The feeling of a headshot with them scopeless rifles is unmatched.
What's the major difference between a rifle with a scope and without? I do equally well with both variants, but my guess is that if you don't have a scope you can shoot faster and maintain accuracy?
Either way it feels negated when I can just drop to the ground and spray away with a bipod.
How do you level up as a Scout?
Play as Scout haha.
Play as Scout haha.
I wish the scopeless Bolt action rifles were available for All Classes as a form of All Kit weapon.
I don't really like playing scout but the scopeless Lee Enfield No.1 Mk3 SMLE rifle is so awesome.
Playing Assault with a shotgun on most of the maps at the moment. Danmn that shotgun absolutely shreds in this game.
There is just no better feeling than clearing out a bunker full of enemies with that thing by yourself.
I hope they won't nerf that baby soon.
They may a little bit but it's tactically still a great option if you carry gas. 2 grenades and you limit both sides to shotguns which makes you have a huge advantage.
I'm actually noticing that trend already gas and incendiary grenades of area denial are just so much more important than frags generally.
While I agree with that statement, I do find lobbing a grenade into a window of a camp house and watching the kills rack in and the walls blast off......
Sublime
edit: Dynamite also works
The flare can spot enemies and is extremely useful to the ground troops in that area. You can also finish off tanks with your k bullet alternate ammo.I thought there were specific actions you had to do e.g. suppression fire, resupply, revive etc as you do with other classes.
A most Holy Tank.
Lol.
The feeling of a headshot with them scopeless rifles is unmatched.
A most Holy Tank.
Lol.
Am I imagining this or do the Support Class actually get grenades back after using them? I didn't get to test it but I swear I used a grenade earlier in a life and suddenly I had a grenade again.
Support Class is underrated btw. Put the AA sight on that stock LMG and you're a lean, mean, bulletspraying machine
Yoda is off screen. He hobbled straight past Battlefront and into this game
You can resupply your own ammo.
Am I imagining this or do the Support Class actually get grenades back after using them? I didn't get to test it but I swear I used a grenade earlier in a life and suddenly I had a grenade again.
Support Class is underrated btw. Put the AA sight on that stock LMG and you're a lean, mean, bulletspraying machine
It does but you need to be around it for longer to resupply grenades and specials.I know that, but supplying others with ammo doesn't give them grenades through, right? So I'd imagine it was the same for myself.
Had a really intense 64 Conquest on Ballroom Blitz earlier. The ongoing firefight for the main ballroom with all the infantry, cavalry, and tanks pouring into that area cutting through the fog was just crazy.
Multiple times each match I look around in awe of the atmosphere and energy of what's happening around me. DICE killed it with this one.
Yeah man
If you use an ammo pouch or drop an ammo pack you will get your nades back after a while (I think its 15 - 20 secs for grenades)
It resupplies everything actually. Mines and mortars as well
It does but you need to be around it for longer to resupply grenades and specials.
Is there a downside to equipping a weapon with a bayonet? Like lowered accuracy or anything like that?
Console players: can someone recommend me some FOV and aiming sensitivity settings? And do people use the FOV for ADS as well, or keep it off (default)?
Console players: can someone recommend me some FOV and aiming sensitivity settings? And do people use the FOV for ADS as well, or keep it off (default)?
They meant horizontal FoV at 90, the default numbers you see is for vertical FoV which is always lower than Horizontal (which is in brackets).A lot of people have recommended FOV 90, but I felt it was a bit too fisheye for my taste. 80 was my sweet spot.
They meant horizontal FoV at 90, the default numbers you see is for vertical FoV which is always lower than Horizontal (which is in brackets).
90 horizontal should not produce a fish eye effect at all.
Question;
40 man or 64 man operations?
Who has played both and what are your impressions?
Currently I play 40 man and absolutely love it. Does it make the map bigger? Does it increase tickets? Is it just a clusterfuck?
I thought there were specific actions you had to do e.g. suppression fire, resupply, revive etc as you do with other classes.
64 is great to me and I wouldn't go to less now at all.Clusterfuck. Just avoid it. 40 is perfect.
64 is great to me and I wouldn't go to less now at all.
If you love 40 you probably shouldn't change but it's at least worth a look.
Clusterfuck. Just avoid it. 40 is perfect.
]I had no idea about the bayonet affecting accuracy and aim speed.[/B] I do use it occasionally, but it almost always gets me killed anyway. Taking it off.
I had no idea about the bayonet affecting accuracy and aim speed. I do use it occasionally, but it almost always gets me killed anyway. Taking it off.
I'm several missions in after starting it this morning on hard. I've conpleted the first two stories, including the prelude, and thefirst flying mission.
It's okay so far. Pretty but just decent gameplay wise.
To be fair though, I think I'm subconsciously adverse to vehicles in my shooters and in their multiplayer.
The tank combat was slow and a pain. I laughed when I was taken out by a few shots from a small tank that withstood four to five from me.
Is psn down?
"Equipping a bayonet to your primary weapon also negatively affects the recoil of your weapon, and how quickly you can raise your weapon to a fire-ready position after a sprint. "
(From https://www.battlefield.com/news/article/melee-combat-of-battlefield-1)