AllIsOneIsNone
Banned
commish said:It restricts your field of view BUT EVERYONE GLOWS. On maps with vegetation or darkness, it owns.
Yeah, even in broad daylight it kicks too much ass. Eventually everyone will be using it.
commish said:It restricts your field of view BUT EVERYONE GLOWS. On maps with vegetation or darkness, it owns.
commish said:It restricts your field of view BUT EVERYONE GLOWS. On maps with vegetation or darkness, it owns.
AllIsOneIsNone said:Yeah, even in broad daylight it kicks too much ass. Eventually everyone will be using it.
Yeah, ran into one of those last night on Xbox too.Snowballo said:X360 version.
A friend of mine told me that during a match there was a player that was getting a lot of hits without dying. He looked like invulnerable. Something like a glitch, he doens't know.
Do you know if this stuff really exist and if they eventullay will fix this problem?
Like I said, it definitely has its uses and there are times when it gives you a distinct advantage, but I just feel like the cons balance it out enough.commish said:It restricts your field of view BUT EVERYONE GLOWS. On maps with vegetation or darkness, it owns.
Juancho9 said:Made a video for a friend to show him how to move around and protect yourself while playing. Also, how to fly heli's and jets.
http://www.youtube.com/watch?v=zUT2vKWKhFQ
The_Darkest_Red said:I don't really think the INRV is that overpowered, to be honest. It takes a lot longer than a red dot or holo to aim down the sights and it restricts your field of view severely when it's up. I'm not saying it doesn't have its uses or that it isn't good but I think it's properly balanced. I used it for awhile but found myself doing better without it.
Holo for me, please.
MDavis360 said:I have a serious problem. When I lose a round in this game, I sit there and fume and stare at the enemy's names and wish misery and suffering on them. I HATE losing in this game, especially if I have a shit ton of team actions like ammo, revives, health, spotting etc. I deserve to win, and they deserve to lose.
*fuming*
Now that sounds awesome!razgriz417 said:INRV is the best when you are riding in the extra seats of a chopper, nothing beats spotting all the shiny dots below for friendlies
Dabanton said:Can't be parties in every server?.
The_Darkest_Red said:Like I said, it definitely has its uses and there are times when it gives you a distinct advantage, but I just feel like the cons balance it out enough.
The main issue for me is that I feel like my mobility is restricted when I'm using it, much like when I have a long range scope on my gun. I like to be able to quickly go from scoped to non-scoped without sacrificing my view of what's around me and I feel like the INRV really puts a damper on that play-style. I also feel like the thing is all but worthless in quick-draw, close-quarters situations, which I'm constantly in because I'm a fairly aggressive player. If you're the type of player who likes to sit back and pick people off without getting your hands too dirty then I think it gives you a fairly sizable advantage.
Also, I play rush exclusively so that could have something to do with my opinions as well (on top of being a console peasant).
Snowballo said:X360 version.
A friend of mine told me that during a match there was a player that was getting a lot of hits without dying. He looked like invulnerable. Something like a glitch, he doens't know.
Do you know if this stuff really exist and if they eventullay will fix this problem?
I've only used it with a few assault rifles so maybe I just haven't experienced its true potential yet.Rad- said:Well with a weapon like G36C you don't need to scope in close quarter combat because even with running and gunning there's like zero recoil.
IRNV is crazy OP'd, at least with engie guns.
ii Stryker said:Right now the 360 servers are always right at capacity.
My guess is that everything will improve when the MW3 players leave BF3 next week.
Snowballo said:X360 version.
A friend of mine told me that during a match there was a player that was getting a lot of hits without dying. He looked like invulnerable. Something like a glitch, he doens't know.
Do you know if this stuff really exist and if they eventullay will fix this problem?
Menelaus said:Yeah, ran into one of those last night on Xbox too.
wow genius design diceMenelaus said:Hit "2" to engage the smoke. You'll get no notification or feedback of any kind.
OldJadedGamer said:Not to start shit but I do also feel that the quality of the game on many levels is going to improve next week.
