The Pentium D is so garbage. Barely faster than a Pentium 4 and it runs at like 90C.Tallshortman said:GPU is fine for low-medium settings. CPU will definitely give you some trouble though.
use a shotgun?zephervack said:Cant remember the last time I got so frustrated and angry while playing a game.
I think im done with the recon, I dont like playing "sniper", I like moving around and spotting for my friends, between the ridiculous screen shake, not being able to stayed scoped because of the scope flair, eveyone using IRNV and killing me before i even see them, the inability to do anything against vehicles, etc.
Also why is the SV98 so underpowered, 75% damage, are you kidding?, even at short range it does the same damage, you get killed before you can pull out your gun to finish the job, thats how i used to do it in BC2 and it worked great.
End of rant, sorry
gray_fox224 said:Can the Enginner class hold its own of maps with long range battles? I see it as a class where it's strength only lies in the short-mid range...
gray_fox224 said:Can the Enginner class hold its own on maps where long range shooting is necessary?
icechai said:SCAR, a few of the other guns w/ IRNV or another attachment, and RPG makes it work in all ranges that might affect the outcome of a capture point. Which is why they are getting a nerf on the rifle. But its kind of sad when hallways these days just turn into a stream of rockets from RPG because they are so effective against infantry.
mr_nothin said:Cross post from the other thread:
It's really easy once you figure out exactly what settings do what. Also, there's a few injectors out there that makes everything easy for you so you dont have to shift through too much code.
FlyinJ said:I asked this before, and never got a response:
What are the rules for spotting? On a regular, non-hardcore server, why does it sometimes work flawlessly and sometimes never? What is that "plonk" noise that sounds after you press the spot key more than 5 times in a row?
I'll have a tank right in the middle of my screen, nothing blocking line of sight, and 1/4 of the time it won't spot even after numerous presses of the spot key. Neither an icon on the minimap nor an icon over the tank. Again, this is on a non-hardcore server.
Also, what determines when the spot "goes away"? I've successfully spotted a tank to only have the spotted icon disappear 1 second after I spotted it, even though I was still looking directly at it.
icechai said:SCAR, a few of the other guns w/ IRNV or another attachment, and RPG makes it work in all ranges that might affect the outcome of a capture point. Which is why they are getting a nerf on the rifle. But its kind of sad when hallways these days just turn into a stream of rockets from RPG because they are so effective against infantry.
RS4- said:The .44 is...well I don't think the extra damage will make up for the ROF lol.
I think I'll go back to my m9/1911
Especially if you're trying to go to a point the enemy's trying to cap, and you end up spawning in the middle of a squad. Though sometimes they don't react at all, and you can wipe them all out.Radec said:Respawn points on some maps are totally horrible.
:/
zephervack said:Hmm, did you even read my post?, I mentioned I dont like camping, thats my issue, the recon class in this game feels like its designed to encourage camping, in BC2 i was able to run around and kill people at close range with the SV98 whenever i ran into someone during my runs. Now, the speed it takes to draw my pistol out is so slow that by the time its done with the animation, Im already dead, again, seems that I should be camping, thats why im giving up the Recon class.
Believe me, i gave it a chance, but eventually i just realized im not having fun with it.
Game just wants you to play with the overpowered Engineer, like everyone else is doing
daedalius said:So, point of playing Recon in BF3?
Only gameplay type that is viable is sniper, as mid-range single shot can't compete with automatic weapons with 4x scopes.
I really enjoyed my semi-auto rifles and motion mines in BFBC2; motion mines are gone and replaced with garbage, semi-auto rifles lose to 4x SCARs.
Also crashing between every map is cool, and spawn points are garbage.
wtf at that INRV video, assault rifle that has no kick and perfect view of enemies?
Oh hey look someone that plays just like I do and is having the same problem.
JetBlackPanda said:THIS!
every single map that has a hallway turns into rocket hall.
commish said:MW3 comes out in a few days!
KingOfKong said:5th disconnect error today at end of game. i am done with this game today, this is some bs.
blahness said:Have one Dr. Pepper code up for grabs. First quote of this post gets it.
Yay.blahness said:Have one Dr. Pepper code up for grabs. First quote of this post gets it.
daedalius said:So, point of playing Recon in BF3?
Only gameplay type that is viable is sniper, as mid-range single shot can't compete with automatic weapons with 4x scopes.
