F#A#Oo said:I thought they made it so that at close range snipers aren't OHK (thus stopping running and gunning snipers) but after a certain distance they become OHK...
I was OHK lastnight from good distances but up-close 2-3 shots...
HotHamWater said:Update #1:
Source.
Looks like this is server side and deployed through Battlelog, change log doesn't include the stuff that's been tweaked over the last few days.
Nabs said:It may take 3+ bullets to drop someone, but I never feel the first 2.
BrLvgThrChmstry said:Eh? I disagree, with the abundance of latency based issues I'm sure many will encounter. It isn't like damage scales based on your ping, etc. -- while there isn't REAL way around that. I concur on damage needing a slight adjustment. Sometimes I can barely react to a situation because I'm already dead. Different strokes, etc. but this is definitely a Con for me.
This is the worst thing about the beta imo. Whoever thought this shit was a good idea is a lunatic. It's okay if it does some kind of small flash or something but if an enemy is looking anywhere near you your ENTIRE SCREEN turns white. You can't see anything. At that point it's spray and pray. So stupid.PaNaMa said:I don't like being constantly blinded by flashlights from 200 yards that are brighter than a supernova and that my players eye just seem to have no choice but to stare right into it.
I'm half expecting someone to answer my by saying I can unlock sunglasses or something and equip them as a counter to the enemy flashlights!
I don't care what kind of a light you have, flashlight or laser dot, you can't just blind people 100 yards away with it. It doesn't work that way. If anything it should give you a disadvantage to be sporting a big "LOOK EVERYONE HERE I AM" light on your gun.
Right now a dude at 100m with a flashlight on his gun is more effective at blinding you than a truck's high beams at 20 feet, on a deserted road in pitch black conditions. It makes nuclear blasts look like mood lighting.
belvedere said:Wait, so they're not applying these changes to the beta client, just the final release?
Mr. Snrub said:There are no one hit kill sniper rifles in the game unless it's a headshot. Just search Demize99's twitter for him batting down fanboy requests for OHK sniper rifles to come back.
There IS a damage bug that makes damage fluctuate and that would explain any body-based OHK's you may have gotten.
Mr. Snrub said:There are no one hit kill sniper rifles in the game unless it's a headshot. Just search Demize99's twitter for him batting down fanboy requests for OHK sniper rifles to come back.
There IS a damage bug that makes damage fluctuate and that would explain any body-based OHK's you may have gotten.
Maybe if the other team is really scrubby. Otherwise, you need effective fireteam tactics just to last past the first round.longdi said:master race here. It is like this on Pc, infact i think it may be worse thanks to my hyper sensitive mouse!
PaNaMa said:I don't like being constantly blinded by flashlights from 200 yards that are brighter than a supernova and that my players eye just seem to have no choice but to stare right into it.
I'm half expecting someone to answer my by saying I can unlock sunglasses or something and equip them as a counter to the enemy flashlights!
I don't care what kind of a light you have, flashlight or laser dot, you can't just blind people 100 yards away with it. It doesn't work that way. If anything it should give you a disadvantage to be sporting a big "LOOK EVERYONE HERE I AM" light on your gun.
Right now a dude at 100m with a flashlight on his gun is more effective at blinding you than a truck's high beams at 20 feet, on a deserted road in pitch black conditions. It makes nuclear blasts look like mood lighting.
ace3skoot said:newb question, how do i spot on Ps3 version?(default controls)
HotHamWater said:What? Afaik it's been applied to servers, hence the whole restart thing.
This blog post is the first in a series of posts that will outline some of the changes we are making in the final game thanks to your feedback and participation in the Open Beta.
He's not talking about that that's scope reflection. Some people unlocked flashlights as attachments and they're like 18 wheeler high beams. Whether your teammates or enemies have them if you get anywhere near them and they look in your direction your entire screen turns white. It's ridiculous.iam220 said:Are you sure that's a flashlight? It can also be reflection from a scope. Either way, when I see a light from that far a distance I just shoot at it. Doesn't blind me at all, more of a "hey, i'm over here! shoot me" type of thing.
belvedere said:From the post
iam220 said:I think I know what you mean, sometimes you get what feels like an instant death with 3-4 hit screens poping up in rapid succession. Doesn't happen all the time and might have something to do with : "* Fixed a bug where shooting at a moving enemy could cause more than the intended amount of damage."
