Batman got the Arkham love, what about the Man of Steel...?

I'm actually watching Justice League for the first time right now, and I'm kind of confused by how weak Superman is. Maybe I have the wrong picture of Superman, but apart from the times when there is kryptonite involved, I just don't get why he would even need help from the others in battles. I mean, it makes sense from the perspective of making the series interesting, but it's kind of frustrating. :P

With that said, I agree with some of the suggestions in the thread, like bringing in enemies that can match his power and/or turn it into something of an Asura's Wrath kind of game. Perhaps do something plot-wise that involves the sun as well.
 
I'm actually watching Justice League for the first time right now, and I'm kind of confused by how weak Superman is. Maybe I have the wrong picture of Superman, but apart from the times when there is kryptonite involved, I just don't get why he would even need help from the others in battles. I mean, it makes sense from the perspective of making the series interesting, but it's kind of frustrating. :P

With that said, I agree with some of the suggestions in the thread, like bringing in enemies that can match his power and/or turn it into something of an Asura's Wrath kind of game. Perhaps do something plot-wise that involves the sun as well.

Justice League Supes is underpowered on purpose according to Bruce Timm. He does cut loose against Darkseid though.

https://www.youtube.com/watch?v=XwU0QkcrNVQ
 
Here's my take: Lex Luthor or Toy Man or someone puts up a bunch of "red sun generators" and hides them all over the game world. Superman starts off completely drained of power and as strong as a normal human. Then, with each generator he destroys, he regains one of his powers, which allow him to access new areas and get at all the other generators. Flight and super speed (combined, you get Zero Shift) would pretty obviously be some of the last powers to return. From there, he would fight his rogues gallery in ascending power levels, starting with unsuited Lex and ending with, say, Darkseid or Doomsday.
 
I guarantee stunnig success to the dev studio which makes a Superman game based on the "Red Son" comics.

yRZBe3s.jpg
 
A friend and I have been talking about this. Basically, it would be scenarios involving Supes using his powers to stop enemies without casualties. This could mean simultaneous incidents far from each other, requiring you to use Supes different abilities in specific ways. You can replay scenarios to try and get the best score (less damage, faster time, etc).

The game would require the player to master Supes' different skills in order to 100% a scenario. I think of it as Ninja Gaiden, except instead of easily getting killed, you would easily allow many civilians to die, cause damage, etc.
 
A friend and I have been talking about this. Basically, it would be scenarios involving Supes using his powers to stop enemies without casualties. This could mean simultaneous incidents far from each other, requiring you to use Supes different abilities in specific ways. You can replay scenarios to try and get the best score (less damage, faster time, etc).

The game would require the player to master Supes' different skills in order to 100% a scenario. I think of it as Ninja Gaiden, except instead of easily getting killed, you would easily allow many civilians to die, cause damage, etc.

This is honestly the way to do it. Very appropriate for the character too, Supes always beats himself up when he can't help.
 
I dont bother myself with such boring characters.

aren't you sophisticated.

I grew up watching Superman, and I had no clue who Doomsday or Darkseid were until just recently, and even with Zod, I had trouble remembering him from the original movie. No one cares about any of them. They're not part of the general mainstream like Joker for example. There's a difference between some comic book fans knowing them, and being iconic where everyone knows who you are. Most people's exposure to Superman was 30 years ago. Since then, he's basically been non-existent to non-comic book fans. The only remaining iconic part of Superman is Superman himself.

ten years of Smallville, Superman Returns, Cartoons. (STAS and JLA/JLU)where do you live where Superman isn't exposed?

Because Superman hasn't been relevant since the 50 's or some shit and nobody is interested. I'm looking at you, Zach Snyder.

man this is such a tough guy over the internet response. you sure showed us what's what.

I'm actually watching Justice League for the first time right now, and I'm kind of confused by how weak Superman is. Maybe I have the wrong picture of Superman, but apart from the times when there is kryptonite involved, I just don't get why he would even need help from the others in battles. I mean, it makes sense from the perspective of making the series interesting, but it's kind of frustrating. :P

With that said, I agree with some of the suggestions in the thread, like bringing in enemies that can match his power and/or turn it into something of an Asura's Wrath kind of game. Perhaps do something plot-wise that involves the sun as well.

Wonder Woman and Martian Manhunter can nearly match him for strenght and speed. Green Lanterns are very pwoerful too.it's just what they face is equally as strong.

