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Banjo-Threeie Debut Trailer!

Shots/Concept from Project Dream (what became Banjo-Kazooie).

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abacab driver said:
User generated content is the future.
"You heard it here first." :lol

I'm not sure that this qualifies as user-generated content. I guess there will be some level of vehicle sharing and stuff, but it's mostly puzzle solving within the game itself. It's not like the game is going to have us designing levels.

I don't see the vehicles as user-generated content any more than I'd consider creative puzzle solutions in Eets Chowdown to be user-generated content.
 
abacab driver said:
User generated content is the future.
"You heard it here first." :lol

No shit, but Banjo wont be some beacon of it with LBP launching around the same time. And UCC has been gaining momentum for some time now. No one or two titles will really affect its direction
 
Sean said:
Shots/Concept from Project Dream (what became Banjo-Kazooie).

Why is it that cartoon characters can never be fully dressed? In one pic, he has a shirt but no pants, and in the other, he has pants but no shirt. What the hell is up with that?
 
Looks alright I just wanted to see more platforming. Other than that I really hope that the final product is locked at 60 fps (in the trailer it seemed a little shaky).
 
Brashnir said:
Why is it that cartoon characters can never be fully dressed? In one pic, he has a shirt but no pants, and in the other, he has pants but no shirt. What the hell is up with that?
They probably decided a fully-clothed fuzzy bear was redundant.

:P
 
HK-47 said:
No shit, but Banjo wont be some beacon of it with LBP launching around the same time.

Never said Banjo was the beacon.
But since you brought LBP up, let me tell you..I absolutely love what LBP is doing, but for a different reason.
Because LBP doesnt even have a genre, I view it as a really amazing toy essentially that you can create tons of linear stuff with and share with friends.

Sue me if I'm excited that Rare is showing us what can be done with the concept of creative empowerment in an actual game in a genre (the platforming genre) that has story, missions etc.
Theres no need to delve further into what I mean (and repeat what Ive been saying this whole thread), it should be obvious from the previews what it means in terms of gameplay potential.


Brashnir said:
I'm not sure that this qualifies as user-generated content. I guess there will be some level of vehicle sharing and stuff, but it's mostly puzzle solving within the game itself. It's not like the game is going to have us designing levels.

So using our imaginations to create a 'level' in their game would be user-generated content, but Rare leaving it to our imaginations to create our own ways to beat their game 'wouldnt qualify'. I gotcha.
Not responding to you anymore btw.
 
Brashnir said:
I don't see the vehicles as user-generated content any more than I'd consider creative puzzle solutions in Eets Chowdown to be user-generated content.

i dunno if there will be a forge type thing in the game, but in one of the previews they mentioned that the all the pixel possibilities and stuff for the pieces that you collect and talk about the giant mario, which suggest that there's at least some possibility of building and sharing more than just vehicles...
 
That trailer put a big smile of joy on my face.

I'm not even sad about the emphasis on vehicles. I hope there are at least a few traditional platforming levels (and I'm pretty sure that there will be). But the things that the vehicles are doing in that trailer are a new kind of platforming.

That looked amazing.
 
Considering you have complete freedom to basically create your own abilities that you would use to advance through the game while not in any way being restrained by the confines of doing things the one and only way the developer designed for something to get done that, to me, would classify as user-generated content.

How User1 completes an objective carries a high possibility of being totally different from how UserB chose to complete that same objective. The concept of how User2 decided to accomplish the objective might seem completely alien in comparison to how User1 managed to accomplish the objective to the point where it could be something User1 has never seen done before or didn't even believe was possible. Isn't that the same thing as being user-generated?

We are creating these things from our imagination afterall. On top of all that, this is something we can just start doing on the spot whenever we please.

How is this any different from the LBP developer providing tools for users to create levels?

Rare is basically doing a similar thing, but providing tools for players to play and complete the game with whatever cool contraption they can manage to think of and based on what we've seen so far, the vehicle designs can be really out there.
 
McDragon said:
i dunno, i think it looks better than the old design, at least the eyes.

http://i25.tinypic.com/vnhzxy.jpg
that's Gregg Mayles btw.

I like the old one more but i think i understand why they made the new banjo so "blocky", to keep it in common with the whole style/spirit of the new game.

The trailer was nice except for the slowdowns, which will be fixed, and the "shooting mario" bit, which not that i´m ashamed or anything but it would have been better for the game that people talks just about its features and not so much about that controversy.
 
soco said:
i dunno if there will be a forge type thing in the game, but in one of the previews they mentioned that the all the pixel possibilities and stuff for the pieces that you collect and talk about the giant mario, which suggest that there's at least some possibility of building and sharing more than just vehicles...

The giant Mario is a vehicle.
 
abacab driver said:
So using our imaginations to create a 'level' in their game would be user-generated content, but Rare leaving it to our imaginations to create our own ways to beat their game 'wouldnt qualify'. I gotcha.

right. not any more than using our imaginations to create a giant shootout and police chase video in GTA, or building a relly ingenius level solution in The Incredible Machine. It's not creating content - it's playing the damn game.
 
