From xFactor his vid. The ultimate dream.
From xFactor his vid. The ultimate dream.
From xFactor his vid. The ultimate dream.
Lé Blade Runner;221297094 said:You really dig those carrots, huh? I mean - I kind of understand, but isn't the fun-factor and the gameplay enough to entertain long-term?
Source?From xFactor his vid. The ultimate dream.
How would this run on a 3570k @4ghz and a oc 970?
I gotta say, I really wish there were more unlockables in this game. Especially in the weapon skins department. Right now I've got tons of bonds and absolutely nothing left I care to spend them on. Weapon skins being purchasable would have been nice.
Right now, as fun as the game is, without that carrot dangling at the end of the stick, or that new piece of gear to strive for and to show off, I'm not sure there is enough here to keep me playing long term.
How is the Italian campaign? It is the only thing I am interested about and I like to know if it is worth to buy it just for that. I heard you play as Arditi in the Alps so I expect night stealth missions, fighting in tunnels and blowing up mountains ala Lagazuoi. Anything like that in the game?
I am a big fan of the Italian front during the WW1 and I would like to know how good a job they did with it.
1080P? you'r golden. do it.
No, it's not. There are too many other good games coming out. In today's age, a multiplayer game just being good or fun is not enough. There needs to be things to work towards and earn. At least for me.
Reading this and it makes me think. The funny thing about many people shitting on Battlefront. Dice makes campaigns and so many hate them to the point where the majority say, why bother, no one plays them anyway, who buys battlefield for campaign? I only buy it for MP anyway etc etc.
Now that game didn't have a campaign and an unlock and progression system near identical to this one, actually, there might even be more to unlock in Battlefront. That game had just as much, if not more online content, but people were angry and yelled rip off.
But in this game, everyone seems to be okay with it, you're not though. Which is what I was expecting from most people after playing for a while and seeing how relatively bare the content is and how little unlocks there are.
Reading this and it makes me think. The funny thing about many people shitting on Battlefront. Dice makes campaigns and so many hate them to the point where the majority say, why bother, no one plays them anyway, who buys battlefield for campaign? I only buy it for MP anyway etc etc.
Now that game didn't have a campaign and an unlock and progression system near identical to this one, actually, there might even be more to unlock in Battlefront. That game had just as much, if not more online content, but people were angry and yelled rip off.
But in this game, everyone seems to be okay with it, you're not though. Which is what I was expecting from most people after playing for a while and seeing how relatively bare the content is and how little unlocks there are.
This is such a bad message to devs. People do play to enjoy a game and they play hundreds of hours so long as a game is fun. We'll surely get more content but how much do you expect?
you cant enjoy games for the sake of its own fun?
I feel this line of thinking hurts how some games are developed so much. So much for balance and design is tossed out for endless content that ultimately is never all viable or useful.
I hope DICE doesnt just add in stuff for the sake of it and adjusts what exists now to make what they have meaningful
I think they made a mistake with the gutted medals and ribbons and I only hope they add more cosmetics and less gameplay items for the sake of pleasing people who cant enjoy a game on its own merits
If you don't mind paying full price for a 30 minute mission, lol.
It's short, very short and pretty mediocre. The story itself is pretty good, but it's not worth buying just for that, not even for $10, not even $5.
Spoilers:If you look up the MP called map Monte Grappa, it just takes place there, and no it's not at night.You are dressed as a heavy as you make your way uphill cutting through everyone. When you get to the top you shortly man an AA gun and take down some planes, then you make your way down the hill through some bunkers looking for someone. That's it.
Cant speak much for Battlefront, but the issue isnt a lack of contentReading this and it makes me think. The funny thing about many people shitting on Battlefront. Dice makes campaigns and so many hate them to the point where the majority say, why bother, no one plays them anyway, who buys battlefield for campaign? I only buy it for MP anyway etc etc.
Now that game didn't have a campaign, but it had an unlock and progression system near identical to this one, actually, there might even be more to unlock in Battlefront. That game had just as much, if not more online content, but people were angry and yelled rip off.
But in this game, everyone seems to be okay with it, you're not though. Which is what I was expecting from most people after playing for a while and seeing how relatively bare the content is and how little unlocks there are.
If you don't mind paying full price for a 30 minute mission, lol.
It's short, very short and pretty mediocre. The story itself is pretty good, but it's not worth buying just for that, not even for $10, not even $5.
Spoilers:If you look up the MP called map Monte Grappa, it just takes place there, and no it's not at night.You are dressed as a heavy as you make your way uphill cutting through everyone. When you get to the top you shortly man an AA gun and take down some planes, then you make your way down the hill through some bunkers looking for someone. That's it.
Oh, well I expected at least 2 hours, 30 minutes of bombastic action isn't really worth it I guess. Well I might still bite for the multiplayer but I just have to get over the fact that it isn't a very good representation of the 1st WW. I would just like to use some bolt action rifles instead of all those smgs. Thanks for answering my question though, I appreciate it.
I don't think asking for a more advanced multiplayer experience is a bad message to send to devs.
I've been playing this a lot. Its fun but when you have a team that just goes out and doesn't protect the carrier then it gets frustrating.Anyone really liking War Pigeon? It can become so hectic but is super fun.
Kinda disappointed that the campaign overall felt like a glorified tutorial.
I don't think asking for a more advanced multiplayer experience is a bad message to send to devs. It's not the early 00's anymore. It's ok to want and expect more from multiplayer games. "Character" progression has become the standard for shooters now.
