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Banjo-Threeie Debut Trailer!

Crushed, we've seen this song and dance a thousand times already.


People arguing that a game is staying true to its roots always end up on the losing end of the discussion. Why? Because when others argue that the new game doesn't look like what they remember, and you argue that it is what they remember, you only end up sullying what they remember (instead of building up the new game, which is your intention)
 
The game looks pretty damn good, what surprised me was how choppy the game seems to be (bad framerate and some nasty fade-in stuff). But it's probably just because of non-optimized code. Can't remember Kameo having these problems.

Still, looking great. Too bad I won't be able to enjoy it. :/
 
Crushed said:
Define "platforming." What was the "platforming" in BK that is so obviously not here. Examples. None have been given.

I looked at that stupid second video. The entire focus appears to be "build vehicles to do shit."

I might be wrong, but I put myself on media blackout all the time. I've only seen The trailer and the 4 minute video.

I don't care if vehicles become the vehicle for platforming, I want to know why I'm not controlling BK as a character instead of controlling BK controlling a machine.

THE GAME LOOKS FUN!

But this is not "just like BK"
 
People need to seriously stop comparing this game to Mario Galaxy or bringing that game up in this discussion. It's not that I feel this game looks bad or anything, but they seem to be very very different takes on what a platformer could legitimately be without completely veering off into another genre.

Though, IMO, this Banjo footage -- even that in the 'no really, this is much better' video -- seems a much larger departure. Doesn't seem like they're trusting in the platformer aspects but, rather, merging it with a lot of other genres in order to diversify the game's appeal. Still looks fun, looks entertaining and crazy, and I like the idea of building vehicles from scratch based on various objectives.

Having a Mario figure destroyed in the trailer though? Very tacky and immature.
 
Speevy said:
Crushed, we've seen this song and dance a thousand times already.


People arguing that a game is staying true to its roots always end up on the losing end of the discussion. Why? Because when others argue that the new game doesn't look like what they remember, and you argue that it is what they remember, you only end up sullying what they remember (instead of building up the new game, which is your intention)
My intention is to tell them that they're completely incorrect in their claims. If they don't like Banjo-Kazooie's gameplay style, then that's fine.
 
Just saying, I fucking hate gamevideos.

The video looks good though. My only complaint is that it looks like there's hardly any platforming and wayyyy too much vehicle stuff. I hope that's just what they decided to focus on for this video.
 
GitarooMan said:
BK = 3D action/adventure where you explore lots of enviroments fighting enemies and searching for objects and completing objectives

BK3 = 3D action/adventure where you explore lots of environments fighting enemies and searching for objects and completing objectives (now often using vehicles/contraptions to fight and help explore the environment)

The core of what made BK fantastic (great open worlds to explore and interact with) appears to be intact so I don't know what all the crying is about.

BK was very clearly a platformer. Dont try and pull this "3D action adventure" shit
 
Speevy said:
Let's pretend this game is called

Bear and Bird: Vehicle Construction!

and Banjo Kazooie never existed.

Now, what does everyone think of the gameplay footage shown so far?


Banjo's fans waited a decade for a sequel for their favorite platformer. What they wanted was Banjo-Kazooie two generations later, in HD. Now they get what could be called a spin-off (even Rare admits it's totally different). Most people here wouldn't have a problem with Banjo-Kazooie: Nuts & Bolts if Rare just released Banjo-Kazooie 3, a direct sequel of the two N64 games, just like Mario fans don't have a problem with Mario Kart (Soccer, Baseball, whatever) as long as they have their platformer.
 
Crushed said:
Define "platforming." What was the "platforming" in BK that is so obviously not here. Examples. None have been given.

I think that would be having a character with a defined set of abilities. Knowing the parameters of these abilities such as how fast they can go, how high and how far they can jump, etc. Being able to use these abilities with consistency in the game world (for instance say you are jumping up a ledge, every ledge with that same height should be jump-able). I think that's the very basic view.

With vehicles, and most likely with a vehicle creation system, the parameter's of the character are (or should be) thrown out the window.
 
Speevy said:
Let's pretend this game is called

Bear and Bird: Vehicle Construction!

and Banjo Kazooie never existed.

Now, what does everyone think of the gameplay footage shown so far?

After watching the other video someone posted here...

It still looks like nothing I want to play.
 
eerr...Mario is copyrighted and this is not a Nintendo game (Sadly) why is a Mario in there? yea funny but still...

Anywayz: It was a OK trailer...Banjo Kazzoie was my favorite N64 game but this is nothing like it. I wish Nintendo kept Rare..:(

...well things happen, would buy this if the RROD problems ever go away, but until they do this and a 360 is off limits to me...*rewatches trailer*
 
Speevy said:
Let's pretend this game is called

Bear and Bird: Vehicle Construction!


and Banjo Kazooie never existed.


Now, what does everyone think of the gameplay footage shown so far?

