I like what I've played so far, but prefer Paragon (on PC) in a direct comparison. Will have to give the PC version a spin when it's out, haven't tried Overwatch yet due to no beta-love, but I'm thinking I'll be playing Paragon and Overwatch in tandem at this stage.
Overwatch is much more polished and pure fun then both BattleBorn & Paragon. This is coming from someone that at least took the time to hit L10 in Paragon and I've gotten Thorn (Battleborn) to something like Mastery 3 at least (3 incursion 1 meltdown).
Paragon- it has the potential to be good if Card crafting ever goes in. But right now it's not there. So it's a really shitty RNG sytem where when you open a card deck you pray for a good card.
Battleborn- samething- it's laced with a really shitty RNG system with no way to acquire the item you really want.
Players new to MOBA-lite / MOBA-clones need to understand there will *always* be an ultimate build. If the developer does not provide a way for you to get the item you want then serious competitive play gets tossed out the window. Both Paragon & Battleborn are gimped and currently held back due to developer greed and being unfamiliar with these types of games. They simply do not understand the hardcore pvp audiences in this genre
I had forgotten about the beta and when I saw it this morning on the PS Store I downloaded it immediately. Played 2 hours and absolutely loved it. Found it to be a lot of fun.
Then I saw reactions in this thread? Have I lost my mind or have we all just gotten past wanting games to be mindless fun? I'm considerably older than most of you (I assume) but at my age, I'd rather just have a game be mindless fun since I can't devote hours upon hours every day to it.
Many of us have been in Overwatch beta for quite awhile. We have been spoiled by 60 fps and not having to worry about random loot grinding (ala Borderlands). This game is just no good for serious competitive play in its current form. Worse- at least Borderlands allowed you to trade for items you were missing. This feature is absent from BattleBorn
I took the time to play the open beta with an open mind. I like the game modes (Incursion and Meltdown). But I firmly believe Gearbox does not understand the competitive scene. We (dedicated, seasoned MOBA players) do not like random loot drops. We need to be able to build the items we need to have a fair play field.
[edit] I'd highly recommend you guys that like the competitive modes in Battleborn checkout a game built proper for competitive play such as Dota or Smite where you can buy items *ingame* to counter your opponents. OR checkout Overwatch which allows you to change your class during the match to counter the opposing team