Batman got the Arkham love, what about the Man of Steel...?

Is it impossible to make a Hulk game because he is too strong? (NO we got an excellent one in Ultimate Destruction)

Is it impossible to make a Wolverine game because he can regenerate from almost anything?
(No we got a good one in Origins)

Is it impossible to make a good Spider-man game because his movement and fighting is too fast and unusual (No we have had several great games)

Superman's time will come.
 
Gemüsepizza;56058640 said:
They could make him weaker, maybe he was poisoned with kryptonite and slowly regains his powers over the course of the game.
This should work. Seems to be the formula for EVERY single God of War game (fine in Gow1, acceptable in GoW2, just plain lame after that). That means we could get at least one good Superman game using this approach.
 
I don't remember the Thor game, but the main hook to Hulk is 'Smash.' Those games were fun because Hulk could beat the shit out of anything that moved. Superman has near god-like powers, but he restrains himself to protect the people. So to enjoy a Superman game in the way we would enjoy a Hulk game would defeat the intent of Superman as a character.

Just curious, do you have problem with Injustice and it's version of Superman? Quite destructive there and willing to hurt and beat people down.

Also every version of the hero Hulk has also gone out of his way not to kill people, so it's just as much restraint in the comics and television shows, people just don't focus on it so much they harm the imagination of creating a possible game or story.

Now simply just beating down people is hardly the only type of game play we could do. They can do plenty of things to take advantage of a Superman that has to control himself., A "mark and execute" (for lack of a better term) game which takes advantage of all Superman's powers just setting up position or situations just right before letting the for that taking down a giant robot without damaging the city, removing all the bank robbers before one can fire a shot and hurt the hostages, save the falling car while fixing the bridge, fighting Zod or Bizarro or Mongul or any of those 1000 different people equal or stronger than Superman, etc.
Or have a city where you can destroy it and the cost of the city/people's opinions of you are taken into account like a score total. You could blast through a building to get to something quicker, or you could fly around. You could slam Solemn Grundy into the ground causing an earthquake and harming citizens or throw him into the air and combo him into defeat there, etc. I had fun with Ghostbusters city insurance cost, I could do the same with Superman.

Plenty and plenty of ways, it just takes a bit of imagination.
 
Doesn't Batman work primarily because of his gadgets and, more importantly, the villains? I don't think people know Superman's villains like they do Batman's. Any game that isn't like Prototype (as far as how many powers you have available) would seem like it isn't doing Supes justice.
 
Does Superman have any iconic villains? With Batman you have the Joker, Mr. Freeze, Penguin, Bane, etc. Yes they are in the movies but they're memorable, and they have distinct personalities/weapons.

Who are Superman's enemies? Zod, Luthor? Luthor uses Kryptonite stuff, Zod is a mirror match.
 
Does Superman have any iconic villains? With Batman you have the Joker, Mr. Freeze, Penguin, Bane, etc. Yes they are in the movies but they're memorable, and they have distinct personalities/weapons.

Who are Superman's enemies? Zod, Luthor? Luthor uses Kryptonite stuff, Zod is a mirror match.
One is so iconic it entered English language.

Brainiac.
 
That is a main problem that keeps a lot of people from being able to imagine how a game could work or why "Superman has no enemies to fight, it's just grunts!", but then a good game can easily get past that and make people learn these fights just like Kratos managed a boss fight against Colossus of Rhodes and many people had no idea what that was.

I would also say it gives a studio more freedom. Less expectations on what bosses "HAVE TO BE" and more to work into a game and make it work best for their universe, their game play.

Also it's funny how Mr Freeze became a "classic" villain. Such a Z-List character, a real Zero you could say, then the 90s changed that. Meanwhile people still had to ask who Hugo Strange, Talia Al Ghul, and even Clayface was at times during Arkham City when they were new to the series or only knew the movies and yet they worked (more or less for Strange).
 
Make him young and not in full control of his powers. Eliminates most of the 'he's a god' problems, as well as dumping a good part of the baggage that comes with the license.
 
