also, after AK, i really think 4 flag Tehran and 5 flag Damavand would work out, and i'd really love to have 5 flag Noshahr!
I said before that 4 flag Noshahr could work on consoles. Take one tank from the russians and make it spawn on that little base under the highway on the left side of the map (from the russians base perspective, there's a flag there on PC).
That flag would be kinda far from the other ones and still far away from the US base for infantry but accessible from choppers, and if you want to take the long way around the Amtrack/LAV can flank it form the far left side of the map.
That would be the most important flag in the map since it would give the americans the opportunity to prevent one russian tank to spawn if it was conquered.
It would make the russians have to defend it the whole game thus making the other flags more vulnerable. As it is right now all the flags have the same value for the russians, they don't have to prioritize one, they can just camp in the harbor shooting the carrier.
As it is right now with two perfectly even teams I don't think the US has a reasonable chance of winning. They would lose in the worst case at least 6, probably 7 out of 10 games. Locking the americans on the carrier is too easy.
How many times GAF has played a Noshahr game were our squad get the ace pin by far but our team still loses because the rest of the randoms can't keep up if we spawn on the US side?
And when we're finally having good, competitive games as soon as Noshahr appears on the loading screen everyone is like:
"Damn I hope we're on the russians side!" Lol!
I wish Dice gave us some variations of the current maps...how hard can it be to tweak then a little? They changed some of the maps a bit on BC2 based on players input but they have done nothing of the sort on BF3...