everyone knew that Activision was overvalued at the time. Their stock is entirely held up by this deal.
overvalued in what way? Profits/Earnings was pretty good at the time.

Every stock was largely overvalued but don't think ABK is an outlier in particular.
 
This is the thing that gets me with the complaints surrounding Sony's marketing deal clauses, do people realistically think Activision would have agreed to do some sort of day one gamepass deal considering the amount of money they rake in year after year from full priced sales? If they felt gamepass would have been more attractive then they wouldn't have signed that contract (same goes for all the other developers and publishers Sony have marketing deals with).

Where are all these big 3rd party AAA blockbuster games appearing on gamepass day one? Because I'm not seeing them.

Firstly the publishers who own these kinds of games have no reason to even sit down at the negotiation table and secondly, even if they did, the amount of money required would be obscene. Microsoft know this, which is why they've gone the acquisition route. So I don't know why they're attempting to frame their recent moves as being motivated by 3rd party marketing clauses locking them out of doing day 1 gamepass deals for certain games. You would have to be born yesterday to believe that.

That’s weird, one of the biggest complaints people have about the acquisitions is that Microsoft should have just spent money securing GamePass titles or timed exclusives instead of buying the studios. Not enough people understand that the costs for this will be enormous and there’s less return on that investment than owning the studio and getting all the revenue.

I haven’t seen anyone claiming games like RE8 or Activision titles would hit GamePass day one but they could easily hit after six months or a year, but we all know now that Sony blocks this from happening.

And that’s fine, it’s business. It just makes Sony’s ABK whining all the more hilarious because they actively engage in the tactics they claim MS might maybe potentially engage in if they own CoD.
 

adamsapple

Or is it just one of Phil's balls in my throat?
That’s weird, one of the biggest complaints people have about the acquisitions is that Microsoft should have just spent money securing GamePass titles or timed exclusives instead of buying the studios. Not enough people understand that the costs for this will be enormous and there’s less return on that investment than owning the studio and getting all the revenue.

I haven’t seen anyone claiming games like RE8 or Activision titles would hit GamePass day one but they could easily hit after six months or a year, but we all know now that Sony blocks this from happening.

And that’s fine, it’s business. It just makes Sony’s ABK whining all the more hilarious because they actively engage in the tactics they claim MS might maybe potentially engage in if they own CoD.


You're not kidding there. Doing something is fine, but then telling a regulatory body that they don't want someone else to do the same is where it becomes funny/worse.


9WAc4r7.png
 
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Pelta88

Member
"Sony is blocking games from GP" is a nonsensical narrative.

I think it was Andrew House who stated publicly that the PS4's install base gives them better terms in terms of marketing deals which of course were happening decades before GP was created. So essentially, and by Microsoft's legally binding admissions, publishers and developers charge PlayStation less because of their platform's reach. Essentially

Publisher: I got a game
Playstation: Will give you double the instal base and a presence in every single country
XBOX: Gamepass isn't reaching its projections. We told the CMA that cloud isn't being adopted at a significant rate and our console market is mostly US and UK

Where do you think each publisher is going for the long term sustainability of their IP? Do anyone actually believe that when a dev/Publisher comes to negotiate with XB GP that they're listening to Phil's PR about GP being "The Future Or Gaming" or looking at the actual numbers which XBOX is obligated to provide legally as part of the negotiations.

Playstaion isn't keeping anything off any platform. Devs/Publishers are simply going with what is the most lucrative offer. And if anyone disagrees with this basic point.. Ask them why Microsoft tried and failed to make GamePass part of the PS eco system?
 
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Swift_Star

Banned
Why do people uderstimate PC users?

They have EA play, and Uplay+.
They would want gamepass, when its 10$ a month.
Nobody is underestimating PC users, actually. It's because they're smart that they'll simply buy the game, not subscribe to GP fot it. Starfield is $60 once. GP is $120 a year, why would anyone interested in this subscribe to it? It's not gonna happen.
 
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"Sony is blocking games from GP" is a nonsensical narrative.

I think it was Andrew House who stated publicly that the PS4's install base gives them better terms in terms of marketing deals which of course were happening decades before GP was created. So essentially, and by Microsoft's legally binding admissions, publishers and developers charge PlayStation less because of their platform's reach. Essentially

Publisher: I got a game
Playstation: Will give you double the instal base and a presence in every single country
XBOX: Gamepass isn't reaching its projections. We told the CMA that cloud isn't being adopted at a significant rate and our console market is mostly US and UK

Where do you think each publisher is going for the long term sustainability of their IP? Do anyone actually believe that when a dev/Publisher comes to negotiate with XB GP that they're listening to Phil's PR about GP being "The Future Or Gaming" or looking at the actual numbers which XBOX is obligated to provide legally as part of the negotiations.

Playstaion isn't keeping anything off any platform. Devs/Publishers are simply going with what is the most lucrative offer. And if anyone disagrees with this basic point.. Ask them why Microsoft tried and failed to make GamePass part of the PS eco system?

Sony would pay less for marketing deals. Sony would pay more for subscription deals, because as you said, they have a much larger user base. Look at Ark, Sony paid more for a month of access than MS paid for the game to be on GamePass for over a year.

Also, you can claim Sony doesn’t do it or need to do it all you want, yet they do it.
 
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