RiskyChris said:Why does my main character lose a ton of abilities in a sequel? This doesn't really make sense.
This ol' chestnut huh.RiskyChris said:Why does my main character lose a ton of abilities in a sequel? This doesn't really make sense.
Shockgamer said:So much fighting over a game that will barely make a blip on Sales-Age.
You're right, "incredibly accurate parallels" and "opinions" are stupid. Deciding that gameplay sucks because the 3D models have metal textures = logic.Mutagenic said:Just stop, please? Dear lord.
This thread? Yep.Dark Octave said:What a mess...
Socreges said:i insist that anyone still excited about this game is fooling themselves.
Agent Icebeezy said:Banjo-Kazooie.com updated with a few new pics
Stop making sense.1-D_FTW said:I gotta say I agree with everything Crushed has said. My memory of Banjo must really be warped, because I never thought it was a platformer. You walked around picking up meaningless junk. Whereas Mario rewarded you with stars for completing platforming "missions", Banjo mostly had you walking around picking junk up. That's my memory. It seems like Rare finally has a vision for the series and are doing something original and cool.
How you can even compare this to YI is beyond stupid. Those segments lasted all of like 15 seconds, and weren't all that commonplace. Vehicles are dominating the new BK. Major difference.abacab driver said:Exactly.
Ahh bitter tears taste like candy.
Props to Rare for making a HUGE step pushing the genre forward.
When other developers on other systems 'borrow' the idea Im sure the haters will get it.![]()
cjelly said:Stop making sense.
Read the 1up preview.Loudninja said:So what use is Kazooie now?
Agent Icebeezy said:Banjo-Kazooie.com updated with a few new pics
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See? People loved BK.Scarecrow said:I just hope the level design blows me away as much as the first BK did. Even though they did the whole ice, desert, water, etc level themes, they were done with so much surreal style. Rusty Bucket Bay may be one of my favorite levels in a game, ever.
You're right, so tell me how the game ended when you beat it.Mutagenic said:How you can even compare this to YI is beyond stupid. Those segments lasted all of like 15 seconds, and weren't all that commonplace. Vehicles are dominating the new BK. Major difference.
read my post again. i didn't dismiss it. see, there's a middle ground.The Innocent X said:Better that than to dismiss a game based on the first trailer. I dismiss nothing till it's reviewed, and some things not even then
You use Kazooie to pick up blocks in order to build vehicles instead of using Kazooies moves from the previous games. Those were removed.Loudninja said:So what use is Kazooie now?
CowboyAstronaut said:Screw the haters Banjo is back and not just a high res version of its old self. The game needed a change and I'm happy Rare had the balls to make it happen.
Loudninja said:So what use is Kazooie now?
OMG Banjo walks on sackboy fabric. Teh insult!Agent Icebeezy said:Banjo-Kazooie.com updated with a few new pics
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Darunia said:Agreed. Change is feared by so many itt, mostly conservative nintendo fans who hate to see 'their' duo doing something they're not familiar with
Yes, because Mario 64 had the moveset that is solely exclusive to only 3D platformers: running, jumping, hitting, hitting downward, and jumping while running.RiskyChris said:Almost every single (maybe every?) move you could do in Mario 64 you could do in B-K, iirc.
LaneDS said::lol Definitely laughed at that when he said it as well.
Mostly unrelated, but which of the two N64 games does GAF thinks holds up better? Leaning towards the original, but it's been so long since I've played either of them.
That sounds fucking brilliant, with the lack of character moves and all. I can't wait to run around that sprawling landscape without a vehicle! Hey guess what, you can also play through MGS4 in first-person mode. You wouldn't want to, but you can!Crushed said:You're right, so tell me how the game ended when you beat it.
Did you do the no-vehicle playthrough that Rare themselves said that you can do?
Crushed said:Yes, because Mario 64 had the moveset that is solely exclusive to only 3D platformers: running, jumping, hitting, hitting downward, and jumping while running.
In other news, Halo is now a 3D platformer and not an FPS.
The teaser trailer you released over a year ago suggested this game would be a conventional platformer. What changed?
The teaser trailer showed Spiral Mountain, a Jiggy, a note. I think it was kind of tongue in cheek, purposely done to make people think we were doing a hi-res version of Tooie. I still think we've done the right thing. It was time to do something different and with this generation of consoles it's allowed us to do that.
RiskyChris said:Almost every single (maybe every?) move you could do in Mario 64 you could do in B-K, iirc.
batbeg said:I'm still waiting for the fucking Tanooki Suit to come back, and that was like over 15 years ago![]()
abacab driver said:Exactly.
Ahh bitter tears taste like candy.
Props to Rare for making a HUGE step pushing the genre forward.
Oh, so you unlocked all of the moves?Mutagenic said:That sounds fucking brilliant, with the lack of character moves and all. I can't wait to run around that sprawling landscape without a vehicle! Hey guess what, you can also play through MGS4 in first-person mode. You wouldn't want to, but you can!
PepsimanVsJoe said:And how well did that work out for Rare? Mario 64 is considered a classic and still to this day one of the best platformers of all time. Banjo Kazooie on the other hand....well it was just there.
It should also be noted that while Mario could get through nearly the entire game just on his original moveset BK had to keep adding in new abilities and powers in order to get anywhere.
So why attempt that route again when Rare can simply build on their strengths and do something else?
Of course. I also remember that Banjo Kazooie did not use "acrobatics" at all.RiskyChris said:Do you not remember how praised M64 was for having varying acrobatic abilities?
Shut the hell up, you haven't a fucking clue what is in my head, and trying to call it over my posts here is stupid if you think that a few paragraphs encompasses my entire opinion on rare and their treatment of Banjo 3.Ghost said:...clearly.
I enjoyed BK more than Mario 64, much more, there I said it.PepsimanVsJoe said:And how well did that work out for Rare? Mario 64 is considered a classic and still to this day one of the best platformers of all time. Banjo Kazooie on the other hand....well it was just there.
It should also be noted that while Mario could get through nearly the entire game just on his original moveset BK had to keep adding in new abilities and powers in order to get anywhere.
So why attempt that route again when Rare can simply build on their strengths and do something else?
Agent Icebeezy said:
GitarooMan said:Read the 1up preview.