Well this is exactly the problem...It looks like a decent enough game so far, but it's not a Banjo-Kazooie game, and that depresses me...

And I'll still end up getting the damn thing... =(
 
Is it a crime to want BK HD? It's not like traditional platformers are even played out.

This is a fine example of a great new IP or even BK spinoff series.
 
Crushed said:
My intention is to tell them that they're completely incorrect in their claims. If they don't like Banjo-Kazooie's gameplay style, then that's fine.

They do like BK's gameplay style.

I just don't think they like going through menus making vehicles and shooting stuff.

Why not make a Gran Turismo platformer then?

Or a GTA text-based adventure?

Makes just as much sense.
 
I liked that BK and mostly BT focused on Banjo and Kazooie and the abilities that they had. It wasn't always platforming, but it felt like a natural part of the gameplay. Building stuff actually looks pretty cool. I think it's something I'll have fun with (the plane detaching at the end was awesome). I just hope that it's not the entire game.
 
Oh wow, how unimpressive.

Schwowsers said:
:lol :lol :lol at all the people excited for a platformer only to get this.

Count me in this group. A solid platformer is definitely something many of us are looking forward to, and so far, this is anything but. All I see here are a few seconds of platforming action meshed together in early concept gameplay ideas tied together in a wrapper that lacks polish.

I understand RARE is trying new concepts and ideas, and this may very well fail to impress gamers, but fuck if I wasn't expecting more.
 
RiskyChris said:
Is it a crime to want BK HD? It's not like traditional platformers are even played out.

This is a fine example of a great new IP or even BK spinoff series.
True. Well there isn't anything we can do about it so whatever.
 
Kifimbo said:
Banjo's fans waited a decade for a sequel for their favorite platformer. What they wanted was Banjo-Kazooie two generations later, in HD. Now they get what could be called a spin-off (even Rare admits it's totally different). Most people here wouldn't have a problem with Banjo-Kazooie: Nuts & Bolts if Rare just released Banjo-Kazooie 3, a direct sequel of the two N64 games, just like Mario fans don't have a problem with Mario Kart (Soccer, Baseball, whatever) as long as they have their platformer.

Yeah, I know, they want to play the same game at 28 that they played at 18 and 10. This is not a spin off, it is an evolution of the gameplay. Thankfully people still do like to take risks instead of doing paint by numbers and samely mechanics such as light and dark worlds four generations running. As I've said before, I'm glad Rare doesn't reside in the past.

Flakster99 said:
Oh wow, how unimpressive.



Count me in this group. A solid platformer is definitely something many of us are looking forward to, and so far, this is anything but. All I see here are a few seconds of platforming action meshed together in early concept gameplay ideas tied together in a wrapper that lacks polish.

I understand RARE is trying new concepts and ideas, and this may very well fail to impress gamers, but fuck if I wasn't expecting more.

Have you even bothered to read previews. Everyone of them is glowing. So, Rare is obviously impressing gamers.
 
RiskyChris said:
I don't care if vehicles become the vehicle for platforming, I want to know why I'm not controlling BK as a character instead of controlling BK controlling a machine.

THE GAME LOOKS FUN!

But this is not "just like BK"
You do control him as a character, the contraption building may be the main focus but there's parts where you control Banjo normally also.
 
The-Switcher said:
They do like BK's gameplay style.

I just don't think they like going through menus making vehicles and shooting stuff.

Why not make a Gran Turismo platformer then?

Or a GTA text-based adventure?

Makes just as much sense.

Just wait for Perfect Dark Kart Racing it will be awesome!
 
Is there a good quality HD video of this anywhere? That piece of shit on gamevideos looks compressed too all hell and back again.
 
Crushed said:
Define "platforming." What was the "platforming" in BK that is so obviously not here. Examples. None have been given.
Climbing the ant hill on Mumbo's Mountain.

Flying/dive-bombing the targets on the beach level.

The upper area of Clanker's Cavern.

Racing/climbing in Bubblegloop Swamp.

Climbing the fence/mansion/church areas in the haunted mansion.

Climbing the massive tree in Click Clock Wood.

Dog-fighting with Grunty at the end of the game.

etc.

I'm not complaining at all, I'm just debating "BK wasn't platformer-heavy, so people shouldn't complain", which isn't true.

Something I might worry about is the framerate. I can wait for a better trailer too.
 
This whole vehicle thing is just terrible.

Rare needs to stop trying to "re-invent" their classics.

PDZ was ruined with the shity cartoony style, terrible storyline and awful level design.

Banjo 3 might suffer a similar fate trying to be "different".
 
Uncle said:
Is there a good quality HD video of this anywhere? That piece of shit on gamevideos looks compressed too all hell and back again.

http://msxbxnm.vo.llnwd.net/d1/inside_xbox/en-gb/2008/05/rare_ep1cut2.wmv

Skip the first two minutes because it doesn't have gameplay.

