the minimap pinpointing your exact location when you fire (and how it tracks you a little bit afterwards) was probably a little too punishing, but straight up removing was probably not the best way of going around it.
game feels pretty frustrating sometimes as a result. a whooooooole lot more spawning and getting shot in the back than the previous battlefield game. the best way I can get around this is just going assault and becoming that asshole who shoots everybody in the back. I wish they put something in it's place, maybe change the way enemy gunfire sounds so you know if it's nearby, maybe copy black ops 3's "the gunfire is coming from this vague direction", at least something rather than nothing.
I absolutely disagree and always fear DICE will cave to gamers who are so used to mechanics like this.
Why should you be able to spawn in and pinpoint the enemy at all? If someone is shooting at some people and you sudden spawn in the vicinity and just happen to know the location, that's terrible design
Dont spawn on teammates so eagerly. People do this to get into action faster but if teammates are being engaged, it shouldnt be a free spawn for you to turn the tide by knowing exactly where to shoot as you spawn
The total removal is fantastic. No more heavy reliance on minimap. When shots fire out, you have to duck or rely on teammates. You have to spot and you have to rely on flares. You have to use your ears and there is also a very obvious indicator with the skull icons littered around the minimap
There is just as much spawn deaths as previous BF games and the removal of spotting shooters helps immensely in making the overall pacing feel right.
DICE got so much right with this game despite so many gamers having to recondition their hardwired instinct to rely on terrible mechanics like looking at your minimap 90% of a game
It feels so good to play a game that doesnt do the overly played out "spotted for shooting" junk that completely kills so many games. Way too much kill traditing in BF4, and Im so relieved to play a game where Im not frantically darting from minimap to screen. It was so cheap to wait for enemies to fire on teammates and pop up to finish them, only to get gunned down by an enemy doing the same.
I actually think "vague direction" was in the beta. Maybe its still in? It is the equivalent of using headphones anyway
That's really as far as they should go.