The boss fights would be easy- just take characters who could go toe-to-toe with Superman, and go from there. You could get a strong lineup of those:

Mongul
Metallo
Zod and other Phantom Zone criminals
Darkseid
Doomsday
Braniac
Parasite
Bizzaro
Hank Henshaw

Even Lex and Toyman could be threats with the proper equipment.


The problem is how do you fill things in between these fights. Henchmen should almost never be a credible threat to Superman. Making them all wizards or giving them all Kryptonite technology cheapens things, too.
 
Strip Superman of all his powers and make a MetroId type of game where you slowly get your powers back as you progress leading to the ultimate final showdown with whoever the final boss is.

I always felt Superman's biggest flaw as a game was his power. There's nothing you can do to make him interesting. He's too powerful. So having a storyline where his powers are stripped could work.
 
and yes, i can imagine, it´s tricky to nail a fun game design formula around a character who is basically in godmode all the time, but...it can`t be that hard, or?

I'm sure some will disagree, but I found this very funny considering Arkham Batman is essentially in godmode in both games. Even when you're lacking most of your upgrades, etc, you're still a goddamn beast.

If anything, Arkham Batman showed you can make a game around a godmode character so long as the gameplay, story, setting are compelling enough that you don't realise or simply ignore you're controlling a near invincible beast.
 
This is an incredibly lame excuse not to do a Superman game

Put him up against Kryptonite infused enemies, magic users, gods, other kryptonians, tank sized dudes (Doomsday, Darkseid, Mongul) it can be as difficult as Demon Souls
Another major problem is flight. I think that's another reason why it's difficult to make a Superman game. I think It's tough to incorporate flight in his game.
 
Another major problem is flight. I think that's another reason why it's difficult to make a Superman game. I think It's tough to incorporate flight in his game.

Worked well enough in Lego Batman 2. Best Superman game ever, which is a damn shame. We need one on par with the Arkham games.

If there can be a Deadpool game (seriously. Deadpool.), it's more than a little annoying that Superman (outside of a LBM2) is essentially ignored.
 
One is so iconic it entered English language.

Brainiac.

Don't you mean two 'Bizarro'.

The amount of times I've heard it used in common speech is insane.

Strip Superman of all his powers and make a MetroId type of game where you slowly get your powers back as you progress leading to the ultimate final showdown with whoever the final boss is.

I always felt Superman's biggest flaw as a game was his power. There's nothing you can do to make him interesting. He's too powerful. So having a storyline where his powers are stripped could work.

If there is one thing that drives me fucking wild its when people complain that Superman is impossible to plot for because he is too powerful.

How on earth has he been continually written for about 75 years then?

He not even one of my favourite characters, but by God does this annoy me.
 
Superman Musou could work, but I really think that the adventure game idea could work really well. A superman game would need to have a very investing story. It would probably rely more on cinematics than gameplay.
 
Supes is just too powerful for a videogame. Unless you can set the game elsewhere or something, other than Earth.

But the (superficial) appeal of the character is how large-scale he is. How far and fast he can fly, how hard he can punch, how much damage he can do. It's tough to capitalize on that.

Batman can be given a small, heavily detailed environment and do very well with it. That character works well on a small scale. Spider-Man works well on a city scale, but you get too close, and you see where they cut corners in the world-building etc.

Superman? He can fly around the fucking planet in what seems like no time at all. A single punch can launch fools through multiple buildings. How do you build a game for that? How do you create something that doesn't make that character feel limited?

Does Superman have any iconic villains? With Batman you have the Joker, Mr. Freeze, Penguin, Bane, etc. Yes they are in the movies but they're memorable, and they have distinct personalities/weapons.

Who are Superman's enemies? Zod, Luthor? Luthor uses Kryptonite stuff, Zod is a mirror match.

Brainiac. Doomsday. Metallo. Bizarro. Toyman. Parasite.
 
Don't forget Darkseid, Faora, Mongul, Ultraman. There are actually more than enough super powered villains for Supes to fight without having to gimp him in some contrived and annoying way.
 
One is so iconic it entered English language.