Angry Fork said:He's not talking about that that's scope reflection. Some people unlocked flashlights as attachments and they're like 18 wheeler high beams. Whether your teammates or enemies have them if you get anywhere near them and they look in your direction your entire screen turns white. It's ridiculous.
BC1 took way too long to kill people!bigsnack said:So during the Bad Company releases people wanted more damage, but now people want less, correct?
Angry Fork said:He's not talking about that that's scope reflection. Some people unlocked flashlights as attachments and they're like 18 wheeler high beams. Whether your teammates or enemies have them if you get anywhere near them and they look in your direction your entire screen turns white. It's ridiculous.
gtvdave said:I miss Caspian Border already! That map shows what I am expecting from true sequel to Battlefield 2. Really want to see how will Commo Rose work out.
Here are some moments of me playing it yesterday
http://www.youtube.com/watch?v=M9dKHgm-FmU
iirc, the actual phrase was "terrible choice for a beta map, this is like if the BC2 beta map was Nelson Bay Conquest"F#A#Oo said:What? Nelson Bay Conquest is one of my favourite matches...
iam220 said:Are you sure that's a flashlight? It can also be reflection from a scope. Either way, when I see a light from that far a distance I just shoot at it. Doesn't blind me at all, more of a "hey, i'm over here! shoot me" type of thing.
PaNaMa said:Sometimes it's a laser sight. Either way, it's effectiveness from long range is not just OP, it's plain old silly if you ask me. Clearly our marines/troops should just send flashlight teams into the afghani caves to blind all the helpless taliban fighters! Oh no, a flashlight 100 meters away! I'm Blinnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnddddddddddd!!!!! Please look after my family and tell my wife I love her, etc.
This. This. This.The Faceless Master said:BC2 was fine, and this is fine too. i can't imagine hardcore in BF3 though! golden gun mode!
One hit kill sniper rifles (other than headshots) are BUGGED
Maybe you're only supposed to use Battlelog voice chat while you're sprinting screaming "CHARRRGEEE"?vidal said:But...that's the sprint key.
that was epic.gtvdave said:I miss Caspian Border already! That map shows what I am expecting from true sequel to Battlefield 2. Really want to see how will Commo Rose work out.
Here are some moments of me playing it yesterday
http://www.youtube.com/watch?v=M9dKHgm-FmU
iam220 said:I'm honestly not getting that. at all. At 100m its just a small bright light (about half an inch in diameter on my 23"). Soooooo far from blinding. As I said, maybe something else is going on here, like a bug, post a screen shot if you get the chance.
HotHamWater said:haha what the fuck. I thought 90% of the reason for using the browser based server browser was so that they could update servers all the time, as opposed to constant client updates.
PaNaMa said:100m is an exaggeration. More like 100 feet, lets say.
Mr. Snrub said:If anyone is interested on the innards of the beta in regards to weapons, damage, etc., follow @Demize99 on twitter. Some recent info:
Bug that causes a chest damage multiplier--this probably explains some of the complaints about dying too quickly.
Beta has inconsistent damage for ALL weapons.
Headshots aren't giving correct damage, either.
Shotgun Frag ammo WILL be balanced in final game, enjoy it while you can
One hit kill sniper rifles (other than headshots) are BUGGED
And I was wondering about this/thought it was kinda cool: the Magpull/correct way to hold a foregrip
Commorose is not in the beta.raphier said:Hmm...Is commorose in or why I can't seem to find it anywhere :/. Actually I have zero idea how spotting works.
gtvdave said:I miss Caspian Border already! That map shows what I am expecting from true sequel to Battlefield 2. Really want to see how will Commo Rose work out.
Here are some moments of me playing it yesterday
http://www.youtube.com/watch?v=M9dKHgm-FmU
Reposting since it got lost at the bottom of the page. Any help?A Dog Chasing Cars said:So exactly how big is this download supposed to be? It's at 4.8 GB out of 3.9 GB downloaded, and it's been over 100% for an hour. :/
On the pc all you have to do is alt+tab to the browser and click close game.Schmitty said:There needs to be a quit button in the post game lobby.