tinfoilhatman
all of my posts are my avatar
Microsoft put together the emulation relatively late in the game, it wasn't planned out very far in advance. And they had to deal with emulating an Nvidia GPU on an ATI GPU. I suspect things may be better implemented this time around.
Yea I don't think the GPU will be the issue,
I'm more concerned about the CPU going from PPC to x86 but I would be ever MORE concerned if we were going from x86 to PPC since the PPC has no OOO processing.
Hopefully they can get the devs a tool to recompile the CPU code to be x86 friendly, allot of "simple" arcade games can just be emulated through brute force and if they were coded in XNA it's almost automatic.