Brashnir said:
right. not any more than using our imaginations to create a giant shootout and police chase video in GTA, or building a relly ingenius level solution in The Incredible Machine. It's not creating content - it's playing the damn game.
The whole point of LBP is creating your own lvls.... so by your definition wouldn't that be just playing the damn game as well?
 
Ariexv said:
The whole point of LBP is creating your own lvls.... so by your definition wouldn't that be just playing the damn game as well?

creating levels for what exactly? At some point, you have to be able to play the levels or there's no point in creating them in the first place.

If all the game is 100% creation, then yes, at that point it doesn't count as content either. Nor does it even count as a game. It's just MS paint with little sack guys.
 
After re-reading this magnificient masterpiece of a thread, for some reason, all I could think of was "Man, I can't wait until Yahtzee sinks his teeth into this game".
 
dfyb said:
....you 360 guys will grasp at anything to try and "match" LBP
I don't think it was the '360 guys' (lol wtf is that?) who brought up LBP in the first place.

And how the hell does Banjo "match" LBP anyway? They're both completely different games with completely different motives.

The idea of Banjo's creation and customisation is all based within a game world, with the idea being that the creation and utilisation of such contraptions can aid you in your adventure through the story of the game. LBP's motive is completely different. There is no 'story', game world etc, it's all about you creating your own and sharing it.

Two completely different games, two completely different motives, we really should let this comparison die.
 
Uncle said:
After re-reading this magnificient masterpiece of a thread, for some reason, all I could think of was "Man, I can't wait until Yahtzee sinks his teeth into this game".

Too bad Yahtzee doesn't review GAF threads.

Somebody should start.
 
dfyb said:
....you 360 guys will grasp at anything to try and "match" LBP
Pretty sure it was the Ps3 fanboys who brought up LBP, the only 360 guys even bringing it up are asking how does LBP = user created content, but Banjo doesn't?
 
pswii60 said:
I don't think it was the '360 guys' (lol wtf is that?) who brought up LBP in the first place.

And how the hell does Banjo "match" LBP anyway? They're both completely different games with completely different motives.

The idea of Banjo's creation and customisation is all based within a game world, with the idea being that the creation and utilisation of such contraptions can aid you in your adventure through the story of the game. LBP's motive is completely different. There is no 'story', game world etc, it's all about you creating your own and sharing it.

Two completely different games, two completely different motives, we really should let this comparison die.
well i didn't say banjo matches LBP. but comments like this do:

CowboyAstronaut said:
How is this any different from the LBP developer providing tools for users to create levels?

and i can't help but facepalm.
 
dfyb said:
well i didn't say banjo matches LBP. but comments like this do:



and i can't help but facepalm.
Well, you've extracted and taken his comment completely out of context. He was referring to the fact that Banjo also allows for some user created content. Which is obviously does, no arguing with that.

But, as I said, completely different motive and different scale. But LBP's idea wouldn't fit in with Banjo, just as Banjo wouldn't fit in with LBP. So you're all being very silly really.
 
Ariexv said:
Pretty sure it was the Ps3 fanboys who brought up LBP, the only 360 guys even bringing it up are asking how does LBP = user created content, but Banjo doesn't?

This attitude is the reason real discussions can't happen on GAF.
 
Brashnir said:
This attitude is the reason real discussions can't happen on GAF.
The reason real discussions can't happen on GAF is because every console exclusive game ultimately gets compared to a 'similar' console exclusive game from another platform. In every thread. Never do they get compared to other third party multiplatform games, but always first party/exclusive games. Or just get looked at on their own merit. It always ends up as a pissing fight.

The only games that get decent discussions are multiplatform games. Even then, we get the "which platform does it look/play better on" debate.
 
pswii60 said:
The reason real discussions can't happen on GAF is because every console exclusive game ultimately gets compared to a 'similar' console exclusive game from another platform. In every thread. Never do they get compared to other third party multiplatform games, but always first party/exclusive games. Or just get looked at on their own merit. It always ends up as a pissing fight.

no, the reason is that so many people have this "us vs. them" mentality and get so backed into their defensive corners that even reasonable opinions that differ slightly from their own are seen as attacks and shouted down until the "offender" leaves or is banned.

It's ridiculous. I made a comment earlier that game site previews are dubious at best (not even regarding this game, but just in general) and was attacked by no fewer than 3 zealots, despite the fact that I too am excited about this game.
 
pswii60 said:
Well, you've extracted and taken his comment completely out of context. He was referring to the fact that Banjo also allows for some user created content. Which is obviously does, no arguing with that.