Here's my take: Lex Luthor or Toy Man or someone puts up a bunch of "red sun generators" and hides them all over the game world. Superman starts off completely drained of power and as strong as a normal human. Then, with each generator he destroys, he regains one of his powers, which allow him to access new areas and get at all the other generators. Flight and super speed (combined, you get Zero Shift) would pretty obviously be some of the last powers to return. From there, he would fight his rogues gallery in ascending power levels, starting with unsuited Lex and ending with, say, Darkseid or Doomsday.

but red sun generators are like the Kryptonite fog. no, to make a good Superman game you can't limit him at all. although I think you have a good premise. maybe he has to disable some of the generators as Clark Kent. or use some of his Kryptonian tech like the battle suits or some exotic weapons or anything he has laying around the fortress of solitude.
 
I grew up watching Superman, and I had no clue who Doomsday or Darkseid were until just recently, and even with Zod, I had trouble remembering him from the original movie. No one cares about any of them. They're not part of the general mainstream like Joker for example. There's a difference between some comic book fans knowing them, and being iconic where everyone knows who you are. Most people's exposure to Superman was 30 years ago. Since then, he's basically been non-existent to non-comic book fans. The only remaining iconic part of Superman is Superman himself.

Wait... what? I don't even collect DC comics and I know about these guys mainly from the cartoon and TV Series. Doomsday made national news in my country because he is the dude that "killed" Superman.

I really don't want to get into a list war here but every character I mentioned has been in each appearance of superman from comic books, to cartoons, to TV shows and even video games. Doomsday is a more recent character gaining alot of exposure since the early 90's but there seriously hasn't been a series that features Superman as a Main that has not had Doomsday in it, or Darkseid (been around since the 70's). Zod ( also around since the 70's) may not get as much attention in smaller venues but is a constant mainstay in high budget projects such as TV shows and movies.

ten years of Smallville, Superman Returns, Cartoons. (STAS and JLA/JLU)where do you live where Superman isn't exposed?

I am curious about that as well.
 
Wait... what? I don't even collect DC comics and I know about these guys mainly from the cartoon and TV Series. Doomsday made national news in my country because he is the dude that "killed" Superman.

Exactly, to all the people who say you can't have Superman fight anyone.
You do realise the most well known Superman story of the 90s was the one where he was beaten to death.

deathofsupermantpb16516.jpg


(Granted he got better eventually)
 
You do realise the most well known Superman story of the 90s was the one where he was beaten to death.
On a side note, it was also a terrible story, just to stress that "beating Superman or making him weak" isn't enough by itself to make things interesting.
While on the other hand, you have stories like Kingdom Come where he is almost glorified like a god and yet they have something fresh to offer.
 
Couldnt they make a Superman game that takes place in Krypton?
Then superman perhaps would be an average schmuck?

They could call it.. "Averageman" or something..
haha..

but yeah, Superman does not work because he is made too powerful.. it would be like playing a game with cheats on the whole time...
 
And work boots.

It's 'Superman Year 1.' A reboot that went back to the 1938 origin of the character, which is probably not what you think.

Besides, jeans and a t-shirt can work:

450270-superboy.jpg

Oh yeah, I'm aware of the background, I just wasn't aware of the design choice from having not read it. Is it any good...? Comparable to All-Star Superman (my favourite Superman TPB by a country mile)?

Regarding frickin' Jeans... I'm sorry, but you simply cannot be a superhero unless you wear your pants over your tights. It's a fundamental law of physics or an old charter or something.

The best "Superman Story" I read in years was this one:

supreme-power-cover.jpg

Along with your excellent screen-name and avatar, it appears you have great taste.
 
Oh yeah, I'm aware of the background, I just wasn't aware of the design choice from having not read it. Is it any good...? Comparable to All-Star Superman (my favourite Superman TPB by a country mile)?
YES!
Regarding frickin' Jeans... I'm sorry, but you simply cannot be a superhero unless you wear your pants over your tights. It's a fundamental law of physics or an old charter or something.
Real super heroes of the old school charter wear trousers

Carter-Hawkman-Returns.jpg


Green_Lantern_Alan_Scott_0028.jpg


250px-Garrick_ross.jpg
 
idk i think its just really difficult to make a game where a character can pretty much do it all
you know, takes the fun out of it
 
no announcement/hint so far regarding a modern Superman game? really?
i will even take a descent iOS title aka Iron Man 3...sigh.

please, Warner...make it happen.

and yes, i can imagine, it´s tricky to nail a fun game design formula around a character who is basically in godmode all the time, but...it can`t be that hard, or?

If it's not hard then name a good superman game. It's like they haven't made them in the past, they've just always been awful.
 
Needs to be in space/alien world. A Warworld storyline of some sort, involving Mongul or Darkseid as the main villain. You get a slightly underpowered Superman away from our yellow sun and can go batshit crazy with the baddies and the environment.

Conclusion is a return to our solar system, final fight with the main bad guy. Superman's power levels slowly amp up during the battle. Final credits are you flying through the night sky back on Earth.
 
