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Bad business decisions this gen?

Wollan

Member
Put up what you think have been some bad business decisions this gen. Let me start.

I think Capcom did a bad business decision having RE Remake and RE Zero exclusive for the GC. Why they made that exclusive deal with Nintendo boggles the mind. Moneyhats are nice but I think they would earn alot more if we saw PS2 releases as well.
 
fuck that...REmake I feel was well suited on the GC, was a great game, and didn't have poor controls (considering what it was based on) using the right settings

RE0, however, was a bad decision in every regard.


I'd say investing the time and money into failures like Shenmue and Xenosaga is a mistake many companies are guilty of...do they ever expect to make their money back?

Enter the Matrix
 
SEGA supporting the Xbox almost exclusively in 2001 and 2002 whilst completely ignoring the PS2 was a massive mistake that furthered the company's decline from a once prosperous hardware manufacturer to a second rate developer (that's lost a ton of it's great talent) that got handily scooped up by a PACHINKO maker.

The only other decision that comes close to this in it's blatant stupidity would be MS' massive overpayment for RARE, but for a company that can afford to waste a shitton of cash, this is sort of moot.
 
- Nintendo banking on connectivity
- low-profile Super Mario (although it was a fantastic game)
- purple GameCube (although I love it)

Things will be different with Revolution.
 
miyamotomikamishake.jpg
 
The two tops ones have already been called

- Sega exclusives on Xbox

- Resident Evil/Gamecube exclusives

I will throw in Gizmondo and anyone who invested in the Phantom console.
 
- Midway abandoning the arcades
- Capcom USA abandoning the arcades


Had these 2 not abandoned the arcade busienss, the business would've still have a fighting chance to thrive along-side consoles in NA.
 
I'm probably the only one that thinks so, but I say Nintendo selling Rare was a huge, huge mistake by Nintendo.

Don't get me wrong, Microsoft overpaid (but really, when Taito is considered worth half a billion to SE, even that is questionable), but whether people will admit it or not in the aftermath of the Rare situation, I believe losing Rare is what lost 2nd place to Microsoft, for Nintendo. Just think about it; Microsoft's biggest gun is Halo, and in this generation mature content took a considerable upswing in importance (not saying Mortal Kombat and Doom didn't have their places, but this gen the industry has in large part shaped around GTA and first person shooters). And, as they did during the N64 era, Rare in my opinion would have again saved Nintendo, because not only would they have been filling in for the notoriously long down times between Nintendo's major releases, but they would have been Nintendo's direct answer to Microsoft, which is exactly what they didn't have this gen. As much as I love Metroid Prime, it does not, and as evident did not, compete with Halo (and by that I mean comercially).

If you just think about how complimentary Rare was to Nintendo's own strengths, it's pretty apparent how important they would have been to them. In Microsoft's court, I don't think Rare is nearly as crucial (well, it remains to be seen, but let's be honest, MS has it's own properties for pretty much every area Rare targets, and certainly has third parties covering those areas over several fold in cases where they don't).
 
Bad business decisions?

-The artwork for the NA version of ICO.
-The Gamecube.
-Xbox magazine's Tenchu demo, on the same disc was Ninja Gaiden.
-Sony not giving enough time to Guerilla in order to truly have a "Halo killer" with Killzone.
-The million $ giveway with Advent Rising etc.
-Giving Gretzky Hockey with a PSP instead of a good game so we think a PSP is crap and can't even run a hockey game.
-I must admit, the Capcom "5" deal was ridiculous
-Connectivity with Final Fantasy on GC
-Final Fantasy on GC
-The N-Gage!!
 
Capcom 5 or should I say Capcom One-Shit.

Delaying HL2 for a year.

SEGA on the Xbox making 10% of what it was making on GCN with 10x the titles!

Doom 3 @lpha-wAreZ Leakage.
 
GBA-GCN Connectivity. With $7 billion dollars in their warchest, Nintendo hit such a huge drought of software that they had to fall back on the idea of GBA-GCN connectivity. They didn't even have major software to mandate it.

That was right around the turning point that pretty much sealed the deal for GameCube for where it is now.
 
Oneself said:
Bad business decisions?

-The artwork for the NA version of ICO.
-The Gamecube.
-Xbox magazine's Tenchu demo, on the same disc was Ninja Gaiden.
-Sony not giving enough time to Guerilla in order to truly have a "Halo killer" with Killzone.
-The million $ giveway with Advent Rising etc.
-Giving Gretzky Hockey with a PSP instead of a good game so we think a PSP is crap and can't even run a hockey game.
-I must admit, the Capcom "5" deal was ridiculous
-Connectivity with Final Fantasy on GC
-Final Fantasy on GC

-The N-Gage!!

Oneself does not like Nintendo.
 