I read this post without reading what it was quoting and thought that a patch was coming that I hadn't heard of yet. I guess the player base is getting a buff.OldJadedGamer said:Not to start shit but I do also feel that the quality of the game on many levels is going to improve next week.
AlmostMilk said:I have also ran into the invincible players. They literally do not die except for a knife to the back. But as soon as they are killed once, the glitch goes away and can be killed normally. I have seen it a couple times. This is definitely a bug that needs to be fixed ASAP.
KingOfKong said:thats better then the buggy knife glitches I have been getting where you stab them 3 times and it wont kill em. melee code needs some work big time. it is so hit or miss.
I have officially given up on knifing at anytime other than when the guy is not moving and his back is facing me.commish said:I've lost track of the number of people who have tried to stab me, but don't, and I just turn around and shoot them in the face.
The_Darkest_Red said:I have officially given up on knifing at anytime other than when the guy is not moving and his back is facing me.
Anton Sugar said:R7 server update rolling out to consoles tomorrow.
PC GAF, have you tried playing Tehran CQ 64 to see if the rubber-banding is fixed?
Battlefield said:New changes being rolled out tomorrow at 09:00 CET on the 3rd of November! bit.ly/uZFrxI
The_Darkest_Red said:I have officially given up on knifing at anytime other than when the guy is not moving and his back is facing me.
Fersis said:Any info on that? (Cant log into Battlelog)
Battlelog said:Dear everyone!
We have made some fixes and because sharing is caring, we would like to share these changes we are deploying with you.
This is a server patch which means that you don´t have to update anything on your client.
These are the fixes
- Fix for rubber banding
- TDM/SQDM spawn point fix
- crash fixes in end of round
- Fix for connection problem when joining password protected servers
We will deploy these fixes at 09:00 CET which is 8:00 GMT and midnight pacific time on the 3rd of November.
These changes have already made their way to the PC so this time it´s going out for Xbox 360 and PS3.
Enjoy!
Well I just figured you wouldn't get a special animation if you were stabbing them from the front but I didn't know if it was OHK or not. Either way it's worthless because it never seems to hit for me when someone is moving.Anton Sugar said:You know that's pretty much the only time you can get the OHK knife, right? I don't think you can OHK them if they're moving, but you definitely can't if it's from the front. Side seems to be okay.
I would much rather be able to kill someone at all, with a gun or knife, than just not being able to kill him with a knife. It is incredibly annoying seeing someone go 50-0 because they cannot be killed.KingOfKong said:thats better then the buggy knife glitches I have been getting where you stab them 3 times and it wont kill em. melee code needs some work big time. it is so hit or miss.
belvedere said:Wait, when did these changes take place on PC?
Great vid, well played.Juancho9 said:Made a video for a friend to show him how to move around and protect yourself while playing. Also, how to fly heli's and jets.
http://www.youtube.com/watch?v=zUT2vKWKhFQ
Snowballo said:X360 version.
A friend of mine told me that during a match there was a player that was getting a lot of hits without dying. He looked like invulnerable. Something like a glitch, he doens't know.
Do you know if this stuff really exist and if they eventullay will fix this problem?
Anton Sugar said:R7 server update rolling out to consoles tomorrow.
PC GAF, have you tried playing Tehran CQ 64 to see if the rubber-banding is fixed?
Spawn points for TDM fixed, OH AND rubberbanding issues are bye bye? Sa-weeeet!MiloFoxburr said:Here is the post
Around what time? I played TDM last night at around 10pm pst and the spawns were still broken.Spl1nter said:last night.
Juancho9 said:Made a video for a friend to show him how to move around and protect yourself while playing. Also, how to fly heli's and jets.
http://www.youtube.com/watch?v=zUT2vKWKhFQ
Nothing about the controls/lag/deadzone issue on PS3. Fuck...MiloFoxburr said:Here is the post
A client-side patch will be needed for that, this is just a server-side patch.purple cobra said:Nothing about the controls/lag/deadzone issue on PS3. Fuck...
snack said:Around what time? I played TDM last night at around 10pm pst and the spawns were still broken.
Old already. I wonder if EA will respond with something though. I have to admit I'm definitely tempted to try it out, Origin takes so long to load.snack said:
snack said: