Machete was easiest for me, go fig.Nose Master said:Cake walk compared to the fucking machete/katana one. Ugh, those little bastards are so annoying to round up.
Machete was easiest for me, go fig.Nose Master said:Cake walk compared to the fucking machete/katana one. Ugh, those little bastards are so annoying to round up.
Machete and Bow are easy as hell, dude.Nose Master said:Cake walk compared to the fucking machete/katana one. Ugh, those little bastards are so annoying to round up.
LiK said:Machete was easiest for me, go fig.
Carm said:Does the soundtrack on Steam have the same tracks as the bandcamp version or does that one have extra ones?
Any word on the shield not coming up while standing using the right stick, Greg?kasavin said:The Steam version of the soundtrack is identical to downloading the MP3 version from Bandcamp. Bandcamp offers additional download formats, that's the main difference -- content-wise the two are identical (meaning you get the bonus tracks whichever one you choose).
Machete is the only one I can't finish. When they go flying off the edge of the world and you have to toss the weapon to hit them is where I lose it. Throwing the weapon doesn't always connect; sometimes they hover out of the way.LiK said:Machete was easiest for me, go fig.
shadyspace said:Any word on the shield not coming up while standing using the right stick, Greg?
DaBuddaDa said:Machete is the only one I can't finish. When they go flying off the edge of the world and you have to toss the weapon to hit them is where I lose it. Throwing the weapon doesn't always connect; sometimes they hover out of the way.
I thought the pike one was the easiest. After running through it the first time, the second go-around was cake.
I like you more with each post, and I want you to know that I'm totally behind whatever Supergiant Games puts out in the future thanks to Bastion and your team's continued support. I think it's safe to say that goes for a lot of us.kasavin said:New update is out, details on Steam. The updated WASD controls are now the default by popular demand. By the way all these changes also apply to the demo for anyone on the fence about trying the game. Thanks for the continued support.
DaBuddaDa said:Machete is the only one I can't finish. When they go flying off the edge of the world and you have to toss the weapon to hit them is where I lose it. Throwing the weapon doesn't always connect; sometimes they hover out of the way.
I thought the pike one was the easiest. After running through it the first time, the second go-around was cake.
DaBuddaDa said:Machete is the only one I can't finish. When they go flying off the edge of the world and you have to toss the weapon to hit them is where I lose it. Throwing the weapon doesn't always connect; sometimes they hover out of the way.
I thought the pike one was the easiest. After running through it the first time, the second go-around was cake.
As soon as you grab the machete you have to beat feet right to where the green dudes spawn and hack the shit out of them. Every other enemy'll come to you.DaBuddaDa said:Machete is the only one I can't finish. When they go flying off the edge of the world and you have to toss the weapon to hit them is where I lose it. Throwing the weapon doesn't always connect; sometimes they hover out of the way.
Hear hear. I'm just sad that it will probably be at least two, long years before seeing something new from themCrunched said:I like you more with each post, and I want you to know that I'm totally behind whatever Supergiant Games puts out in the future thanks to Bastion and your team's continued support. I think it's safe to say that goes for a lot of us.
Oh, I didn't notice different squirts acted in different ways.shadyspace said:As soon as you grab the machete you have to beat feet right to where the green dudes spawn and hack the shit out of them. Every other enemy'll come to you.
Something short range and hard hitting, probably hammer or shotgun. Hammer for strength, shotgun for spread.AppleMIX said:So the fang repeater is pretty god damn amazing. What is another good weapon to go with it?
The musket when you have it fully upgraded and get the double-shot is insanely powerful.Crunched said:Something short range and hard hitting, probably hammer or shotgun. Hammer for strength, shotgun for spread.
Same. Melee seems like a great way to get yourself killed since there's no hitstun.LiK said:I prefer all the long range weapons.
Hell yea. NRA would be proud.shadyspace said:You dudes are rocking duel ranged weapons? Madness!
I kept the hammer with me, but it didn't get much use. Rifle + Exploding shots + the secret skill that gives you an instant skill shot meant I never had to worry about getting up close and could always make an escape.shadyspace said:You dudes are rocking duel ranged weapons? Madness!
None of the melee weapons had upgrades to stun? I don't really remember.Billychu said:Same. Melee seems like a great way to get yourself killed since there's no hitstun.
iirc, Hammer does.Crunched said:None of the melee weapons had upgrades to stun? I don't really remember.
I don't remember. I never upgraded any of them very far except for the hammer.Crunched said:None of the melee weapons had upgrades to stun? I don't really remember.
Welp.aviLiK said:iirc, Hammer does.
I find most encounters too hectic to be staring at the Kid's feet, so I'm no good at skill shots. Gots no skillFerrio said:I use the Breakers Bow the most. Skill shots all day.
DaBuddaDa said:I find most encounters too hectic to be staring at the Kid's feet, so I'm no good at skill shots. Gots no skill
hah, at this point i have the timing down so I don't even look at The Kid. Also, in some cases the screen zooms out and it times perfectly with the flashDaBuddaDa said:I find most encounters too hectic to be staring at the Kid's feet, so I'm no good at skill shots. Gots no skill
DaBuddaDa said:I find most encounters too hectic to be staring at the Kid's feet, so I'm no good at skill shots. Gots no skill
hey_it's_that_dog said:In the shield challenge, did anyone actually block-counter the last enemy to death, or did everyone just let him dash off the edge like I did?
TheExodu5 said:I blocked him...didn't know you could make him dash off.
Hammer challenge is way harder than anything else so far. =\
TheExodu5 said:I blocked him...didn't know you could make him dash off.
Hammer challenge is way harder than anything else so far. =\
kasavin said:New update is out, details on Steam. The updated WASD controls are now the default by popular demand. By the way all these changes also apply to the demo for anyone on the fence about trying the game. Thanks for the continued support.
GhostRidah said:playing the game with about 8 Idols activated, Range weapons makes it easy mode.