The update I am downloading on Xbox One is 800MB...strange
More stability megabytes for PS4
PC patch is around 800mb too.
The update I am downloading on Xbox One is 800MB...strange
Why haven't they released the patch notes when the actual update is out? What logic is this?
Guess the PS4 update fixed something because I got the medic rank 2 trophy and play the objective trophy the moment I started a game.
Is the Ps4 version already supporting HDR? Because I read they were going to patch that in.
Medics should lose points for shit revives.
If you revive someone, and that person dies within 2-3 seconds, then your judgement is shit.
Medics should lose points for shit revives.
If you revive someone, and that person dies within 2-3 seconds, then your judgement is shit.
The update I am downloading on Xbox One is 800MB...strange
Could it be PS4 Pro-stuff?More stability megabytes for PS4
PC patch is around 800mb too.
Can you still play 10 hours of this on EA Access on Xbox One? I would love to try it out.
There's an actual in-game party system now, as opposed to having to create a PS4 party in order to play with friends.
Medics should lose points for shit revives.
If you revive someone, and that person dies within 2-3 seconds, then your judgement is shit.
Also, I know they only contain cosmetic stuff but I've still not had a single battlepack been awarded to me despite being level 14 and having about 8 hours of MP on the clock. Some guy in the game last night got one every round for about 6 rounds straight - RNG seems...borked?
LOL - spoken like someone that doesn't play medic. Here's a thought, why don't you just get good and not die
I hope they can't take achievements away, and I doubt they can. I got some of the codex achievements in SP just for finishing a story, and I got the achievement for beating the game on hard after finishing one story on hard and the rest on normal.Same here. It unlocked basically all the remaining multiplayer achievements for me on Xbone. Only have the SP ones left now.
The whole concept of skins for WWI-era guns is just baffling to me.
Are there no 60hz euro servers on PS4?
Actually players should loose points if they die in shit places, force a medic to run out and then respawn as the medic gets there.
I haven't seen the 'medic nearby' notification once on PS4. Where does it appear?
I'm not sure, but I can test it out tomorrow. Not like that would account for all the medics that do nothing near your dead body and then run away though. Hell, I've seen medics try and throw medkits at downed teammates, so...Anyone know if the medic notification shows medics without the revive injection thing, btw? I've had generally good medics with me, but every now and then you just see that "medic 2m" text sit there for 5 seconds and you start thinking if it's even worth it to respawn at all anymore
This is infuriating. Like, I know you see the "Medic distance" thing in the corner decreasing as I get near, you gotdamn jerk. Give me 5 seconds to do my job and save you from a long run back, especially when we're making an objective push. fffffffffffffffffffff
I hope they can't take achievements away, and I doubt they can. I got some of the codex achievements in SP just for finishing a story, and I got the achievement for beating the game on hard after finishing one story on hard and the rest on normal.
It's personal preference obviously, and down to your playstyle, but I found the best initial LMG for me to be the Madsen. It has a small mag, but I found it did nice damage and worked well with a fairly aggressive playstyle. SMGs will still trump you at close range, but I found the Madsen worked well if I played smart.The support guns are tremendously shit, you won't believe it. Sad.
I've tried the Lewis Gun and Benet-Mercie but both of them feel they are seriously lacking in damage output.
Any recommendations for a good support gun?
You can see the game is like "wait what this isn't suppose to *wheeeeeee*"
Adios.
If i was there you would have been dead a lot more!60hz just werks
They did the same with Battlefront.Soooo, they release a patch but no patch notes?
Anyone who does that should be publicly spanked trousers down on a city square.
But why?They did the same with Battlefront.
Soooo, they release a patch but no patch notes?
Anyone who does that should be publicly spanked trousers down on a city square.
Soooo, they release a patch but no patch notes?
Anyone who does that should be publicly spanked trousers down on a city square.
I'm not sure, but I can test it out tomorrow. Not like that would account for all the medics that do nothing near your dead body and then run away though. Hell, I've seen medics try and throw medkits at downed teammates, so...
Really getting stuck into assault. Gave the Automatico a whirl and good fucking god is it fun. Complete shit at range, but in close quarters it's a death ray. Just gotta watch that ammo count.
Saddling up with the Gasser M1870 as my secondary, which gives me a Western fix. Fucking dope pistol that's got great accuracy and damage offset by the crazy reload time. It's the perfect secondary for me, as if I spray a group with my Automatico and a few are still left breathing I can sling out my Gasser and finish them.
For tools I've got dynamite and anti-tank grenades. The grenades for obvious reasons. But I find dynamite to be extremely useful. It's basically the Battlefield 1 equivalent of C4. Just just good against vehicles, but incredibly potent against infantry. In particular I've found when we're bottlenecked behind a ridge, or the enemy is camping out in a building, a well thrown dynamite will clear crowds quickly. It's extremely useful against the special kits too, making short work of their health. Got a flamer or heavy guy in a building? Throw in a stick of dynamite and level the entire fucking thing.
And then there's the gas grenades that go hand-in-hand with assault. EXTREMELY useful. I feel this current build with assault is all about disorientating your enemy and keeping on the move. You basically want to scatter them, get in the thick of it and chew threw the crowd. Gas + dynamite is a deadly combo that has squads having a hard time adapting.
Automatico is the best thing assault has going for it until you get to the Hellriegel. Depending on the mode I prefer using the mines to the dynamite though. In conquest mines are a great way to close down routes points for tanks. Most of the time they will just roll up right next to the flag and that way you can blow them up immediately without even being there.
Aye but I guess its eventual monitisation of it will be something that will be too tempting for EA/DICE to ignore. I feel that right now they're reeling people in with the freebies.....