But, as I said, completely different motive and different scale. But LBP's idea wouldn't fit in with Banjo, just as Banjo wouldn't fit in with LBP. So you're all being very silly really.
i agree this debate needs to be dropped - it's odd you call me silly when my post was basically just discounting the people making the comparison... it's a tiring debate and was discussed at length in this thread - http://www.neogaf.com/forum/showthread.php?t=281154&page=3 (my stance described here: http://www.neogaf.com/forum/showpost.php?p=10785283&postcount=148 )

i don't think i've taken his comment out of context at all. i basically posted his summarizing sentence. he did not discern between levels of user created content -- he argues that banjo3 has user created content, just as lbp has user created content. personally i think it's silly to describe banjo3's vehicle creation as "user created content" in the first place. there's a necessity to discern between different types of user generated content. when you describe things like the vehicle creation in banjo3 as "user generated content," it makes the term meaningless. in the thread i linked, you had people going as far as saying the car tuning in racing games is user generated content (with the same argument him and you use to argue banjo3 is user generated content). before this console generation and it's user generated content battle, you'd be laughed out of the room if you claimed things like this were user generated content because that term was exclusively used for mods and custom maps etc (and almost exclusively in PC games).

i'm just going to reply to his post directly,
CowboyAstronaut said:
Considering you have complete freedom to basically create your own abilities that you would use to advance through the game while not in any way being restrained by the confines of doing things the one and only way the developer designed for something to get done that, to me, would classify as user-generated content.

How User1 completes an objective carries a high possibility of being totally different from how UserB chose to complete that same objective. The concept of how User2 decided to accomplish the objective might seem completely alien in comparison to how User1 managed to accomplish the objective to the point where it could be something User1 has never seen done before or didn't even believe was possible. Isn't that the same thing as being user-generated?

We are creating these things from our imagination afterall. On top of all that, this is something we can just start doing on the spot whenever we please.

How is this any different from the LBP developer providing tools for users to create levels?

Rare is basically doing a similar thing, but providing tools for players to play and complete the game with whatever cool contraption they can manage to think of and based on what we've seen so far, the vehicle designs can be really out there.
an evolved sense of "choice" is not user created content (in the popular sense of the term in this context). banjo3 gives you an extra-ordinary level of choice when it comes to playing by letting you build your own vehicle, but you're still restricted by what you can and can't do. don't forget that rare is in complete control over what parts you can and can't use and what parts you have access to as you progress through the game. you're still very much playing the game by their limited rules. you can't create new parts to put on your vehicle. banjo3 vehicle customization is more like a step forward for custom vehicle layouts (take Armored Core as an example). the significant difference here is that you can place the parts where you want and you can place parts upon other parts.
 
The_Dude said:
It sounds like instead of completing objectives, it's more based around events like races and such, which I don't like the sound of.
What are you even talking about? Pretty much everything said about the game is to the contrary of that. Races will be the main focus of the MULTIPLAYER game. The single player game doesn't have races. It has shit like building flying vacuums and creating something that'll launch the furthest off a ramp or something with strong enough rockets to get to outer space, or something with firepower enough to blow down a wall.

Jesus Christ this whole racing phobia needs to GTFO. MS did such a fucking wretched job of debuting this game that hardly anybody has any idea what the fuck it's about.
 
CowboyAstronaut said:
Please don't kid yourself LBP looks incredible, cute and is innovative as hell, but it sure as hell wont be a more enjoyable gaming experience than Banjo or any of the other games that I could pretty easily name off the top of my head that will be releasing for either the 360 and PS3.

Really now.
 
CowboyAstronaut, can you change your post to "nvm" before this thread becomes complete and utter dog shit. We've got enough LBP comparisons etc in this thread, and your post is just about to spawn new edition of "which game is more fun".

Yes, you're right that both games have their own motives and are completely different, but comparing 'fun' ratings is just going to lead to another pissing match.
 
verio said:
Really now.


I don't think I stuttered because I'm pretty sure it isn't possible while I'm in the process of typing.

Edit :: there followed your advice pswii since I would much prefer for the thread to be about actual banjo discussion.

Don't regret a bit of what I said though :lol
 
pswii60 said:
CowboyAstronaut, can you change your post to "nvm" before this thread becomes complete and utter dog shit. We've got enough LBP comparisons etc in this thread, and your post is just about to spawn new edition of "which game is more fun".

All of the intelligent discussion on the game was in the gamers day thread anyway. Just lock this one.
 
Hay guise, is Banjo better than Gran Turismo? How about MGS4? Or Killzone? I wan't detailed comparisons ASAP, it's important. I believe in you.
 
Uncle said:
Hay guise, is Banjo better than Gran Turismo? How about MGS4? Or Killzone? I wan't detailed comparisons ASAP, it's important. I believe in you.
Well seeing as it's a racing game, I'd say Gran Turismo is the best game to compare it with. Although I don't think the car models are as good, it's not 60fps, it doesn't have lounge music in the menus, Top Gear videos and there's no manufacturer licensing either. Rare should just give up. What a waste of $365m. They'll never compete with Polyphony.

Or wait, is it Twisted Metal we should be comparing it with? Or Gummi Bears construction? Or Mario Galaxy?

And how dare they disrespect my Mario! My beloved Mario! How dare they shoot him like that. My Mario.
grandjedi6 said:
otjji8.gif



I don't think Crushed is happy about his banning :lol
:lol
 
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