Cerrius said:
This whole vehicle thing is just terrible.



Banjo 3 might suffer a similar fate trying to be "different".

Uh, gameplay impressions are very positive from IGN, 1up and others. Where are you get your gameplay impressions from?
 
If they want to strike out in this new direction then more power to them. But I just lost most of my interest in this game. This is NOT what I want from a new Banjo game.
 
Banjo Threeie meet Jak II

it might still be a good game, just not the one people expected. let the dream die.

i fear it won't find its audience much like most of Rare's other projects on MS's machine
 
GAZERK said:
My only complaint is that it looks like there's hardly any platforming and wayyyy too much vehicle stuff. I hope that's just what they decided to focus on for this video.
Fuck, it's a trailer. Of course it's going to emphasize the new stuff. The platforming will still be there. Not that Banjo was ever that big of a platformer in the first place.

PEOPLE. LEARN THINGS.
 
Agent Icebeezy said:
Yeah, I know, they want to play the same game at 28 that they played at 18 and 10. This is not a spin off, it is an evolution of the gameplay. Thankfully people still do like to take risks instead of doing paint by numbers and samely mechanics such as light and dark worlds four generations running. As I've said before, I'm glad Rare doesn't reside in the past.
This is not an evolution of the gameplay. Its taking the IP and putting it in a different genre. That's all good and fine, but you can't expect it to make fans of the old genre happy.
 
Uncle said:
Is there a good quality HD video of this anywhere? That piece of shit on gamevideos looks compressed too all hell and back again.

Don't stream the video, download it and you'll get the HD version.
 
Sigh. My only hope is that at least the Soundtrack will live up my expectations. For now, we got only a remake in the trailer. WTF. Kirkhope: show me something !

Anyway, Nintendo made really the best business of their life selling Rare to Microsoft...
 
Cerrius said:
This whole vehicle thing is just terrible.

Rare needs to stop trying to "re-invent" their classics.

PDZ was ruined with the shity cartoony style, terrible storyline and awful level design.

Banjo 3 might suffer a similar fate trying to be "different".

The 'look' of PDZ isnt why it was a bad game.
 
They're damned if they do and damned if they don't. If they had made a 'true' sequel, people would have labeled the game as Banjo 2.5 and commented on Rare's inability to differentiate themselves from Nintendo.
 
I hate that we aren't getting BK3. These levels, as someone mentioned earlier, are far too spread out to traverse them without the aid of vehicles. The trailer shows a lot of promise, but it could just as easily turn sour as it could evolutionary. This is Rare, so I'm definitely not getting my hopes up. Disappointed overall.
 
Yeah, I know, they want to play the same game at 28 that they played at 18 and 10. This is not a spin off, it is an evolution of the gameplay. Thankfully people still do like to take risks instead of doing paint by numbers and samely mechanics such as light and dark worlds four generations running. As I've said before, I'm glad Rare doesn't reside in the past.

You're entitled to your opinion, but you should respect people who disagree with you. GTA IV is basically the same game as GTA III, but bigger, with a better presentation and a refined gameplay. This is what many Banjo's fans wanted.
 
Agent Icebeezy said:
Yeah, I know, they want to play the same game at 28 that they played at 18 and 10. This is not a spin off, it is an evolution of the gameplay. Thankfully people still do like to take risks instead of doing paint by numbers and samely mechanics such as light and dark worlds four generations running. As I've said before, I'm glad Rare doesn't reside in the past.



Have you even bothered to read previews. Everyone of them is glowing. So, Rare is obviously impressing gamers.


Oh you mean the same press that gave Halo 3 and GTA perfect 10s and laddled them with cliche hyperbole? No thanks, but I don't trust the hype monkeys that make up most of the "videogame press." They are too impressed by almost anything.

I do know what I saw in those videos and what I saw doesn't look anything like what I want out of a Banjo game or what I consider fun. If other people want to play a game like that, great. But it sure doens't look like anything I'm remotely interested in.
 
TheOneGuy said:
Fuck, it's a trailer. Of course it's going to emphasize the new stuff. The platforming will still be there. Not that Banjo was ever that big of a platformer in the first place.

PEOPLE. LEARN THINGS.

Actually, it is the people, such as yourself, who are simply guessing and assuming more than the others at this point. The title of the game, the trailer, the write up, the two video interviews, and other media all point to it having a huge focus on the vehicles. If Rare says otherwise, then cool.
 
To those who have the audacity to defend this stillborn monstrosity:

Imagine if Nintendo released Zelda: Bow Training or Square-Enix released Dragon Quest Swords as proper sequels. Wouldn't you feel robbed/disappointed?
 
Hopefully it has more platforming than what looked to be in the trailer, I want a Banjo platforming game, I don't mind collecting stuff! Just don't turn it into an 'action game'. :|

I loved the original back on the N64 but this new trailer other than the music did little to get me excited for a new one.

rolleyes.gif
@ the Mario part.
 
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