UV-6 said:Did they say how exactly they're going to nerf the IRNV?
desu said:This. I dont really get the IRNV hate and some people even want it removed from the game ... god they will nerf it to total uselessness just because of too many whiners.
Yea guided shells...sorryMetalmurphy said:Hum, neither of those work on air targets so... flares? oO
*edit* Oh nm. You meant guided shells. Yeah they're a pita
desu said:This. I dont really get the IRNV hate and some people even want it removed from the game ... god they will nerf it to total uselessness just because of too many whiners.
belvedere said:To me it requires that certain annoying amount of relentless dedication to be effective, just like every other exploit around.
Choke on the Magic said:The main whiners are the sniper/camper crowd. DICE should leave it be you have a decreased FOV and there's spec op camo. It's balanced and IRNV isn't always the best choice in every situation.
desu said:Exploit? Damn you really have problems ...
Hell, I'm coming up on my second service star for the M98B and I still have some trouble hitting moving targets from long range with it. When I get in a zone and start nailing my shots though, the thing is a monster. Favorite sniper rifle by far.Mr Sandman said:The M98's quicker and less dropping bullet really threw me off for the longest time!
Choke on the Magic said:You can call it an exploit all you want, but I've yet to see an exploit tactic that can't be countered.
Choke on the Magic said:You can call it an exploit all you want, but I've yet to see an exploit tactic that can't be countered.
desu said:If anything, I hate the extreme flashlights (outside area) far more than IRNV stuff.
The Faceless Master said:i vote for buffing IRNV with 4x zoom.
The Faceless Master said:that and no prone. would make rush less like a national park and more like six flags.
-ImaginaryInsider said:Prone isn't too bad, but some kind of Mcom damage, even if it's very slight, would go along way to "loosening up" some matches.
belvedere said:It's being called everything from slightly OP to game breaking. As stated earlier, I think it falls into that "abused" category where you will always find the same crowd, no matter what game you're speaking of.
This. At least you can't completely annoy your own team with the IRNV lol.
Doc Holliday said:It just sucks that when you take the time to flank someone and take account the surroundings you still get fucked by IRNV. I know this because I abuse the shit out it myself when I play support.
more bloom!commish said:Ive said it before, but the best way to balance the IRNV is to give it a little delay when bringing it up to your eyes and lowering it from your eyes, basically showing that your eyes have to adjust after using it for a second.
it's the only scope i use. why use anything else!?belvedere said:This is true. Personally, I've yet to find the need to have it equipped for very long. I find myself enabling it in situations where we get pinned down by people hiding off in the distance or when my stubbornness gets the best of me and I have to track down an annoying camper.
belvedere said:It's being called everything from slightly OP to game breaking. As stated earlier, I think it falls into that "abused" category where you will always find the same crowd, no matter what game you're speaking of.
This. At least you can't completely annoy your own team with the IRNV lol.
Choke on the Magic said:The main whiners are the sniper/camper crowd. DICE should leave it be you have a decreased FOV and there's spec op camo. It's balanced and IRNV isn't always the best choice in every situation.
The Faceless Master said:more bloom!
Choke on the Magic said:As in campers with the IRNV.
belvedere said:Campers are campers amirite
Choke on the Magic said:"camped"
belvedere said:You can only write camped if you stab them afterwards.
TheSeks said:And then we get rocket spam on crates in addition to rocket spam on infantry! OH BOY!
No. Never. Leave that shit alone. People need to RUSH in Rush and the way things are is fine right now. The problem is clearing prone snipers that clip into places you can't really see/hit them right now. DICE needs to fix the prone clipping more than anything.
Anton Sugar said:I'm not seeing these rush complaints. Its easy to steamroll defenders on just about every map with a good team.
I think it's just the browser messing up. Try messing around with the filters a bit. When I search I get at least several pages of almost full 64 player servers and according to bf3stats there's not a lack of players.Smokey said:Is it just me or are there alot of empty servers on PC? Especially for 64 players :/
Smokey said:Is it just me or are there alot of empty servers on PC? Especially for 64 players :/
Enkidu said:I think it's just the browser messing up. Try messing around with the filters a bit. When I search I get at least several pages of almost full 64 player servers and according to bf3stats there's not a lack of players.
God damn, I'm constantly getting disconnected from EA online, the server or my connection times out. This is no fun that way. Does this have to do with ports or something?
Jesus the fact that we have to wait for the actual patch details til monday baffles me.
Been kicked from servers after 2-5 mins all night with this error message.
Anyone else?
So frustrating.
Gah can't wait for the B2K maps. On every 1000 ticket server I play, 90% of the people leave once we hit Dpeak or Metro. And then we have a major influx of Medic & engineers. No ones really pushing, just content on getting their awesome scores by reviving everyone at the steps.
Hmm, I remember they said the new maps can be put into rotation with the original maps, does this mean that the check, if you have B2K, will happen on a server when you join or when it changes to a B2K map?
This happened to a large portion of people a few weeks ago. We were told to update punkbuster to the latest version. That error isn't much of a nuisance it's the "Game got disconnected ()" that brings true frustration.