Brainiac.
Oh please, no Superman villain is really iconic. Most people don't know anyone except for probably Luthor. That's not to say he doesn't have some good villains, but iconic they are not. And this is a problem that needs to be fixed and hopefully will be with the new movie franchise.
 
You need to not live in a world where challenge is necessary to make a video game. I know we all like to play Dark Souls and talk about how we only play games on hardest because we're so ~hardcore~, but a Superman game would need to mostly be easy fluff and power fantasy outside of a few bosses. The challenge in the majority of Superman comics is not how he deals with physical challenges, it's how he deals with morality. How he can't always rely on his powers. How he can't save EVERYONE despite thinking he can.

A requirement for a new Hulk or Superman game, Geomod technology and open world city.
 
Yeah it's tricky to get it right but so was batman.

I know there's no "man of steel" tie in being made (apart from iOS and android games). But yeah, Superman is something that is in the works.

Batman was never as tricky to get right. Batman is human. His best edge comes from intelligence and tech.

Superman is basically indestructible. And supposedly in the man of Steel they abandoned the idea of kryptonite making him weaker. So you are only looking at, magic, change in solar rays or stronger aliens to even pose a threat to Superman.

The scale of the game would always be either him fighting a really powerful menace or morality choices. I imagine that would be much harder to do than Batman. Especially if the game takes place on earth.

The boss fights would be easy- just take characters who could go toe-to-toe with Superman, and go from there. You could get a strong lineup of those:

Mongul
Metallo
Zod and other Phantom Zone criminals
Darkseid
Doomsday
Braniac
Parasite
Bizzaro
Hank Henshaw

Even Lex and Toyman could be threats with the proper equipment.

The problem is how do you fill things in between these fights. Henchmen should almost never be a credible threat to Superman. Making them all wizards or giving them all Kryptonite technology cheapens things, too.

Maybe just make the game a series of boss battles. That sounds like it would be fun. Also add Lobo to the list. That would be pretty epic.

Oh please, no Superman villain is really iconic. Most people don't know anyone except for probably Luthor. That's not to say he doesn't have some good villains, but iconic they are not. And this is a problem that needs to be fixed and hopefully will be with the new movie franchise.

I am pretty sure if people know about superman, they have been exposed to Zod, Doomsday and Darkseid. Whether it is from watching a movie/tv show, or reading the comics.
 
Morality choices + Puzzles + "wit over strength"? So it'd have to be Catherine with flying?
Even Injustice has the whole "Supes has gone on a rampage" thing, so I don't think devs are getting any closer to a decent Superman game.

Are people even hyped for Man of Steel though
 
I'd play a Asura's Wrath-esque Superman game.

A Superman game needs Zone of the Enders gameplay.

I was going to initially agree with those saying "there wouldn't be a Superman formula that can work really well for a game," but these two are very plausible.

A varied Superman game would definitely be the way to go though. Different kryptonites, varied tasks with fighting and rescuing/stopping disasters. I think it'd be better if not all the exploits were on Earth too. Give me a planet where we're allowed to go Incredible Hulk in a fight and not care about the terrain.
 
Zod encapsulates Earth in magic. There: Supes is down and weakened. Build your game from that.

But then your not playing superman anymore. What makes superman... is being super.

They can make a good superman game, but it obviously would be nothing like Arkham games, it would have to take a queue from the likes of the Hulk game and let players actually feel like they are in control of such a powerful being.

Nothing worse playing a superman game and having a door or wall somehow stop you or limits placed on you for the heck of it. It needs to be open worldish that lets a person really feel like you got power.
 
I am pretty sure if people know about superman, they have been exposed to Zod, Doomsday and Darkseid. Whether it is from watching a movie/tv show, or reading the comics.
I grew up watching Superman, and I had no clue who Doomsday or Darkseid were until just recently, and even with Zod, I had trouble remembering him from the original movie. No one cares about any of them. They're not part of the general mainstream like Joker for example. There's a difference between some comic book fans knowing them, and being iconic where everyone knows who you are. Most people's exposure to Superman was 30 years ago. Since then, he's basically been non-existent to non-comic book fans. The only remaining iconic part of Superman is Superman himself.
 
The "Death and Return" Superman game on SNES was aiight.

yeah, it was pretty cool. I wouldn't mind a remake of that storyline.

gfs_40170_2_14.jpg
 
Zod encapsulates Earth in magic. There: Supes is down and weakened. Build your game from that.

Why not just have Zod and co invade? No need for any weakening of Superman if he'd up against villains who are on the same power level.

I'll say again, if Batman wasn't nerfed, there's no need to nerf Superman.
 
Whatever happens, they need to bring the TAS voice actors back like they did with Batman. Tim Daly or George Newbern, Clancy Brown, and Dana Delany. Any other voices on Superman, Lex, and Lois sound weird to me.
 
Whatever happens, they need to bring the TAS voice actors back like they did with Batman. Tim Daly or George Newbern, Clancy Brown, and Dana Delany. Any other voices on Superman, Lex, and Lois sound weird to me.

yeah honestly i think george newbern is just as important as conroy for batman

that nolan north superman voice is shit and doesn't cut it, sick of that dude.
 
cool! Didn't know it came from the comic, always thought it was the other way around!

From Wikipedia:

Brainiac is a fictional character, a supervillain that appears in comic books published by DC Comics. The character first appeared in Action Comics #242 (July 1958), and was created by Otto Binder and Al Plastino.

An extraterrestrial android (in most incarnations), Brainiac is a principal foe of Superman, and is responsible for shrinking and stealing Kandor, the capital city of Superman's home planet Krypton. Due to complex storylines involving time travel, cloning, and revisions of DC's continuity, several variations of Brainiac have appeared. Most incarnations of Brainiac depict him as a green-skinned being in humanoid form. He is bald, except for a set of diodes protruding from his skull.

The character is the origin of the informal word which means "genius".[1] The name itself is a portmanteau of the words brain and maniac, with influence from ENIAC, the name of an early computer.[2] In 2009, Brainiac was ranked as IGN's 17th Greatest Comic Book Villain of All Time.[3]​

http://en.wikipedia.org/wiki/Brainiac_(comics)
 
I feel like a Superman game doesn't need a health meter for Superman, it needs a health meter for Metropolis. So the game's goal is to defeat enemies while limiting damage to civilians. That gets around Superman's invincibility.
 
I was going to initially agree with those saying "there wouldn't be a Superman formula that can work really well for a game," but these two are very plausible.

A varied Superman game would definitely be the way to go though. Different kryptonites, varied tasks with fighting and rescuing/stopping disasters. I think it'd be better if not all the exploits were on Earth too. Give me a planet where we're allowed to go Incredible Hulk in a fight and not care about the terrain.

I think some incorporation of dealing with a secret identity would be cool, too. You play some times as Clark, and have to sneak away to turn into Superman during emergencies or something.
 
The big hurdle would be the flying, it's difficult for it not too feel bad.

On PC it wouldn't be too hard. Hold space to go into a flying state, point in the direction you want to fly and press W. Incorporate rolling via the A and D buttons.
 
I grew up watching Superman, and I had no clue who Doomsday or Darkseid were until just recently, and even with Zod, I had trouble remembering him from the original movie. No one cares about any of them. They're not part of the general mainstream like Joker for example. There's a difference between some comic book fans knowing them, and being iconic where everyone knows who you are. Most people's exposure to Superman was 30 years ago. Since then, he's basically been non-existent to non-comic book fans. The only remaining iconic part of Superman is Superman himself.
While I do agree with the sentiment that most batman villains are more iconic than Superman's, I would like to say that my exposure to superman was the animated series in the 90's. They did a pretty awesome job of going through his villains from Metallo to Bizarro to Mr. Mxysptlk to Darkseid. I agree completely that superman plays a greater role in his stories as opposed to Batman (let's face it TDK was a joker movie) but he does have a great gallery of villains that suit his (usually more lighthearted) needs and I do believe that there are more people who know a decent amount about superman (without having read any comics) than you may believe.
 
Top Bottom