I vote that it gets set to 24/7 Metro, with a modified ticket count if they ever let that happen.Keasar said:I vote that we remove Operation Metro on the EU GAF server, please.
I vote that it gets set to 24/7 Metro, with a modified ticket count if they ever let that happen.Keasar said:I vote that we remove Operation Metro on the EU GAF server, please.
Mat C said:I don't see the point in removing maps. Everybody's tastes are different anyway.
I'd sooner lose Caspian Border.
The only reason I care about BF3 SP is because it exists at all. Less time for them to work on MP maps and content. Also, the game is perfectly playable for most people. There are a few bugs, but I've had zero glaring issues. This is actually one of the best BF launches in DICE's history.Gui_PT said:I like how low the standards for videogames most people have nowadays. It's what allows for broken games to be launched. That and games with crappy SP too, because "it's about the MP".
Keep the standards low, people. Keep 'em low and the game quality will surely rise as time goes by.
tsigo said:Has anyone noticed how Tehran Highway always lags? A server could be perfectly fine but as soon as you get that map, lag city.
Shaundakahl said:I'm not entirely sure by what you mean with "hot" green flashes, but I get the occasional full-screen green flash
snack said:Anyone else getting hot green flashes in game. It's weird and annoying!
snack said:Anyone else getting hot green flashes in game. It's weird and annoying!
Foliorum Viridum said:When you get raped in this game, you get raped.
Red Blaster said:AEK rips through guys in close-medium ranges. Tons of recoil though so you'll be screwed in long-range scenarios tho.
What? I'm talking about a game where "base rape" is in pretty much every rule list.BigJiantRobut said:Come on, dude.
Foliorum Viridum said:What? I'm talking about a game where "base rape" is in pretty much every rule list.
TacticalFox88 said:So I played the campaign.......what the fuck is with DICE andmaking Russia the bad guys? Fucking seriously?
TacticalFox88 said:So I played the campaign.......what the fuck is with DICE andmaking Russia the bad guys? Fucking seriously?
TacticalFox88 said:So I played the campaign.......what the fuck is with DICE andmaking Russia the bad guys? Fucking seriously?
The maps are fine on consoles. Ironically the only issues people are having with map size are some of the infantry focused maps are too small on PC.funkystudent said:so whats the multiplayer like on consoles?
are maps way to big?
I am mainly a rush guy so I dont think it will matter much.
Guerrillas in the Mist said:This is way better than BF2, where a good jet pilot was basically untouchable unless you had a good jet pilot on your team. Getting bombed mercilessly while being more or less unable to respond was infuriating.
Also, jets should have had flares and missiles from the start. It's like starting the game, being given a pistol with 5 rounds, and told that you have to unlock better weapons. I only got both unlocks because I played a Rush match where the enemy pilots were incompetent and nobody used AA launchers until I became a pest.
snack said:Anyone else getting hot green flashes in game. It's weird and annoying!
3 is a good number. Sometimes 2.SUBZERO-08 said:How many mines do you need to place to destroy a vehicle and kill its occupants?
3, in my experience.SUBZERO-08 said:How many mines do you need to place to destroy a vehicle and kill its occupants?
Replace Crossing Over with Acta Non Verba and we have a perfect BC1 map pack.The Faceless Master said:Back For Gold Expansion Pack: End Of The Line, Valley Run+Deconstruction Super Map, Par For The Course, Crossing Over... throw in a TOZ-194, XM8, UZI, MEC Tank, Chopper and Jet call it a day...
Weenerz said:Anyone have a space BF3 PC gamestop code laying around? I love you.
Wthermans said:Those of you getting the flashes, have you turned off Aero when running BF3.exe?
The Faceless Master said:learn 2 read
For quite a while I didn't understand the mine placing animation so I was pitting all 3 of my mines in the same spot. I thought you were only given one mine. A real eye opening moment when I figures it out.SUBZERO-08 said:How many mines do you need to place to destroy a vehicle and kill its occupants?
The reflections from the 12x and 8x scope are just bullshit! I end up only using the 7x scope. The MAV is pretty fun to use but it realy dosnt get you much points for spotting the enemies. Most times i end up at 1100 or 1300 points when iam spotting with the MAV.F#A#Oo said:Man leveling Recon class is such a pain in the ass...the class really needs more points...
Spotting for the possibly of 10 points is pretty meh...it should be 10 points for every spot and another 10 if they get killed. No many people use the spot so anything to get people using the spot ability should be welcomed.
Secondly T-UGS seems pretty useless...I have yet to find it effective in situations I have planted them.
The spawn beacon is very nice but again very little points if any comes your way through that though...
Seems to me in order to quiet down the "OMGZ SNIPERZ" crowd DICE hit the Recon with the nerf stick a little too much...
Do you actually get any points from the spawn beacons?F#A#Oo said:Man leveling Recon class is such a pain in the ass...the class really needs more points...
Spotting for the possibly of 10 points is pretty meh...it should be 10 points for every spot and another 10 if they get killed. No many people use the spot so anything to get people using the spot ability should be welcomed.
Secondly T-UGS seems pretty useless...I have yet to find it effective in situations I have planted them.
The spawn beacon is very nice but again very little points if any comes your way through that though...
Seems to me in order to quiet down the "OMGZ SNIPERZ" crowd DICE hit the Recon with the nerf stick a little too much...
Sigma Storm said:What does everybody think of the maps?
I'm rather disappointed, most of them are chokepoint meatgrinders, and the remaining are 64 player Conquest maps with all the capture points right in the middle of the map.
I really hope Back 2 Karkand won't disappoint.
It´s sunday night over here at the office. It´s cold and dark outside but inside one of the nicest buildings located in the heart of Stockholm, sits a team that is working on updates. We at DICE are rolling out a new server update and of course, we are posting the change log to you.
For users, this means that you don´t need to update your client since this is a server side update.
- Fix for crashes usually occurring during level switches. Server providers may see a little bit of memory leakage instead in this situation
- Game servers should no longer quit in some situations where the online backend servers are down. Server will reconnect to the backend once it's up again
- Fix for ghost servers which didn't accept connections
- Kick reasons should better match situations where they are issued. This will help battlelog provide more accurate information to the player
- Connection fixes to avoid players sometimes being rejected while joining the game server on one of the last slots
- Security updates
- Improved server logging