Announced PC lead platform.
DICE " Yeah, were gonna deliver" (Summary of promoting the game not there actual words)
PErson inquires about ingame ping being visible?
"Well look into it"
WTF!!!!!!!!!!!!!!!!!!!
It's 2011, this is like essential in knowing if you're lagging out due to ping or if the server is crying/dying. Also, it's a general curiosity thing.
Why wasn't this on the mandatory check list of being implemented?
Going from the beta and toning down destruction compared to bfbc2, and hiding suppression fire for performance reasons I feel the game has been tied down and had it's purity/innocence forcibly taken away.
DICE are awesome developers IMO it's just that the goods are sloppy and they treat the userbase like whinging demanding immature children when we are the ones that make it possible for there line of work to exist and pay there salaries.
We co-operate and inform them of bugs like they ask during beta 'testing'
Yet, come final release and even months past final release they've like fixed 1% of issues and move on to make DLC and MOH.
Times passes, the scars begin to become less hideous and you deal with it.... Then you're greated with a goober in the face, exclusive skins for xbox360 for months... No announcement of it being released on PC?
Have they also worked on correcting lots of the bugs/exploits mentioned countless times in there forums over the previous months?
FUCK NO!
They've been working on a new game, and the only other content is maps and skins they want to sell you. Anything broken, remains broken.
Also, no disrespect, but I remember Zhinto from BFBC2, the dev who mostly
(exclusively?) played the xbox version...... Yay! :| That guy has some ego problems with the way he addresses the fanbase.
Glad the dedicated console player was basically head in charge of implementing fixes and now he can hopefully bring his console crappiness to this supposed pc lead platform bf3 game.
In breaking news, I think a flicker bug free seizure-less black flickering fix for bfbc2 is coming out in 2017 from ATI....
DICE " Yeah, were gonna deliver" (Summary of promoting the game not there actual words)
PErson inquires about ingame ping being visible?
"Well look into it"
WTF!!!!!!!!!!!!!!!!!!!
It's 2011, this is like essential in knowing if you're lagging out due to ping or if the server is crying/dying. Also, it's a general curiosity thing.
Why wasn't this on the mandatory check list of being implemented?
Going from the beta and toning down destruction compared to bfbc2, and hiding suppression fire for performance reasons I feel the game has been tied down and had it's purity/innocence forcibly taken away.
DICE are awesome developers IMO it's just that the goods are sloppy and they treat the userbase like whinging demanding immature children when we are the ones that make it possible for there line of work to exist and pay there salaries.
We co-operate and inform them of bugs like they ask during beta 'testing'
Yet, come final release and even months past final release they've like fixed 1% of issues and move on to make DLC and MOH.
Times passes, the scars begin to become less hideous and you deal with it.... Then you're greated with a goober in the face, exclusive skins for xbox360 for months... No announcement of it being released on PC?
Have they also worked on correcting lots of the bugs/exploits mentioned countless times in there forums over the previous months?
FUCK NO!
They've been working on a new game, and the only other content is maps and skins they want to sell you. Anything broken, remains broken.
Also, no disrespect, but I remember Zhinto from BFBC2, the dev who mostly
(exclusively?) played the xbox version...... Yay! :| That guy has some ego problems with the way he addresses the fanbase.
Glad the dedicated console player was basically head in charge of implementing fixes and now he can hopefully bring his console crappiness to this supposed pc lead platform bf3 game.
In breaking news, I think a flicker bug free seizure-less black flickering fix for bfbc2 is coming out in 2017 from ATI....