What was so wrong about Capcom working together with Nintendo? You lot are making it sound like Capcom are the scum of the earth for making good games. It's Nintendo's fault that they bombed because they did fuck all to promote the games that sold the GC. Blame Nintendo, not Capcom. I suppose you could also blame the idiotic GC owners who didn't buy good games and instead bought some shite with Mario's face on the front cover

Others:

Sony's crap online service
Nintendo's non online service
MS dropping their sports games. wtf? They were so good :(

And some more for Nintendo since they make so many :lol :

Nintendo GC not having a single good footie game...apart from WE6: FE, which bombed and only got a release in Japan. Oh well, at least my copy is worth a bit :D

The GBA Micro. A pure stop-gap, money maker, IMO. Why are people going to buy this? :(

Connectivity :lol I'm playing my Xbox games online...or I'm playing Animal Crossing with my GBA attached to go to a hidden island. w00t!
 
Does Final Fantasy: The Spirits Within count as this generation? If so, that's the worst buisness decision of this generation by quite a wide margin.
 
loxy said:
Does Final Fantasy: The Spirits Within count as this generation? If so, that's the worst buisness decision of this generation by quite a wide margin.


Actually, if you roll that up in to Square Honolulu, you got yourself a winner.
 
Juice said:
Oneself does not like Nintendo.

I don't dislike Nintendo, but I think they're acting pretty stupid since the N64 exists. They keep making mistakes and losing a lot of people. I don't know anybody who only has a Gamecube... at least it sells PS2s and Xboxes.

Anyways, I don't really care about "business mistakes" as long as the games/consoles are good.
 
- Microsoft buying Rare (paid too much, only got two C/D-grade games out of it for XB1 so far)
- Sony's lack of a unified PS2 online plan
- Nintendo's lack of anything online despite release of modem / broadband adaptors
- Sega supporting Xbox and GameCube with exclusives when PS2 was the dominant platform.
 
GhaleonEB said:
The Capcom 5

Were any of those games hits? (Was RE included in the five? I don't remember.)

RE4, Viewtiful Joe, PN03, Dead Phoenix, Resident Evil 0 (DP was cancelled :()

RE4 was a massive hit for the console...well over 1m copies sold but everything else pretty much bombed at retail. That's still far too little IMO, even for the GC. For such a quality game it deserved 2-3m just for the GC.

The other games were all great (Capcom made all my favourite games on the console but they sold like shit because Nintendo did nothing to help sell them)
 
jiggle said:
The handle, ugh


how was that a bad business decision? that actually came in handy for me. i used to move my consoles all the time from the small tv in my room to the larger one in the living room. its a shame there werent many good Lan games for the cube, because the console was perfectly designed for Lan parties.
 
123rl said:
RE4, Viewtiful Joe, PN03, Dead Phoenix, Resident Evil 0 (DP was cancelled :()

RE4 was a massive hit for the console...well over 1m copies sold but everything else pretty much bombed at retail. That's still far too little IMO, even for the GC. For such a quality game it deserved 2-3m just for the GC.

The other games were all great (Capcom made all my favourite games on the console but they sold like shit because Nintendo did nothing to help sell them)
If it was sold in Christmas and with no PS2 version announced prior to the launch, it could perfectly have reached 2 million figures. VJ sold well, if not it wouldn´t have get a sequel. For istance, it sold better on GC than on PS2.
 
GhaleonEB said:
The Capcom 5

Were any of those games hits? (Was RE included in the five? I don't remember.)


viewtiful joe? what was the other one called, the one with the girl shaking her ass? that one was kind of a cult hit.

how did killer 7 do?
 
RE4 was a massive hit for the console...well over 1m copies sold but everything else pretty much bombed at retail.

Viwtiful Joe sold really well on the gamecube. So much that Sony even ported it to the PS2, that version didn't sell much though.
 
And that's why Capcom's announcement was just so stupid. I thought VJ sold 3-400k, which isn't that much but enough to warrant a sequel

VJ/VJ2 are two of my favourite GC games though. I didn't like the PS2 controller for them and the PS2 games had slowdown
 
123rl said:
And that's why Capcom's announcement was just so stupid. I thought VJ sold 3-400k, which isn't that much but enough to warrant a sequel

VJ/VJ2 are two of my favourite GC games though. I didn't like the PS2 controller for them and the PS2 games had slowdown
Thus the Capcom 4 weren´t the bad decision. VJ sold quite well, in line with other Capcom titles such as Maximo for PS2. K7 bombed in both platforms (even when it sold better in GC). PN03 bombed, but so did Chaos Legion and definitely the really bad business decision was to announce a PS2 version of RE4 and not put it in stores just in time for Christmass.
 
Capcom assfucking themselves by moving the RE franchise to the Gamecube fucking wins this thread.

*que jarrod trying to defend this decision*
 
The entire Phantom situation. The forming of the company, the unveiling of the console, the investigation, the works.....all of it.
 
MS made a big mistake with the Xbox by using too many parts that they didn't own. They couldn't lower the costs of their CPU's, GPU's, and pay too much for their hard drives.

I think Nintendo has made a huge mistake by not funding more developers and by making their games smaller and cheaper to produce. During the N64 era, Nintendo published a slow but steady stream of really good games. After losing developers and cutting costs, Nintendo is producing a slow stream of games, some of which are pretty good but a number of which are nothing special.

Both MS and Nintendo made big mistakes by not having DVD playback right out of the box. I often times heard casuals say that the PS2 was the strongest console because it could play DVDs. That actually had very little to do with the power of the system, but it was a plus for Sony that people could really understand and that hurt the competition.
 
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