Disagree Guy
Member
It has more recoil
I seriously don't understand this when they actually REDUCE the recoil on the MP18
It has more recoil
I seriously don't understand this when they actually REDUCE the recoil on the MP18
I seriously don't understand this when they actually REDUCE the recoil on the MP18
Because it was manageable before and now it's super manageable.
Wonder what are the tweaks :0• Monte Grappa, Suez, Ballroom Blitz & Argonne Forest - Made tweaks to certain areas of the map where attackers had a very difficult time capturing specific sectors
B-flag in the courtyard on Ballroom Blitz is a bitch to capture
Seriously calling this as DICE's next patch.
I mean they base their current patches on nothing at all so....
DICE needs to lay off on balancing patches until Premium DLC1 comes out. They need to be doing bug fixes, UI improvements, and redoing the medal system and that's all.
Is there anything in the patch notes implying they're actually listening to the community besides the Model 10 being nerfed?
It has more recoil
Nooooooooooo.
When's the patch come out? Will need to test.
Patch notes say " improved ui performance".
So Lazy...but does someone have a link for the patch notes?
They haven't been officially announced by DICE yet so if you want guarantees you best off waiting for tomorrow when it drops
Last ditch hope that Model 10 doesn't get nerfed
Thanks bud.
I have so many games to play, with every intention of doing so....but it's ALWAYS the BF disk that goes into my Pro.
To help, before selling my OG I have taken it to work to play through some games at lunch time....
That standard issue mode sounds dope.
Wonder if the Pro version is fixed as well.
A big lol at the salt from the 10A nerfs and minor buffs to other weapons like the MP18, don't see the problem with those. Automatico will still be the better choice at very close range and Hellriegel has a bigger mag and more overall versatility, so I am fine with the Assault having a solid mid range and "I punish you with my hipfire lazers if you fail to use Shotguns properly for OHK or just spray and you are pray at higher RPM as a crutch". Assault needs something for midrange as they are needed as the primary AT class even on larger, more open maps. I will take that over 20m+ Shotgun oneshot hipfire kills every day of he week. Shotgun balance now seems fine, if the Full-Autos are now wortwhile.
lol at people who think the 10A won't still body people in the right hands. Come at me patch.
I need some of your optimism.
I didn't get 44 service stars on the Model 10 simply from killing at long range after all
I'm with you man
Sweet baby jesus!
No mention of Pro. Hopefully there some fixes there as well
Console: Tweaked dynamic resolution min cap scaling to improve GPU performance over loss of resolution
it was this i think that caused the problems, they said fix is in so
I tried the hunter for like half a round before i quit. such an inconsistent weapon. When people shot me with it from half way across the map, i would die in one hit. but i couldnt buy a 1HK with it. I dont think it's my aim either because i was a god with shotguns in Blops 3.
Anyway, i am glad about the nerf. the range was ridiculous. i dont mind losing to shotgunners in close quarters but people were sniping with that shit. lol
I skimmed through all the patch notes, but aside from the operations post match screen i dont see any of the fixes for issues i have encountered below. Now granted, most of these are cosmetic but I am surprised they havent been resolved.
- Post match level up screen doesn't show level progress correctly. the level up bar always starts at 90%
- First round of operations does not have a post match screen, you dont get to see how you did. XP earned during the first round doesnt get taken into account at the end of the last round so you dont get any win bonus for the first 1-2 maps.
- Quitting out of matches in the post match screen takes forever
- No way to leave the mortar screen. maybe this is just me? i swear ive pressed every single button on the conrtroller.
- no way to track multiple medals at once. surely this cant be by design?
It's true though.If you use a shotgun you will be always a noob with no skill in some peoples eyes. Is with every game.
It's true though.
Patch looks great
Nerfed shotguns and made Operations playable again by reducing the Behemoth spam
It's true though.
I'm not sure I like the nerf to the tail gunner seat. I'll admit that sometimes I killed pursuers quickly but they started shooting me from quite a bit back. I'll see how bad it is
I got murdered by Attack Plane tail gunners in the span of 3 seconds when I got even near them with my Fighters, despite having full health. I am not even making this up (did it quite a few times myself after spawning on planes).It's true though.
I'm not sure I like the nerf to the tail gunner seat. I'll admit that sometimes I killed pursuers quickly but they started shooting me from quite a bit back. I'll see how bad it is
I tried the hunter for like half a round before i quit. such an inconsistent weapon. When people shot me with it from half way across the map, i would die in one hit. but i couldnt buy a 1HK with it. I dont think it's my aim either because i was a god with shotguns in Blops 3.
Anyway, i am glad about the nerf. the range was ridiculous. i dont mind losing to shotgunners in close quarters but people were sniping with that shit. lol
That was exactly my first impression (posted it in here too) but when you keep playing, you will get more and more of these mid range kills, while wrecking fool in close range. The inconsistency stays but it leans in favor OHK ppl more than not killing them.
Nah, I've tried it myself.
It's way to easy to one shot people as far away as 50 meters.
If it was using slugs, I wouldn't mind at all, but pellets and it still does that? That's not right.
They probably were like 1 health then haha.
They probably were like 1 health then haha.