Also, I never said I need more than the game being good to enjoy the game. I'm enjoying the hell out of it. I said I personally need more than that to play long-term though.
I've been playing this a lot. Its fun but when you have a team that just goes out and doesn't protect the carrier then it gets frustrating.
My god are the trophies glitched. Two of them that were supposed to unlock yesterday, just now unlocked when i went into MP
I'm not arguing your point, I'm saying that it's valid and I'm surprised that you're one of very few to say so especially considering how vocal people were about battlefront's content.
That's lame, mine hasn't unlocked on BF.com yet, I wonder if it's worked in game.
I was just about to bring up Rocket League when I saw you mention it. Core gameplay depth is infinitely more important in terms of good game design than unlockables and faux progression.Adding a shit ton of stuff is not "advanced" or progressive. And it's not regressive to add less, much like how its not regressive to go back to a World War game. Im betting this is the mentality that kept COD futuristic and worried EA with BF1's success
Its not an early 00s mentality either. Lots of games do just fine without a ton of shit to unlock. Just because character progression is a standard doesnt mean that its good
What do you reasonably expect? Cosmetics, new melee weapons, a few guns are all I expect. Ill come back for new maps mostly and we have that coming.
Do you think BF1 needs to match BF4's 100+ guns and 30+ attachments? Is a game's longevity based on a quantitative set number of unlocks?
Games like Rocket League and Rainbow 6 are played long term because the core experience is fun. Who needs character progression for the sake of following a trend?
Id love to see cosmetic rewards and I think service stars are great in that regard. Id like to see them flesh that out (like getting a gold star on a gun), but if you want a ton of guns, I hope its not the path DICE take.
I thought Battlefronts gameplay at it's core was incredible. I also really enjoyed the progression. It really isn't a whole lot different than this game other than that one being a little easier to play for the casual bunch. Otherwise though, I see no reason why anyone would like this game, but hate Battlefront. Sure, they're different, but at their core they are very similar and both very fun.
I absolutely disagree and always fear DICE will cave to gamers who are so used to mechanics like this.
Why should you be able to spawn in and pinpoint the enemy at all? If someone is shooting at some people and you sudden spawn in the vicinity and just happen to know the location, that's terrible design
Dont spawn on teammates so eagerly. People do this to get into action faster but if teammates are being engaged, it shouldnt be a free spawn for you to turn the tide by knowing exactly where to shoot as you spawn
The total removal is fantastic. No more heavy reliance on minimap. When shots fire out, you have to duck or rely on teammates. You have to spot and you have to rely on flares. You have to use your ears and there is also a very obvious indicator with the skull icons littered around the minimap
There is just as much spawn deaths as previous BF games and the removal of spotting shooters helps immensely in making the overall pacing feel right.
DICE got so much right with this game despite so many gamers having to recondition their hardwired instinct to rely on terrible mechanics like looking at your minimap 90% of a game
It feels so good to play a game that doesnt do the overly played out "spotted for shooting" junk that completely kills so many games. Way too much kill traditing in BF4, and Im so relieved to play a game where Im not frantically darting from minimap to screen. It was so cheap to wait for enemies to fire on teammates and pop up to finish them, only to get gunned down by an enemy doing the same.
I actually think "vague direction" was in the beta. Maybe its still in? It is the equivalent of using headphones anyway
That's really as far as they should go.
I was just about to bring up Rocket League when I saw you mention it. Core gameplay depth is infinitely more important in terms of good game design than unlockables and faux progression.
The best progression a game can give you is the feeling of getting better as you play. Playing for bars to fill and items to unlock is ultimately a very hollow experience and it's a shame so many players can't see that.
I thought Battlefronts gameplay at it's core was incredible. I also really enjoyed the progression. It really isn't a whole lot different than this game other than that one being a little easier to play for the casual bunch. Otherwise though, I see no reason why anyone would like this game, but hate Battlefront. Sure, they're different, but at their core they are very similar and both very fun.
I'm aware of that. You aren't the one I quoted there. lol
In my case is because, to me, Battlefield (and Overwatch) are more than just pew pew pew. I enjoy repairing tanks and helicopters, giving ammo, reviving people, so the others can kill as they want. In Battlefront, all the classes were to kill (maybe the health grenade is an exception), and the infantry doesn't have a connection with friendly transports. So that's why BF1 is really fun to me and Battlefront not that much.
Battlefront does not play similarly to Battlefield.LOL Right you are, my bad.
You're right, it's got a lot more depth, but it plays so similar. My point isn't about anything really other than that game getting shit on for lacking on content, but this game being praised for it, lol.
Yeah this really sucks. Hate it when i missed the option to quit because the menu is being slow as hell.
The soundtrack to this game is god tier. Best game soundtrack this year and fits the mood so perfectly. I've been able to find a selection of songs on SoundCloud but can't believe they haven't officially released the OST yet.
Track 6 in the SoundCloud link below gives me all kind of feels.
https://m.soundcloud.com/superronku
Where did you read this and why did they do it?Figures they make leveling up classes harder now that I only have scout left to level up. ugh.
Kinda disappointed that the campaign overall felt like a glorified tutorial.
LOL Right you are, my bad.
You're right, it's got a lot more depth, but it plays so similar. My point isn't about anything really other than that game getting shit on for lacking on content, but this game being praised for it, lol.
Battlefront does not play similarly to Battlefield.