I really enjoyed my semi-auto rifles and motion mines in BFBC2; motion mines are gone and replaced with garbage, semi-auto rifles lose to 4x SCARs.
Spl1nter said:Recon is really not that much weaker than any of the other classes. They are an extremely powerful support class. The MAV is probably the best gadget in the game. It may even be a little OP. The radio beacon is very useful in helping mount an assault on a cp or mcom. I think the semi-auto sniper rifles are garbage, but the m98b is a beast. I still think scope glint is to obvious, makes snipers standout too easily. When I have time I will make a detailed post about the recon class. The reason they may be perceived as a weak class is that they require close teamwork and and good squad to support. Unlike other battlefield games, the recon/sniper class is basically useless if used lone wolf.
daedalius said:So, point of playing Recon in BF3?
Only gameplay type that is viable is sniper, as mid-range single shot can't compete with automatic weapons with 4x scopes.
I really enjoyed my semi-auto rifles and motion mines in BFBC2; motion mines are gone and replaced with garbage, semi-auto rifles lose to 4x SCARs.
Also crashing between every map is cool, and spawn points are garbage.
wtf at that INRV video, assault rifle that has no kick and perfect view of enemies?
Oh hey look someone that plays just like I do and is having the same problem.
Lakitu said:So I have the game. Is it worth me to play the single-player through first or should I just dive right in to multi?
Radec said:Respawn points on some maps are totally horrible.
:/
daedalius said:So, point of playing Recon in BF3?
Only gameplay type that is viable is sniper, as mid-range single shot can't compete with automatic weapons with 4x scopes.
I really enjoyed my semi-auto rifles and motion mines in BFBC2; motion mines are gone and replaced with garbage, semi-auto rifles lose to 4x SCARs.
Also crashing between every map is cool, and spawn points are garbage.
wtf at that INRV video, assault rifle that has no kick and perfect view of enemies?
Oh hey look someone that plays just like I do and is having the same problem.
Lakitu said:So I have the game. Is it worth me to play the single-player through first or should I just dive right in to multi?
1stStrike said:
Spl1nter fucked me up hard with that m98 yesterday. It's no joke.
mxgt said:The amount of times I've spawned on a a flag and immediately died because the game placed me in front of an enemy for no fucking reason is astounding.
It's the worst spawn system ever, never have I had so many deaths from shit spawns.
RibbedHero said:Ah, but the amount of kills I've gotten spawning on a flag behind enemies is several times greater.
MrOogieBoogie said:I'm loving the dissatisfaction that all the wanna-be sniper prodigies are experiencing with this game and the Recon class in general.
MrOogieBoogie said:I'm loving the dissatisfaction that all the wanna-be sniper prodigies are experiencing with this game and the Recon class in general.
I just gave up using my G940. The dead zones on the joystick the game sets were too big to be usable.SapientWolf said:Ok, I need to correct myself. You have throttle control on the kb but air speed control on the jets is inexplicably broken on HOTAS joysticks with a separate throttle. Even though helicopters work perfectly.
icechai said:SCAR, a few of the other guns w/ IRNV or another attachment, and RPG makes it work in all ranges that might affect the outcome of a capture point. Which is why they are getting a nerf on the rifle. But its kind of sad when hallways these days just turn into a stream of rockets from RPG because they are so effective against infantry.
MrOogieBoogie said:I'm loving the dissatisfaction that all the wanna-be sniper prodigies are experiencing with this game and the Recon class in general.
Jack Scofield said:Is there an easy way to identify AT Mines? They're nearly impossible to spot and they make all the vehicles on Grand Bazaar nearly useless since there are only two roads.
AndyD said:With a tag like that, not sure I want to answer, but here goes:
Spotting has a cooldown. So if you press it too many times it "overheats" and you get the blonk noise. Then you can't spot for 5-10 seconds not sure. And if you press it during that time the timer resets for 5-10 seconds again.
So with the tank it could be that you are pressing it too much, too often and its overheated. Spotting is not to be spammed all the time and pray you see someone, so the cooldown prevents the spamming.
As to why it goes away, for people it goes away when they are out of your line of sight. For vehicles it lasts a little while after line of sight is lost. Also, some vehicles have smoke or whatever they deploy which can remove spotting and laser designations even if you are still looking at them.
At least that's my understanding of how it works.
yesManager said:IRNV shows them, no?
Manager said:IRNV shows them, no?
FunBoy said: