TheApatheticOne
Member
First time Ive ever heard of this, but it looks pretty neat. Ill be downloading the trial when I get home from work. Keep the impressions coming!
toythatkills said:OnPoint hates Bastion, confirmed =P
To whoever asked, it's about 550MB if that's what you meant by "how big." (EDIT: Oh, beatered!)
You can later on.IronRinn said:Don't know how I feel about this game yet (I just got to the). It looks beautiful, the sound design, voice acting, and the music, especially, are fantastic. The actual game, though, I'm finding a little tedious. Also, I wish I could switch the A and B buttons. I lost count of how many times I hit A in order to melee and dodged instead. Not the game's fault, but I can't seem to get it straight in my head.first of The Kid's dreams
The Proving Grounds are great. They do a good job at teaching you without telling you.Roddslayer said:I'm digging the combat, it's surprisingly complex but I think a lot of the intricacies aren't explained all that well. I use to get disappointed that I was getting hit a bunch but I now think the combat is less Zelda and more Torchlight\Diablo in nature, especially with the amount of enemies on the screen at times. With that perspective it's helped me enjoy the game that much more.
Pretty much in the same boat as yourself. The style and presentation is top-notch, but I'm not really feeling the gameplay right now. It just comes across as adequate. I'm having fun though, just clearly not as much as everyone else seems to be having.eshwaaz said:I'm just over an hour in, and so far the gameplay is my least favorite part of Bastion. The art style is beautiful, the music is excellent and the dynamic narrator is a great idea executed brilliantly. The combat, though, has left me pretty flat. It's not particularly fun or satisfying to me, partially due to the fact that everything in the game, whether it be object or foe, disappears in the same kind of generic puff of smoke.
The presentation and overall charm will definitely keep me playing, but I'm hoping I'll find the fun soon.
I'm also in the same boat. Everything else was very impressive but gameplay alone was dull and boring. Won't spend 1200 on this unfortunately.eXistor said:Pretty much in the same boat as yourself. The style and presentation is top-notch, but I'm not really feeling the gameplay right now. It just comes across as adequate. I'm having fun though, just clearly not as much as everyone else seems to be having.
Tutorial levels are never exciting. Oh well, see ya.INDIGO_CYCLOPS said:I'm also in the same boat. Everything else was very impressive but gameplay alone was dull and boring. Won't spend 1200 on this unfortunately.
tjohn86 said:Finishing all these proving grounds is gonna drive me insane.
LuchaShaq said:Is there enough shards/blue coinish things to upgrade everything?
Not in one playthrough, no.LuchaShaq said:Is there enough shards/blue coinish things to upgrade everything?
Technically yes, since you can play some optional challenge rooms over and over and farm them. But if you just play through regularly it won't be enough.LuchaShaq said:Is there enough shards/blue coinish things to upgrade everything?
I have played more tonight and the game is amazing and it looks amazing come on people everyone who is on the fens BUY THIS GAME !!!zam said:According to the in-game leaderboards at least 29,000 people have bought Bastion.
someone said they don't, but thats not entirely true.zam said:Question regarding new game+, do vigils reset?
Rabbitwork said:the first vigil for building the memorial resets, as does the vigil for getting 1st place in at least 7 proving grounds, collecting 20 mementos, and rebuilding the bastion. why those in particular i don't know.
ReiGun said:LOL @ Megaman not making the top part of the ranking. But fucking Firebrand did? C'mon son.
Roddslayer said:Any word on the soundtrack and if it will be released?
we are definitely looking into it. Glad you like it!
I was literally coming to post this, thanks for the heads up Lik.Roddslayer said:Any word on the soundtrack and if it will be released?
First thing to do is to get in the center of the area and kill all the green dudes as they spawn in. If you don't they run off and far away, guaranteeing you'll never get anywhere near 1:30.MightyHedgehog said:but that machete challenge is just frustrating me a little as I cannot seem to get in under the 90 seconds necessary to claiming the second prize.
But you still get an idea of the mechanics. I suppose I didn't give it enough time and like i said its a beautiful game with a great soundtrack. Considering how little I play my Xbox these days its hard to justify buying it.LiK said:Tutorial levels are never exciting. Oh well, see ya.
INDIGO_CYCLOPS said:But you still get an idea of the mechanics. I suppose I didn't give it enough time and like i said its a beautiful game with a great soundtrack. Considering how little I play my Xbox these days its hard to justify buying it.
How does not playing enough on the Xbox justify not buying this game?INDIGO_CYCLOPS said:But you still get an idea of the mechanics. I suppose I didn't give it enough time and like i said its a beautiful game with a great soundtrack. Considering how little I play my Xbox these days its hard to justify buying it.
Well thank you for the heads up on it. Maybe I will give it a shot, finish the demo and wait For the PC version if there is one?LiK said:the beginning is VERY simple. but the amount of enemies later in the game is insane and you get way more weapons and special moves. i found the combat to be a lot of fun and challenging from what i played so far.
Yeah, I tried that a few times, rolling away from turret shots and hacking away at those squirts. Guess I'll just have to refine my technique. The machete throw targeting while the screen is cluttered with enemies makes taking out those pop-up turrets for a one-shot kill very time consuming, but even with just one or two enemies somewhere on-screen, the damned thing tends lock to one fast-moving squirt. It's a bit aggravating also to feel like trying to compensate for their movement when trying to hit them with the machete throw does nothing. I guess that I just have to practice more and be more deliberate with my timing.PepsimanVsJoe said:First thing to do is to get in the center of the area and kill all the green dudes as they spawn in. If you don't they run off and far away, guaranteeing you'll never get anywhere near 1:30.
INDIGO_CYCLOPS said:Well thank you for the heads up on it. Maybe I will give it a shot, finish the demo and wait For the PC version if there is one?
INDIGO_CYCLOPS said:It doesn't justify it because I don't play my Xbox a lot and would hate to buy it and end up not finishing it.
Funny I barely play a fucking hour. Last time I actually played a game on it was two months ago. Not sure why this is difficult for people to understand. I would be more likely to play it on PC.PepsimanVsJoe said:If you play your Xbox for five to seven more hours you'll be able to finish Bastion.
Can't be that difficult eh?
.INDIGO_CYCLOPS said:Well thank you for the heads up on it. Maybe I will give it a shot, finish the demo and wait For the PC version if there is one?
@TheOddOne
It doesn't justify it because I don't play my Xbox a lot and would hate to buy it and end up not finishing it. Pretty simple explanation. Like I said if and when a PC version comes I would definitely be more like to pick it up.
This is the last time I'll address my personal gaming habits. I play most games on PC. Almost all my games. Sometimes PS3 games but whenever a PC version is going to be available that's what I go with. For many reasons.TheOddOne said:No offense, but thats a really vague excuse. Not finishing a game is on you, the same thing "excuse" your using can be applied to the PC version.
.INDIGO_CYCLOPS said:This is the last time I'll address my personal gaming habits. I play most games on PC. Almost all my games. Sometimes PS3 games but whenever a PC version is going to be available that's what I go with. For many reasons.