Stallion Free
Cock Encumbered
I hope those damage levels aren't a "bug" but are actually Dice's realization that using 15 bullets to kill enemies isn't fun.
=PColonialRaptor said:Agreed, upon release I'll be going into empty servers and checking out all of the levels and I can't wait to explore and fuck around and find every little crook and nanny. It's also worth doing because it helps you during real matches too, so you know of the best spots etc
Stallion Free said:I hope those damage levels aren't a "bug" but are actually Dice's realization that using 15 bullets to kill enemies isn't fun.
Yeah, I'm liking the damage model, but they really need to improve this netcode.Stallion Free said:I hope those damage levels aren't a "bug" but are actually Dice's realization that using 15 bullets to kill enemies isn't fun.
Have you seen The Unit? It was deliberateSigma Storm said:
This. Cries for decreased damage are crazy, unless in reference to the bugs. Demize said long range kills would take 5-6 shots, so it would be no more than that as a max. That was like the average in BC2.Stallion Free said:I hope those damage levels aren't a "bug" but are actually Dice's realization that using 15 bullets to kill enemies isn't fun.
Did he specify with what weapon? Damage feels fine as it is now. I definitely don't think that it should be toned down.Mr. Snrub said:This. Cries for decreased damage are crazy, unless in reference to the bugs. Demize said long range kills would take 5-6 shots, so it would be no more than that as a max. That was like the average in BC2.
Basically, the bugs are: all weapons have inconsistent damage, the chest area occasionally has a damage multiplier that it shouldn't, headshots don't always do the damage they should, and sniper rifles do OHK damage to body when it should only be headshots.Izayoi said:Did he specify with what weapon? Damage feels fine as it is now. I definitely don't think that it should be toned down.
That is why so many people play recon. Overpowered sniper rifles.Mr. Snrub said:Basically, the bugs are: all weapons have inconsistent damage, the chest area occasionally has a damage multiplier that it shouldn't, headshots don't always do the damage they should, and sniper rifles do OHK damage to body when it should only be headshots.
The bolt actions never one-shot on body for me, only chest up. The semi-autos (sans the SKS) are two-shot kills anywhere.Gen.Grievous said:That is why so many people play recon. Overpowered sniper rifles.
JB1981 said:I feel like there are less ambient battlefield sounds that liven up the battlefield. Less chatter from teammates, snaps from bullet fire etc
DSN2K said:Ive come to the clear conclusion the most impressive thing in this game is the sound, its truly unreal and ahead of every other game out there.
moonspeak said:Fucking. Hit Markers.
I thought we were done with this DICE.
I see everyone claiming this but it feels like shit. Bad iron sights, only 25 round mag, doesn't seem to be more poweful or accurate compared to other weapons.Fjordson said:Whoa, the UMP! Bad ass weapon right here.
CozMick said:I must say that being called a beta is an understatement.
At first it was the second coming of christ but the more you play it the buggier it gets.
Invisible floors, trees disappearing, textures flashing, the entire screen turning purple, white and orange. clipping beyond the imagination, unbelievable tearing, ragdolls that make the "kinect avatars" look realistic. urgh!
Jarrod4321 said:360 Yes?
_woLf said:Has this been posted yet? If it has, sorry. Just saw this and figured I"d share.
I understand that gamers should accept it's a beta, but come on, some shit is just unacceptable. And I absolutely cannot stand when CM's pull out the "It's not a right, you're lucky we do this for you because we totally don't have to" card.
CozMick said:Yeah, all those problems are from the 360 version, the PS3 has the tearing, clipping and flashing colours but I've yet to see the invisible floors and disappearing textures.
_woLf said:Has this been posted yet? If it has, sorry. Just saw this and figured I"d share.
I understand that gamers should accept it's a beta, but come on, some shit is just unacceptable. And I absolutely cannot stand when CM's pull out the "It's not a right, you're lucky we do this for you because we totally don't have to" card.
_woLf said:Has this been posted yet? If it has, sorry. Just saw this and figured I"d share.
http://thesilentchief.com/wp-content/uploads/2011/09/dice.jpg[IMG]
I understand that gamers should accept it's a beta, but come on, some shit is just unacceptable. And I absolutely cannot stand when CM's pull out the "It's not a right, you're lucky we do this for you because we totally don't have to" card.[/QUOTE]
is there a link to this post? hopefully people told him to stfu and realise the game is a god damn mess.
big_z said:is there a link to this post? hopefully people told him to stfu and realise the game is a god damn mess.
big_z said:is there a link to this post? hopefully people told him to stfu and realise the game is a god damn mess.
evlcookie said:I haven't found a scope that works all that well with the shotgun yet, It's safe to say there isn't one. Not a huge issue though, I seem to be doing better headshots without one
_woLf said:Apparently the actual thread where he said that was deleted.
Woorloog said:I see everyone claiming this but it feels like shit. Bad iron sights, only 25 round mag, doesn't seem to be more poweful or accurate compared to other weapons.
Oh and it looks ugly.
Spookie said:A mess? Hardly. Red Orchestra 2 is a fucking mess. BF3 is going rather well now they have turned off terrain deformation. Still some issues with the screen flickering white occasionally but at least it runs like shit off a shovel with everything on max.
Rainy Dog said:I agree that it's not that great either. Packs a punch at close range but has plenty of recoil plus low fire rate, and the less bullets per mag as you mention.
The iron sights are fine though, so much more usable than those in BC2 anyway. Looks miles better than it does in that too, but that's from a compared to real life perspective I suppose.
Speaking of iron sights... It's great that DICE have finally learned how to model usable one's, but why no benefit to sticking with them or penalty for not? In BC2, it was trade-off between popping a scope/sight on the gun or having more ammo, explosives etc. Here's it's just scopes galore with no compromise required.
Spookie said:I don't even aim for the head, it does that much damage you might as well go for the easy hit.
Speaking of damage, holy shit those pistols are good.
_woLf said:Has this been posted yet? If it has, sorry. Just saw this and figured I"d share.
I understand that gamers should accept it's a beta, but come on, some shit is just unacceptable. And I absolutely cannot stand when CM's pull out the "It's not a right, you're lucky we do this for you because we totally don't have to" card.
Haha, its also a right for me not to by your game that is full of jank less than a month before release. What a douche._woLf said:Has this been posted yet? If it has, sorry. Just saw this and figured I"d share.
I understand that gamers should accept it's a beta, but come on, some shit is just unacceptable. And I absolutely cannot stand when CM's pull out the "It's not a right, you're lucky we do this for you because we totally don't have to" card.
NBtoaster said:I just played a round or 2 of BC2 and now I remember why I don't like it. It's pretty clear to me how much more refined BF3's gameplay is, and how much better even op metros design is than the majority of BC2s maps.