starting to fill up the NeoGAF Multiplay Server
RS4- said:Good if you actually work with engineers.
Other than that, trash.
Or rather, engineers work with you.
Because that would be good interface design.ColonialRaptor said:I haven't played for 4 days.... WITHDRAWAL!
Anyone know why the Appearance / Camo selection that you choose doesn't stay?
ColonialRaptor said:I haven't played for 4 days.... WITHDRAWAL!
Anyone know why the Appearance / Camo selection that you choose doesn't stay?
I believe that the appearance selection is separate for each team and map. At least that's what I've read in this thread before.ColonialRaptor said:I haven't played for 4 days.... WITHDRAWAL!
Anyone know why the Appearance / Camo selection that you choose doesn't stay?
wish it was kendricks verse instead of gamesKentpaul said:here is me trying to land on the highway.. still getting used to my joystick
https://www.youtube.com/watch?feature=player_embedded&v=xdtL0oIVANQ
as my friend pointed out i was going way to fast lol
ColonialRaptor said:I haven't played for 4 days.... WITHDRAWAL!
Anyone know why the Appearance / Camo selection that you choose doesn't stay?
kiryani said:My entire playstyle has been ruined by it.
Their very effective on multi enemies, you just got to get the aiming right. I suggest using a AR that can support the mass underneath the rifle rail so you can you use you ARs scope to aim it. Since the frag drops dramatically you have to aim high if you gonna shoot it from a distance but I have gotten kills with the frag shells from 100+ meters away no lie. One direct hit from a frag shell will take you out and I dominate so much on OP Metro and the Bazaar market by clearing hallways lollos said:I haven't tried shottie frag rounds since beta, where I sucked with them. Seems like I'm going to have to give them another try...
I think it actually does list them out if you go to the awards tab on the post match screen.commish said:FYI: If you get 19 ribbons in one match, it won't list them out. All you get is Ribbon (19).
Love that combo in TDM. You can basically just take control of entire buildings with that combo. It's so satisfying taking out a whole squad trying to storm your building.OldJadedGamer said:Wow... 100 shotgun kills in under an hour with a Recon T-UGS combo in TDM.
exploding bullets must be another DICE Employee unlock...Binabik15 said:Guys. GUYS.
Is there any sort of cheat/hack to have exploding bullets? I was killed a looot by two dudes in the last TDM round and their shots from a SKS and a SCAR-H would make those *whoomp* *whoomp* sounds on my screen and the "bullets" looked really thick. Half the chatbox was filled with cheater and hacker accusations. Dude was first and had 43 kills with the SCAR-H on a 200 kills TDM server. It was, well, weird.
Not saying that they did cheat, but it felt strange, other bullets didn´t have that effect on me...
On tehran I got a headshot with the frag shells and the guy I hit was on the high hills right next to the US spawn camp lol and that was far. That dude was pissed I bet lolMr Sandman said:I've checked this out and it doesn't do this for me. Everything else saves perfectly, too.
I love frag rounds, but I usually have to hit them directly 3 or 4 times at a distant even with the 870.
The USAS + extended mags + frag rounds on Bazaar, Metro, etc = a lot of pissed off people. It's not that it's op either. It's just as good as other weapons, just seems to piss people off.
CrookedRain said:Love that combo in TDM. You can basically just take control of entire buildings with that combo. It's so satisfying taking out a whole squad trying to storm your building.
Mr Sandman said:I've checked this out and it doesn't do this for me. Everything else saves perfectly, too.
I love frag rounds, but I usually have to hit them directly 3 or 4 times at a distant even with the 870.
The USAS + extended mags + frag rounds on Bazaar, Metro, etc = a lot of pissed off people. It's not that it's op either. It's just as good as other weapons, just seems to piss people off.
Same here =(Nekrono said:I've been so busy this week that I've barely even played, worst thing is that next week is going to be worst
I NEED TO GO BACK NOW!!!
abuC said:Im finally starting to get decent at this game, took long enough!
Kylehimself said:Anybody know what rank the black camo unlocks?
I think DICE said they had no problems on their end. They must've all been testing on the same configs or somethingziadoz said:Not sure if anyone else has seen this, but setting your PS3 resolution to 576p fixes the input lag issues. http://www.youtube.com/watch?v=YIKvZrJx_JM
How did this kind of thing slip QA before the game went gold? Too busy trying to get it out before MW3 I guess. A patch for this really can't come soon enough.
Deadly said:I think DICE said they had no problems on their end. They must've all been testing on the same configs or something
commish said:FYI: If you get 19 ribbons in one match, it won't list them out. All you get is Ribbon (19).
OldJadedGamer said:Every time I spawn facing a wall, someone at DICE owes me a $1.
Massa said:I think the recon who placed the spawn point should be the one to pay you that $1.
OldJadedGamer said:Every time I spawn facing a wall, someone at DICE owes me a $1.
TheSeks said:IIRC, the beacon is face toward you. Most recons that are newbies or don't know this don't seem to get that.
Then again, I've had my beacon spawn people facing the wall when I totally had the "face the other way" AWAY from the wall. WTF DICE?
Speaking of which: If you don't know the point of T-UGS and you are just going to snipe snipe snipe on Metro, here's a tip: DON'T BOTHER. Fucking waste of air and space morons! Calion can attest to me being the only fucking USEFUL Recon with my PP-2000 and T-UGS/beacon that we had to scratch out a win that would've been hella easier if there was more T-UGS's around to give a heads up. Thank you idiot enemy team going for the tunnel like I thought you would in general until you tried to push past around 20 tickets left.
OldJadedGamer said:I'm shotgunning it on TDM with the T-UGS and dominating.
TheSeks said:There's deathmatch in Battlefield? Weird, the only modes I see are Rush and Conquest.
Not too sure how useful T-UGS is in TDM given the shitty spawns
Doc Holliday said:I wish more people used all the nice targets i aqquire using SOFLAM :/ might have to stick with t-ugs.
TheSeks said:No one uses SOFLAM on consoles. In fact I feel it nerfs the Javalin to "why bother?" status because of it. I had a round today that had the anti-air wagon on Norshar Canals sitting in out of bounds. Javalin? Lock on and hit once. Dude goes behind cover, can't hit him. Or start the round and the anti-air wagon comes up to the edge of the "beach," near A in Rush. Can't hit him with the Javalin because it's outside of "lock on" range. WTF. I'm not sure if the SOFLAM would've helped with that but shit is mad annoying.
Edit: Hell, while we're at it: Stingers, at first I was all raging boner toward the idea of having anti-air 24/7 after BC2. Now? IR FLARES. RELOAD. IR FLARES. RELOAD. IR FLARES.
Sure, it's to "promote team work" but NO ONE OTHER THAN ME WILL CARRY IT BECAUSE THEY DON'T WANT TO POP FLARES, DICE. :| Might as well carry the RPG-7 and forget the Javalin and Stinger exists. Unless the SOFLAM helps the Stinger and Javalin get around flares (not that the Javalin doesn't have an issue here, just saying)
1stStrike said:The SOFLAM does help tremendously with the javelin. When you fire the rocket it shoots straight up and hits the target from the top so it does vastly more damage. Also, you can lock-on whether they're hiding behind something. It also allows the javelin to lock-on to aerial vehicles as well, so you can take out helicopters and jets. Flares/Smoke doesn't do anything once you've locked on and fired, so they can pop their flares all they want.