I've seen other people suggest this idea, but I would like to expound on it.

What if instead of making Superman a god, the designer took inspiration from the Max Fleischer animated Superman shorts (see video link below). Maybe even take on the art style from these shorts.

You still get a character who is very powerful and fast, but not to the point of a god. He can still fly but can still be beaten.

I also just read the Superman Earth 1 volumes, and he is taken back a little to the golden age there where he has to be exposed to the sun to recharge his power.

http://youtu.be/OYMynm63A-k

Doing this at least gets you away from the Superman who literally punched a hole into an alternate dimension in Infinite Crisis.
 
Couldnt they make a Superman game that takes place in Krypton?
Then superman perhaps would be an average schmuck?

They could call it.. "Averageman" or something..
haha..

but yeah, Superman does not work because he is made too powerful.. it would be like playing a game with cheats on the whole time...

No, it's not that Superman is too powerful, it's that a few versions are too powerful and too many people only look at those versions. Some of the best stories have come out of the Superman that could be hurt, wasn't the fastest, wasn't the strongest, wasn't the most powerful, and often went against enemies that could equal him or out manoeuvre him.

A bad Superman game would make him too powerful and make the game feel too easy or simple because it feels like a cheat. A good one could make Superman feel powerful, but still give plenty of challenge and that's not impossible at all despite how some people act.

I've seen other people suggest this idea, but I would like to expound on it.

What if instead of making Superman a god, the designer took inspiration from the Max Fleischer animated Superman shorts (see video link below). Maybe even take on the art style from these shorts.

You still get a character who is very powerful and fast, but not to the point of a god. He can still fly but can still be beaten.

I also just read the Superman Earth 1 volumes, and he is taken back a little to the golden age there where he has to be exposed to the sun to recharge his power.

http://youtu.be/OYMynm63A-k

Doing this at least gets you away from the Superman who literally punched a hole into an alternate dimension in Infinite Crisis.

I thought of an example like that before, only I used It's Superman novel, set in the 1930s and of similar Golden Age leap tall buildings levels.

I think it would be great idea. 1930s is a wonder time period setting that would get people interested in the world, characters, clothes, music, etc. Art deco buildings do need to be in more video games I believe.


If people want to eventually play that flying, heat vision firing Superman, then start off just being super strong and story by story gain new powers as time passes on, naturally as you progress or unlocking it or accidental heat-vision discharge for laughs (except that poor man burnt in the car). Best part of Golden Age Superman was that he was a jerk. He once fought the United States army while destroying a ghetto that levelled the area, just so new buildings could be made for people to live in.

Beyond that, there was specifically a "Earth 2" Superman story, that's the original Supreman in case anyone doesn't follow the old comics of the 1960s-2011 even lost most of his powers and had to train to get them back. Again the "lose all his abilities" isn't great, but it's serviceable if the way to grow is interesting enough.
A lot of people seemed to enjoy GTA:SA for it's exercise to get stronger, ride a bike to become better at it, well it could do for Superman as well by.

If not that, then let all the Supermen have their powers, just make it sections of a game. It wasn't the most beloved because most people just want "more swinging around New York" rather than any action for Spider-Man, but Shattered Dimension did a good comic book story game about four different versions of Spider-Man at different ages and abilities.
Original Superman who can just leap tall buildings and is incredibly tough for an open area environment fighting off an army, "the Superman too many people think of" that is incredibly powerful and can't be hurt from the Silver Age for flying stages or taking down a giant robot, come back from death Superman who just came back from death and had to use guns, Electric Superman because that's different enough, All Star Superman which isn't about fighting and more solving problems, Clark Kent Reporter to report or discover clues or dialogue options section, Superman Secret Identity or Superman: Speeding Bullets or JLA: The Secret Society of Super-Heroes where you must be a hero and do deeds in stealth so that no one discovers who you are, etc.
Get everything in small well made sections.

Now that I think about it, why just have one Superman. Beauty of video games and comics is they can be set anywhere, any time, in any style and few have as many versions as Superman.
Superman Red Son as people have mentioned, where he can just destroy an entire town.
Superman War of the Worlds where he fights those giant tripod ships of the classic story with their technology advance to hurt Superman if you let them.
Superman: A Nation Divided where a Superman is just super strong and invulnerable and fighting during the U.S. Civil War. If people can accept a super powered heal from everything super soldier, why not a super soldier that can punch his way through instead of shooting?
My choice that I would love to see? Superman raised by wolves (think Mowgli from Kipling's jungle books) where he uses his enhanced settings to hunt in a jungle. K'L'L in the African jungle where he is just really strong and tough (sleeping a cave during the day, hunting at night), but can still be shot with a proper bullet (not iron balls) and stabbed, but would heal quickly. Imagine hunting down English hunters trying to kill the wolves through thermal vision, hearing sound cues, hovering slightly to mask the sound.

If people come up with a good game in theory, somehow it could fit a version of Superman. Even if people go "that's not Superman", if it's fun enough, most people will get over it and accept it as being a different version that is enjoyable for them.

but red sun generators are like the Kryptonite fog. no, to make a good Superman game you can't limit him at all. although I think you have a good premise. maybe he has to disable some of the generators as Clark Kent. or use some of his Kryptonian tech like the battle suits or some exotic weapons or anything he has laying around the fortress of solitude.

Now again I say limited power or losing it all may not be the best, but it could still work.

The fog was awful because it just took away everything to mask awful game play. Red Sun relays or what have you, as long as it limits and allows for more to be done as they go away, isn't awful on it's own as long as the game is fun.

I'll be honest, one of my favourite things to do in a lot of open world games is go all over the map looking around and discovering clues. Playing titles like Saboteur or Far Cry 3 where I can set my own challenge with how much difficulty it's going to be when I later do story missions (more enemy resources not destroyed, the harder it'll be), has been enjoyable to me though. So take the 1980s on Superman in such a situation, where his a solar battery and red sun would just cause him to lose his abilities, not instantly take it away and I could see it being enjoyable.

If it's an open city game, liberate a part of Metropolis so that he can charge his powers. Then if you want to go straight toward the main boss, let's say Luthor in an armour war-suit that can equal Superman in a fight, then super speed flight directly toward that section and take him on in a hectic fight as the powers dwindle down. Maybe you'll get lucky.
Otherwise you could destroy generator by generator until the entire city is free. Perhaps fighting villains at key locations that can equal Superman in a fight, with only certain powers available depending on either a skill tree system that allows some to be active longer or some other explanation that lets him use super breath at half power for one player and heat vision for another player depending on who they helped or what they selected as a reward.
No powers as Superman, just an "average guy", well like comics they have ways around that. You could bluff with dialogue, use weapons like most open world games, sneak around to dismantle those generators, order NPCs around like Metropolis Police, use that hand to hand fighting given to you by Batman or The Guardian, something. Not impossible.

Also I just like to imagine having full solar charge, flying straight up, then flying down at high speed in area full of generators with a crash that causes a shockwave and earth quake to knock out enemies and destroy some enemy equipment as a "shock and awe" tactic so that losing that power can be managed well as a strategy.

Needs to be in space/alien world. A Warworld storyline of some sort, involving Mongul or Darkseid as the main villain. You get a slightly underpowered Superman away from our yellow sun and can go batshit crazy with the baddies and the environment.

Conclusion is a return to our solar system, final fight with the main bad guy. Superman's power levels slowly amp up during the battle. Final credits are you flying through the night sky back on Earth.

Mongul is such a great character for this example. So in the Silver Age, during the period where the main version of Superman in comics and people's exposure as that over-powered, nothing could hurt him, could move planets with his strength, travel through time, etc nonsense there was Mongul.

Mongul is a yellow skinned alien war lord who conquered planets and destroyed those who stood in his way. At one point Superman and the equally over-powered Supergirl stood against him and yet there was no beating him in a fight. He was stronger than them, he was tougher than him, he was the better fighter, and they just could not take him down. In the end he simply left because he was wasting his time. When he did, both of the heroes just collapsed in exhaustion.
At the height of the "lol, Superman sucks, too powerful" people complain about, there was still someone more powerful than him and that wasn't the only case.

People don't like that version of Superman and I don't blame them, I don't, but every version after that can be hurt, can be killed, can be over-powered or out-matched by plenty of other heroes and villains. Superman is a god to mere mortals, but next to gods he is just a man still in stories. As time goes on, I hope more and more people realise that.
 
The same reason that a Superman game would be mechanically hard to do is the same reason he beat Goku: Superman really has no limits. Games are like a Calculus class, all about them limits.
 
The same reason that a Superman game would be mechanically hard to do is the same reason he beat Goku: Superman really has no limits. Games are like a Calculus class, all about them limits.

I like how you skipped what has been said numerous times, only a few Superman versions have no limits and they don't have to use them just like Arkham Asylum didn't have to use Adam West Batman or gun touting Batman or super-smart that out thinks everyone before they even start Batman.

Even without that? As stated before, an invincible Wario still made for a perfectly good game with those limits around good stage design. I'm not sure why so many honestly believe some things just can't be made, that's it's just impossible to work around something or take it into account and make it work for them. With such thought Silent Hill would have been made without fog because obviously it's impossible to take a problem and turn it into a solution.
 
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